158 lines
5.2 KiB
MLIR
158 lines
5.2 KiB
MLIR
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// RUN: mlir-opt -split-input-file -convert-math-to-spirv -verify-diagnostics %s -o - | FileCheck %s
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module attributes { spirv.target_env = #spirv.target_env<#spirv.vce<v1.0, [Kernel], []>, #spirv.resource_limits<>> } {
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// CHECK-LABEL: @float32_unary_scalar
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func.func @float32_unary_scalar(%arg0: f32) {
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// CHECK: spirv.CL.cos %{{.*}}: f32
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%0 = math.cos %arg0 : f32
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// CHECK: spirv.CL.exp %{{.*}}: f32
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%1 = math.exp %arg0 : f32
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// CHECK: %[[EXP:.+]] = spirv.CL.exp %arg0
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// CHECK: %[[ONE:.+]] = spirv.Constant 1.000000e+00 : f32
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// CHECK: spirv.FSub %[[EXP]], %[[ONE]]
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%2 = math.expm1 %arg0 : f32
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// CHECK: spirv.CL.log %{{.*}}: f32
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%3 = math.log %arg0 : f32
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// CHECK: %[[ONE:.+]] = spirv.Constant 1.000000e+00 : f32
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// CHECK: %[[ADDONE:.+]] = spirv.FAdd %[[ONE]], %{{.+}}
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// CHECK: spirv.CL.log %[[ADDONE]]
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%4 = math.log1p %arg0 : f32
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// CHECK: spirv.CL.rint %{{.*}}: f32
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%5 = math.roundeven %arg0 : f32
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// CHECK: spirv.CL.rsqrt %{{.*}}: f32
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%6 = math.rsqrt %arg0 : f32
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// CHECK: spirv.CL.sqrt %{{.*}}: f32
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%7 = math.sqrt %arg0 : f32
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// CHECK: spirv.CL.tanh %{{.*}}: f32
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%8 = math.tanh %arg0 : f32
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// CHECK: spirv.CL.sin %{{.*}}: f32
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%9 = math.sin %arg0 : f32
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// CHECK: spirv.CL.fabs %{{.*}}: f32
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%10 = math.absf %arg0 : f32
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// CHECK: spirv.CL.ceil %{{.*}}: f32
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%11 = math.ceil %arg0 : f32
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// CHECK: spirv.CL.floor %{{.*}}: f32
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%12 = math.floor %arg0 : f32
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// CHECK: spirv.CL.erf %{{.*}}: f32
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%13 = math.erf %arg0 : f32
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// CHECK: spirv.CL.round %{{.*}}: f32
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%14 = math.round %arg0 : f32
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return
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}
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// CHECK-LABEL: @float32_unary_vector
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func.func @float32_unary_vector(%arg0: vector<3xf32>) {
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// CHECK: spirv.CL.cos %{{.*}}: vector<3xf32>
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%0 = math.cos %arg0 : vector<3xf32>
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// CHECK: spirv.CL.exp %{{.*}}: vector<3xf32>
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%1 = math.exp %arg0 : vector<3xf32>
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// CHECK: %[[EXP:.+]] = spirv.CL.exp %arg0
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// CHECK: %[[ONE:.+]] = spirv.Constant dense<1.000000e+00> : vector<3xf32>
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// CHECK: spirv.FSub %[[EXP]], %[[ONE]]
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%2 = math.expm1 %arg0 : vector<3xf32>
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// CHECK: spirv.CL.log %{{.*}}: vector<3xf32>
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%3 = math.log %arg0 : vector<3xf32>
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// CHECK: %[[ONE:.+]] = spirv.Constant dense<1.000000e+00> : vector<3xf32>
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// CHECK: %[[ADDONE:.+]] = spirv.FAdd %[[ONE]], %{{.+}}
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// CHECK: spirv.CL.log %[[ADDONE]]
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%4 = math.log1p %arg0 : vector<3xf32>
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// CHECK: spirv.CL.rint %{{.*}}: vector<3xf32>
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%5 = math.roundeven %arg0 : vector<3xf32>
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// CHECK: spirv.CL.rsqrt %{{.*}}: vector<3xf32>
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%6 = math.rsqrt %arg0 : vector<3xf32>
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// CHECK: spirv.CL.sqrt %{{.*}}: vector<3xf32>
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%7 = math.sqrt %arg0 : vector<3xf32>
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// CHECK: spirv.CL.tanh %{{.*}}: vector<3xf32>
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%8 = math.tanh %arg0 : vector<3xf32>
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// CHECK: spirv.CL.sin %{{.*}}: vector<3xf32>
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%9 = math.sin %arg0 : vector<3xf32>
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return
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}
