// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -std=hlsl202x -S -emit-llvm -disable-llvm-passes %s -o - | FileCheck %s --check-prefixes=CS,CHECK // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -std=hlsl202x -S -emit-llvm -disable-llvm-passes %s -o - | FileCheck %s --check-prefixes=LIB,CHECK // Make sure global variable for dtors exist for lib profile. // LIB:@llvm.global_dtors // Make sure global variable for dtors removed for compute profile. // CS-NOT:llvm.global_dtors struct Tail { Tail() { add(1); } ~Tail() { add(-1); } void add(int V) { static int Count = 0; Count += V; } }; struct Pupper { static int Count; Pupper() { Count += 1; // :) } ~Pupper() { Count -= 1; // :( } } GlobalPup; void Wag() { static Tail T; T.add(0); } int Pupper::Count = 0; [numthreads(1,1,1)] [shader("compute")] void main(unsigned GI : SV_GroupIndex) { Wag(); } // Make sure global variable for ctors/dtors removed. // CHECK-NOT:@llvm.global_ctors // CHECK-NOT:@llvm.global_dtors //CHECK: define void @main() //CHECK-NEXT: entry: //CHECK-NEXT: call void @_GLOBAL__sub_I_GlobalDestructors.hlsl() //CHECK-NEXT: %0 = call i32 @llvm.dx.flattened.thread.id.in.group() //CHECK-NEXT: call void @"?main@@YAXI@Z"(i32 %0) //CHECK-NEXT: call void @_GLOBAL__D_a() //CHECK-NEXT: ret void // This is really just a sanity check I needed for myself to verify that // function scope static variables also get destroyed properly. //CHECK: define internal void @_GLOBAL__D_a() //CHECK-NEXT: entry: //CHECK-NEXT: call void @"??1Tail@@QAA@XZ"(ptr @"?T@?1??Wag@@YAXXZ@4UTail@@A") //CHECK-NEXT: call void @"??1Pupper@@QAA@XZ"(ptr @"?GlobalPup@@3UPupper@@A") //CHECK-NEXT: ret void