48 lines
892 B
Mathematica
48 lines
892 B
Mathematica
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#import <Foundation/Foundation.h>
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// This should be a big enough struct that it will force
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// the struct return convention:
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typedef struct BigStruct {
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float a, b, c, d, e, f, g, h, i, j, k, l;
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} BigStruct;
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@interface Simple : NSObject
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{
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int _value;
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}
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- (int) value;
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- (void) setValue: (int) newValue;
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- (BigStruct) getBigStruct;
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@end
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@implementation Simple
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- (int) value
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{
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return _value;
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}
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- (void) setValue: (int) newValue
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{
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_value = newValue;
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}
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- (BigStruct) getBigStruct
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{
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BigStruct big_struct = {1.0, 2.0, 3.0, 4.0, 5.0, 6.0,
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7.0, 8.0, 9.0, 10.0, 11.0, 12.0};
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return big_struct;
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}
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@end
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int main ()
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{
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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Simple *my_simple = [[Simple alloc] init];
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my_simple.value = 20;
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// Set a breakpoint here.
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NSLog (@"Object has value: %d.", my_simple.value);
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[pool drain];
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return 0;
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}
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