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// CHECK-LABEL: @float32_binary_scalar
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func.func @float32_binary_scalar(%lhs: f32, %rhs: f32) {
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// CHECK: spirv.CL.pow %{{.*}}: f32
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%0 = math.powf %lhs, %rhs : f32
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return
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}
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// CHECK-LABEL: @float32_binary_vector
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func.func @float32_binary_vector(%lhs: vector<4xf32>, %rhs: vector<4xf32>) {
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// CHECK: spirv.CL.pow %{{.*}}: vector<4xf32>
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%0 = math.powf %lhs, %rhs : vector<4xf32>
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return
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}
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// CHECK-LABEL: @float32_ternary_scalar
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func.func @float32_ternary_scalar(%a: f32, %b: f32, %c: f32) {
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// CHECK: spirv.CL.fma %{{.*}}: f32
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%0 = math.fma %a, %b, %c : f32
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return
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}
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// CHECK-LABEL: @float32_ternary_vector
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func.func @float32_ternary_vector(%a: vector<4xf32>, %b: vector<4xf32>,
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%c: vector<4xf32>) {
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// CHECK: spirv.CL.fma %{{.*}}: vector<4xf32>
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%0 = math.fma %a, %b, %c : vector<4xf32>
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return
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}
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// CHECK-LABEL: @int_unary
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func.func @int_unary(%arg0: i32) {
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// CHECK: spirv.CL.s_abs %{{.*}}
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%0 = math.absi %arg0 : i32
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return
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}
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} // end module
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// -----
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module attributes {
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spirv.target_env = #spirv.target_env<#spirv.vce<v1.0, [Shader], []>, #spirv.resource_limits<>>
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} {
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// 2-D vectors are not supported.
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// CHECK-LABEL: @vector_2d
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func.func @vector_2d(%arg0: vector<2x2xf32>) {
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// CHECK-NEXT: math.cos {{.+}} : vector<2x2xf32>
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%0 = math.cos %arg0 : vector<2x2xf32>
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// CHECK-NEXT: math.exp {{.+}} : vector<2x2xf32>
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%1 = math.exp %arg0 : vector<2x2xf32>
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// CHECK-NEXT: math.absf {{.+}} : vector<2x2xf32>
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%2 = math.absf %arg0 : vector<2x2xf32>
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// CHECK-NEXT: math.ceil {{.+}} : vector<2x2xf32>
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%3 = math.ceil %arg0 : vector<2x2xf32>
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// CHECK-NEXT: math.floor {{.+}} : vector<2x2xf32>
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%4 = math.floor %arg0 : vector<2x2xf32>
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// CHECK-NEXT: math.powf {{.+}}, {{%.+}} : vector<2x2xf32>
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%5 = math.powf %arg0, %arg0 : vector<2x2xf32>
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// CHECK-NEXT: return
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return
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}
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// Tensors are not supported.
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// CHECK-LABEL: @tensor_1d
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func.func @tensor_1d(%arg0: tensor<2xf32>) {
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// CHECK-NEXT: math.cos {{.+}} : tensor<2xf32>
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%0 = math.cos %arg0 : tensor<2xf32>
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// CHECK-NEXT: math.exp {{.+}} : tensor<2xf32>
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%1 = math.exp %arg0 : tensor<2xf32>
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// CHECK-NEXT: math.absf {{.+}} : tensor<2xf32>
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%2 = math.absf %arg0 : tensor<2xf32>
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// CHECK-NEXT: math.ceil {{.+}} : tensor<2xf32>
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%3 = math.ceil %arg0 : tensor<2xf32>
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// CHECK-NEXT: math.floor {{.+}} : tensor<2xf32>
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%4 = math.floor %arg0 : tensor<2xf32>
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// CHECK-NEXT: math.powf {{.+}}, {{%.+}} : tensor<2xf32>
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%5 = math.powf %arg0, %arg0 : tensor<2xf32>
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// CHECK-NEXT: return
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return
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}
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} // end module
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