85 lines
8.9 KiB
C
85 lines
8.9 KiB
C
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// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py
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// RUN: %clang_cc1 -triple aarch64-none-linux-gnu -target-feature +sve -target-feature +bf16 -S -disable-O0-optnone -Werror -Wall -emit-llvm -o - %s | opt -S -passes=mem2reg,tailcallelim | FileCheck %s
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// RUN: %clang_cc1 -triple aarch64-none-linux-gnu -target-feature +sve -target-feature +bf16 -S -disable-O0-optnone -Werror -Wall -emit-llvm -o - -x c++ %s | opt -S -passes=mem2reg,tailcallelim | FileCheck %s -check-prefix=CPP-CHECK
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// RUN: %clang_cc1 -DSVE_OVERLOADED_FORMS -triple aarch64-none-linux-gnu -target-feature +sve -target-feature +bf16 -S -disable-O0-optnone -Werror -Wall -emit-llvm -o - %s | opt -S -passes=mem2reg,tailcallelim | FileCheck %s
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// RUN: %clang_cc1 -DSVE_OVERLOADED_FORMS -triple aarch64-none-linux-gnu -target-feature +sve -target-feature +bf16 -S -disable-O0-optnone -Werror -Wall -emit-llvm -o - -x c++ %s | opt -S -passes=mem2reg,tailcallelim | FileCheck %s -check-prefix=CPP-CHECK
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// REQUIRES: aarch64-registered-target
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#include <arm_sve.h>
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#ifdef SVE_OVERLOADED_FORMS
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// A simple used,unused... macro, long enough to represent any SVE builtin.
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#define SVE_ACLE_FUNC(A1,A2_UNUSED,A3,A4_UNUSED) A1##A3
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#else
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#define SVE_ACLE_FUNC(A1,A2,A3,A4) A1##A2##A3##A4
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#endif
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// CHECK-LABEL: @test_svld4_bf16(
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// CHECK-NEXT: entry:
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.ld4.sret.nxv8bf16(<vscale x 8 x i1> [[TMP0]], ptr [[BASE:%.*]])
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// CHECK-NEXT: [[TMP2:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP1]], 0
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// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> poison, <vscale x 8 x bfloat> [[TMP2]], i64 0)
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// CHECK-NEXT: [[TMP4:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP1]], 1
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// CHECK-NEXT: [[TMP5:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP4]], i64 8)
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// CHECK-NEXT: [[TMP6:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP1]], 2
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// CHECK-NEXT: [[TMP7:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP5]], <vscale x 8 x bfloat> [[TMP6]], i64 16)
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// CHECK-NEXT: [[TMP8:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP1]], 3
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// CHECK-NEXT: [[TMP9:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP7]], <vscale x 8 x bfloat> [[TMP8]], i64 24)
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// CHECK-NEXT: ret <vscale x 32 x bfloat> [[TMP9]]
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//
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// CPP-CHECK-LABEL: @_Z15test_svld4_bf16u10__SVBool_tPKu6__bf16(
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// CPP-CHECK-NEXT: entry:
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// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.ld4.sret.nxv8bf16(<vscale x 8 x i1> [[TMP0]], ptr [[BASE:%.*]])
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP1]], 0
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// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> poison, <vscale x 8 x bfloat> [[TMP2]], i64 0)
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// CPP-CHECK-NEXT: [[TMP4:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP1]], 1
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// CPP-CHECK-NEXT: [[TMP5:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP4]], i64 8)
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// CPP-CHECK-NEXT: [[TMP6:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP1]], 2
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// CPP-CHECK-NEXT: [[TMP7:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP5]], <vscale x 8 x bfloat> [[TMP6]], i64 16)
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// CPP-CHECK-NEXT: [[TMP8:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP1]], 3
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// CPP-CHECK-NEXT: [[TMP9:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP7]], <vscale x 8 x bfloat> [[TMP8]], i64 24)
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// CPP-CHECK-NEXT: ret <vscale x 32 x bfloat> [[TMP9]]
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//
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svbfloat16x4_t test_svld4_bf16(svbool_t pg, const bfloat16_t *base)
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{
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return SVE_ACLE_FUNC(svld4,_bf16,,)(pg, base);
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}
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// CHECK-LABEL: @test_svld4_vnum_bf16(
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// CHECK-NEXT: entry:
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = getelementptr <vscale x 8 x bfloat>, ptr [[BASE:%.*]], i64 [[VNUM:%.*]]
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// CHECK-NEXT: [[TMP2:%.*]] = tail call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.ld4.sret.nxv8bf16(<vscale x 8 x i1> [[TMP0]], ptr [[TMP1]])
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// CHECK-NEXT: [[TMP3:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 0
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// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> poison, <vscale x 8 x bfloat> [[TMP3]], i64 0)
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// CHECK-NEXT: [[TMP5:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 1
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// CHECK-NEXT: [[TMP6:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP4]], <vscale x 8 x bfloat> [[TMP5]], i64 8)
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// CHECK-NEXT: [[TMP7:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 2
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// CHECK-NEXT: [[TMP8:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP6]], <vscale x 8 x bfloat> [[TMP7]], i64 16)
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// CHECK-NEXT: [[TMP9:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 3
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// CHECK-NEXT: [[TMP10:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP8]], <vscale x 8 x bfloat> [[TMP9]], i64 24)
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// CHECK-NEXT: ret <vscale x 32 x bfloat> [[TMP10]]
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//
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// CPP-CHECK-LABEL: @_Z20test_svld4_vnum_bf16u10__SVBool_tPKu6__bf16l(
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// CPP-CHECK-NEXT: entry:
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// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = getelementptr <vscale x 8 x bfloat>, ptr [[BASE:%.*]], i64 [[VNUM:%.*]]
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.ld4.sret.nxv8bf16(<vscale x 8 x i1> [[TMP0]], ptr [[TMP1]])
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// CPP-CHECK-NEXT: [[TMP3:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 0
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// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> poison, <vscale x 8 x bfloat> [[TMP3]], i64 0)
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// CPP-CHECK-NEXT: [[TMP5:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 1
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// CPP-CHECK-NEXT: [[TMP6:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP4]], <vscale x 8 x bfloat> [[TMP5]], i64 8)
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// CPP-CHECK-NEXT: [[TMP7:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 2
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// CPP-CHECK-NEXT: [[TMP8:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP6]], <vscale x 8 x bfloat> [[TMP7]], i64 16)
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// CPP-CHECK-NEXT: [[TMP9:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 3
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// CPP-CHECK-NEXT: [[TMP10:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP8]], <vscale x 8 x bfloat> [[TMP9]], i64 24)
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// CPP-CHECK-NEXT: ret <vscale x 32 x bfloat> [[TMP10]]
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//
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svbfloat16x4_t test_svld4_vnum_bf16(svbool_t pg, const bfloat16_t *base, int64_t vnum)
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{
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return SVE_ACLE_FUNC(svld4_vnum,_bf16,,)(pg, base, vnum);
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}
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