// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo -o - %s -DSHADER='"mesh"' -verify // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo -o - %s -DSHADER='"compute"' // expected-error@+1 {{'shader' attribute on entry function does not match the target profile}} [numthreads(1,1,1), shader(SHADER)] void foo() { }