125 lines
4.4 KiB
C++
125 lines
4.4 KiB
C++
|
//===-- ArchitectureAArch64.cpp -------------------------------------------===//
|
||
|
//
|
||
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
||
|
// See https://llvm.org/LICENSE.txt for license information.
|
||
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
||
|
//
|
||
|
//===----------------------------------------------------------------------===//
|
||
|
|
||
|
#include "Plugins/Architecture/AArch64/ArchitectureAArch64.h"
|
||
|
#include "lldb/Core/PluginManager.h"
|
||
|
#include "lldb/Target/RegisterContext.h"
|
||
|
#include "lldb/Utility/ArchSpec.h"
|
||
|
#include "lldb/Utility/DataBufferHeap.h"
|
||
|
#include "lldb/Utility/DataExtractor.h"
|
||
|
|
||
|
using namespace lldb_private;
|
||
|
using namespace lldb;
|
||
|
|
||
|
LLDB_PLUGIN_DEFINE(ArchitectureAArch64)
|
||
|
|
||
|
void ArchitectureAArch64::Initialize() {
|
||
|
PluginManager::RegisterPlugin(GetPluginNameStatic(),
|
||
|
"AArch64-specific algorithms",
|
||
|
&ArchitectureAArch64::Create);
|
||
|
}
|
||
|
|
||
|
void ArchitectureAArch64::Terminate() {
|
||
|
PluginManager::UnregisterPlugin(&ArchitectureAArch64::Create);
|
||
|
}
|
||
|
|
||
|
std::unique_ptr<Architecture>
|
||
|
ArchitectureAArch64::Create(const ArchSpec &arch) {
|
||
|
auto machine = arch.GetMachine();
|
||
|
if (machine != llvm::Triple::aarch64 && machine != llvm::Triple::aarch64_be &&
|
||
|
machine != llvm::Triple::aarch64_32) {
|
||
|
return nullptr;
|
||
|
}
|
||
|
return std::unique_ptr<Architecture>(new ArchitectureAArch64());
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
UpdateARM64SVERegistersInfos(DynamicRegisterInfo::reg_collection_range regs,
|
||
|
uint64_t vg) {
|
||
|
// SVE Z register size is vg x 8 bytes.
|
||
|
uint32_t z_reg_byte_size = vg * 8;
|
||
|
|
||
|
// SVE vector length has changed, accordingly set size of Z, P and FFR
|
||
|
// registers. Also invalidate register offsets it will be recalculated
|
||
|
// after SVE register size update.
|
||
|
for (auto ® : regs) {
|
||
|
if (reg.value_regs == nullptr) {
|
||
|
if (reg.name[0] == 'z' && isdigit(reg.name[1]))
|
||
|
reg.byte_size = z_reg_byte_size;
|
||
|
else if (reg.name[0] == 'p' && isdigit(reg.name[1]))
|
||
|
reg.byte_size = vg;
|
||
|
else if (strcmp(reg.name, "ffr") == 0)
|
||
|
reg.byte_size = vg;
|
||
|
}
|
||
|
reg.byte_offset = LLDB_INVALID_INDEX32;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
UpdateARM64SMERegistersInfos(DynamicRegisterInfo::reg_collection_range regs,
|
||
|
uint64_t svg) {
|
||
|
for (auto ® : regs) {
|
||
|
if (strcmp(reg.name, "za") == 0) {
|
||
|
// ZA is a register with size (svg*8) * (svg*8). A square essentially.
|
||
|
reg.byte_size = (svg * 8) * (svg * 8);
|
||
|
}
|
||
|
reg.byte_offset = LLDB_INVALID_INDEX32;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool ArchitectureAArch64::ReconfigureRegisterInfo(DynamicRegisterInfo ®_info,
|
||
|
DataExtractor ®_data,
|
||
|
RegisterContext ®_context
|
||
|
|
||
|
) const {
|
||
|
// Once we start to reconfigure registers, we cannot read any of them.
|
||
|
// So we must read VG and SVG up front.
|
||
|
|
||
|
const uint64_t fail_value = LLDB_INVALID_ADDRESS;
|
||
|
std::optional<uint64_t> vg_reg_value;
|
||
|
const RegisterInfo *vg_reg_info = reg_info.GetRegisterInfo("vg");
|
||
|
if (vg_reg_info) {
|
||
|
uint32_t vg_reg_num = vg_reg_info->kinds[eRegisterKindLLDB];
|
||
|
uint64_t reg_value =
|
||
|
reg_context.ReadRegisterAsUnsigned(vg_reg_num, fail_value);
|
||
|
if (reg_value != fail_value && reg_value <= 32)
|
||
|
vg_reg_value = reg_value;
|
||
|
}
|
||
|
|
||
|
std::optional<uint64_t> svg_reg_value;
|
||
|
const RegisterInfo *svg_reg_info = reg_info.GetRegisterInfo("svg");
|
||
|
if (svg_reg_info) {
|
||
|
uint32_t svg_reg_num = svg_reg_info->kinds[eRegisterKindLLDB];
|
||
|
uint64_t reg_value =
|
||
|
reg_context.ReadRegisterAsUnsigned(svg_reg_num, fail_value);
|
||
|
if (reg_value != fail_value && reg_value <= 32)
|
||
|
svg_reg_value = reg_value;
|
||
|
}
|
||
|
|
||
|
if (!vg_reg_value && !svg_reg_value)
|
||
|
return false;
|
||
|
|
||
|
auto regs = reg_info.registers<DynamicRegisterInfo::reg_collection_range>();
|
||
|
if (vg_reg_value)
|
||
|
UpdateARM64SVERegistersInfos(regs, *vg_reg_value);
|
||
|
if (svg_reg_value)
|
||
|
UpdateARM64SMERegistersInfos(regs, *svg_reg_value);
|
||
|
|
||
|
// At this point if we have updated any registers, their offsets will all be
|
||
|
// invalid. If we did, we need to update them all.
|
||
|
reg_info.ConfigureOffsets();
|
||
|
// From here we are able to read registers again.
|
||
|
|
||
|
// Make a heap based buffer that is big enough to store all registers
|
||
|
reg_data.SetData(
|
||
|
std::make_shared<DataBufferHeap>(reg_info.GetRegisterDataByteSize(), 0));
|
||
|
reg_data.SetByteOrder(reg_context.GetByteOrder());
|
||
|
|
||
|
return true;
|
||
|
}
|