56 lines
1.6 KiB
YAML
56 lines
1.6 KiB
YAML
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# RUN: yaml2obj %s | obj2yaml | FileCheck %s
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--- !dxcontainer
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Header:
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Hash: [ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
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0x0, 0x0, 0x0, 0x0, 0x0, 0x0 ]
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Version:
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Major: 1
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Minor: 0
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PartCount: 2
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Parts:
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- Name: SFI0
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Size: 8
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Flags:
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Doubles: false
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ComputeShadersPlusRawAndStructuredBuffers: false
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UAVsAtEveryStage: false
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Max64UAVs: false
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MinimumPrecision: false
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DX11_1_DoubleExtensions: false
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DX11_1_ShaderExtensions: false
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LEVEL9ComparisonFiltering: false
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TiledResources: false
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StencilRef: false
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InnerCoverage: false
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TypedUAVLoadAdditionalFormats: false
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ROVs: false
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ViewportAndRTArrayIndexFromAnyShaderFeedingRasterizer: false
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WaveOps: false
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Int64Ops: false
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ViewID: false
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Barycentrics: false
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NativeLowPrecision: false
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ShadingRate: false
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Raytracing_Tier_1_1: false
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SamplerFeedback: false
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AtomicInt64OnTypedResource: false
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AtomicInt64OnGroupShared: false
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DerivativesInMeshAndAmpShaders: false
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ResourceDescriptorHeapIndexing: false
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SamplerDescriptorHeapIndexing: false
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RESERVED: false
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AtomicInt64OnHeapResource: false
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AdvancedTextureOps: false
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WriteableMSAATextures: false
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NextUnusedBit: false
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- Name: FKE0
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Size: 8
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...
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# CHECK: Parts:
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# CHECK-NEXT: - Name: SFI0
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# CHECK-NEXT: Size: 8
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# CHECK-NOT: Flags:
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# CHECK-NEXT: - Name: FKE0
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