; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s --mattr=+complxnum,+neon -o - | FileCheck %s target triple = "aarch64" %"struct.std::complex" = type { { double, double } } ; Zero initialized reduction ; ; complex x = 0.0 + 0.0i; ; for (int i = 0; i < 100; ++i) ; x += a[i] * b[i]; ; define dso_local %"struct.std::complex" @complex_mul_v2f64(ptr %a, ptr %b) { ; CHECK-LABEL: complex_mul_v2f64: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: movi v1.2d, #0000000000000000 ; CHECK-NEXT: mov x8, xzr ; CHECK-NEXT: .LBB0_1: // %vector.body ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: add x9, x0, x8 ; CHECK-NEXT: add x10, x1, x8 ; CHECK-NEXT: add x8, x8, #32 ; CHECK-NEXT: ldp q3, q2, [x9] ; CHECK-NEXT: cmp x8, #1600 ; CHECK-NEXT: ldp q5, q4, [x10] ; CHECK-NEXT: fcmla v0.2d, v5.2d, v3.2d, #0 ; CHECK-NEXT: fcmla v1.2d, v4.2d, v2.2d, #0 ; CHECK-NEXT: fcmla v0.2d, v5.2d, v3.2d, #90 ; CHECK-NEXT: fcmla v1.2d, v4.2d, v2.2d, #90 ; CHECK-NEXT: b.ne .LBB0_1 ; CHECK-NEXT: // %bb.2: // %middle.block ; CHECK-NEXT: zip2 v2.2d, v0.2d, v1.2d ; CHECK-NEXT: zip1 v0.2d, v0.2d, v1.2d ; CHECK-NEXT: faddp d0, v0.2d ; CHECK-NEXT: faddp d1, v2.2d ; CHECK-NEXT: ret entry: br label %vector.body vector.body: ; preds = %vector.body, %entry %lsr.iv = phi i64 [ %lsr.iv.next, %vector.body ], [ 0, %entry ] %vec.phi = phi <2 x double> [ zeroinitializer, %entry ], [ %7, %vector.body ] %vec.phi27 = phi <2 x double> [ zeroinitializer, %entry ], [ %5, %vector.body ] %scevgep = getelementptr i8, ptr %a, i64 %lsr.iv %scevgep35 = getelementptr i8, ptr %b, i64 %lsr.iv %wide.vec = load <4 x double>, ptr %scevgep, align 8 %strided.vec = shufflevector <4 x double> %wide.vec, <4 x double> poison, <2 x i32> %strided.vec28 = shufflevector <4 x double> %wide.vec, <4 x double> poison, <2 x i32> %wide.vec29 = load <4 x double>, ptr %scevgep35, align 8 %strided.vec30 = shufflevector <4 x double> %wide.vec29, <4 x double> poison, <2 x i32> %strided.vec31 = shufflevector <4 x double> %wide.vec29, <4 x double> poison, <2 x i32> %0 = fmul fast <2 x double> %strided.vec31, %strided.vec %1 = fmul fast <2 x double> %strided.vec30, %strided.vec28 %2 = fmul fast <2 x double> %strided.vec30, %strided.vec %3 = fadd fast <2 x double> %2, %vec.phi27 %4 = fmul fast <2 x double> %strided.vec31, %strided.vec28 %5 = fsub fast <2 x double> %3, %4 %6 = fadd fast <2 x double> %1, %vec.phi %7 = fadd fast <2 x double> %6, %0 %lsr.iv.next = add nuw nsw i64 %lsr.iv, 32 %8 = icmp eq i64 %lsr.iv.next, 1600 br i1 %8, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %9 = tail call fast double @llvm.vector.reduce.fadd.v2f64(double -0.000000e+00, <2 x double> %5) %10 = tail call fast double @llvm.vector.reduce.fadd.v2f64(double -0.000000e+00, <2 x double> %7) %.fca.0.0.insert = insertvalue %"struct.std::complex" poison, double %9, 0, 0 %.fca.0.1.insert = insertvalue %"struct.std::complex" %.fca.0.0.insert, double %10, 0, 1 ret %"struct.std::complex" %.fca.0.1.insert } ; Fixed value initialized reduction ; ; complex x = 2.0 + 1.0i; ; for (int i = 0; i < 100; ++i) ; x += a[i] * b[i]; ; define %"struct.std::complex" @complex_mul_nonzero_init_v2f64(ptr %a, ptr %b) { ; CHECK-LABEL: complex_mul_nonzero_init_v2f64: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: adrp x8, .LCPI1_0 ; CHECK-NEXT: ldr q1, [x8, :lo12:.LCPI1_0] ; CHECK-NEXT: mov x8, xzr ; CHECK-NEXT: .LBB1_1: // %vector.body ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: add x9, x0, x8 ; CHECK-NEXT: add x10, x1, x8 ; CHECK-NEXT: add x8, x8, #32 ; CHECK-NEXT: ldp q3, q2, [x9] ; CHECK-NEXT: cmp x8, #1600 ; CHECK-NEXT: ldp q5, q4, [x10] ; CHECK-NEXT: fcmla v1.2d, v5.2d, v3.2d, #0 ; CHECK-NEXT: fcmla v0.2d, v4.2d, v2.2d, #0 ; CHECK-NEXT: fcmla v1.2d, v5.2d, v3.2d, #90 ; CHECK-NEXT: fcmla v0.2d, v4.2d, v2.2d, #90 ; CHECK-NEXT: b.ne .LBB1_1 ; CHECK-NEXT: // %bb.2: // %middle.block ; CHECK-NEXT: zip2 v2.2d, v1.2d, v0.2d ; CHECK-NEXT: zip1 v0.2d, v1.2d, v0.2d ; CHECK-NEXT: faddp d0, v0.2d ; CHECK-NEXT: faddp d1, v2.2d ; CHECK-NEXT: ret entry: br label %vector.body vector.body: ; preds = %vector.body, %entry %lsr.iv = phi i64 [ %lsr.iv.next, %vector.body ], [ 0, %entry ] %vec.phi = phi <2 x double> [ , %entry ], [ %7, %vector.body ] %vec.phi27 = phi <2 x double> [ , %entry ], [ %5, %vector.body ] %scevgep = getelementptr i8, ptr %a, i64 %lsr.iv %scevgep35 = getelementptr i8, ptr %b, i64 %lsr.iv %wide.vec = load <4 x double>, ptr %scevgep, align 8 %strided.vec = shufflevector <4 x double> %wide.vec, <4 x double> poison, <2 x i32> %strided.vec28 = shufflevector <4 x double> %wide.vec, <4 x double> poison, <2 x i32> %wide.vec29 = load <4 x double>, ptr %scevgep35, align 8 %strided.vec30 = shufflevector <4 x double> %wide.vec29, <4 x double> poison, <2 x i32> %strided.vec31 = shufflevector <4 x double> %wide.vec29, <4 x double> poison, <2 x i32> %0 = fmul fast <2 x double> %strided.vec31, %strided.vec %1 = fmul fast <2 x double> %strided.vec30, %strided.vec28 %2 = fmul fast <2 x double> %strided.vec30, %strided.vec %3 = fadd fast <2 x double> %2, %vec.phi27 %4 = fmul fast <2 x double> %strided.vec31, %strided.vec28 %5 = fsub fast <2 x double> %3, %4 %6 = fadd fast <2 x double> %1, %vec.phi %7 = fadd fast <2 x double> %6, %0 %lsr.iv.next = add nuw nsw i64 %lsr.iv, 32 %8 = icmp eq i64 %lsr.iv.next, 1600 br i1 %8, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %9 = tail call fast double @llvm.vector.reduce.fadd.v2f64(double -0.000000e+00, <2 x double> %5) %10 = tail call fast double @llvm.vector.reduce.fadd.v2f64(double -0.000000e+00, <2 x double> %7) %.fca.0.0.insert = insertvalue %"struct.std::complex" poison, double %9, 0, 0 %.fca.0.1.insert = insertvalue %"struct.std::complex" %.fca.0.0.insert, double %10, 0, 1 ret %"struct.std::complex" %.fca.0.1.insert } ; Loop unrolled with factor 2 ; define %"struct.std::complex" @complex_mul_v2f64_unrolled(ptr %a, ptr %b) { ; CHECK-LABEL: complex_mul_v2f64_unrolled: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: movi v1.2d, #0000000000000000 ; CHECK-NEXT: adrp x8, .LCPI2_0 ; CHECK-NEXT: movi v3.2d, #0000000000000000 ; CHECK-NEXT: ldr q2, [x8, :lo12:.LCPI2_0] ; CHECK-NEXT: mov x8, xzr ; CHECK-NEXT: .LBB2_1: // %vector.body ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: add x9, x0, x8 ; CHECK-NEXT: add x10, x1, x8 ; CHECK-NEXT: add x8, x8, #64 ; CHECK-NEXT: ldp q5, q4, [x9] ; CHECK-NEXT: cmp x8, #1600 ; CHECK-NEXT: ldp q7, q6, [x10] ; CHECK-NEXT: ldp q17, q16, [x9, #32] ; CHECK-NEXT: ldp q19, q18, [x10, #32] ; CHECK-NEXT: fcmla v2.2d, v7.2d, v5.2d, #0 ; CHECK-NEXT: fcmla v0.2d, v6.2d, v4.2d, #0 ; CHECK-NEXT: fcmla v1.2d, v19.2d, v17.2d, #0 ; CHECK-NEXT: fcmla v3.2d, v18.2d, v16.2d, #0 ; CHECK-NEXT: fcmla v2.2d, v7.2d, v5.2d, #90 ; CHECK-NEXT: fcmla v0.2d, v6.2d, v4.2d, #90 ; CHECK-NEXT: fcmla v1.2d, v19.2d, v17.2d, #90 ; CHECK-NEXT: fcmla v3.2d, v18.2d, v16.2d, #90 ; CHECK-NEXT: b.ne .LBB2_1 ; CHECK-NEXT: // %bb.2: // %middle.block ; CHECK-NEXT: zip2 v4.2d, v1.2d, v3.2d ; CHECK-NEXT: zip1 v1.2d, v1.2d, v3.2d ; CHECK-NEXT: zip2 v3.2d, v2.2d, v0.2d ; CHECK-NEXT: zip1 v0.2d, v2.2d, v0.2d ; CHECK-NEXT: fadd v0.2d, v1.2d, v0.2d ; CHECK-NEXT: fadd v1.2d, v4.2d, v3.2d ; CHECK-NEXT: faddp d0, v0.2d ; CHECK-NEXT: faddp d1, v1.2d ; CHECK-NEXT: ret entry: %scevgep = getelementptr i8, ptr %a, i64 32 %scevgep49 = getelementptr i8, ptr %b, i64 32 br label %vector.body vector.body: ; preds = %vector.body, %entry %lsr.iv54 = phi i64 [ %lsr.iv.next, %vector.body ], [ 100, %entry ] %lsr.iv50 = phi ptr [ %scevgep51, %vector.body ], [ %scevgep49, %entry ] %lsr.iv = phi ptr [ %scevgep48, %vector.body ], [ %scevgep, %entry ] %vec.phi = phi <2 x double> [ , %entry ], [ %14, %vector.body ] %vec.phi27 = phi <2 x double> [ zeroinitializer, %entry ], [ %15, %vector.body ] %vec.phi28 = phi <2 x double> [ , %entry ], [ %10, %vector.body ] %vec.phi29 = phi <2 x double> [ zeroinitializer, %entry ], [ %11, %vector.body ] %scevgep52 = getelementptr i8, ptr %lsr.iv, i64 -32 %scevgep53 = getelementptr i8, ptr %lsr.iv50, i64 -32 %wide.vec = load <4 x double>, ptr %scevgep52, align 8 %wide.vec30 = load <4 x double>, ptr %lsr.iv, align 8 %strided.vec = shufflevector <4 x double> %wide.vec, <4 x double> poison, <2 x i32> %strided.vec31 = shufflevector <4 x double> %wide.vec30, <4 x double> poison, <2 x i32> %strided.vec32 = shufflevector <4 x double> %wide.vec, <4 x double> poison, <2 x i32> %strided.vec33 = shufflevector <4 x double> %wide.vec30, <4 x double> poison, <2 x i32> %wide.vec34 = load <4 x double>, ptr %scevgep53, align 8 %wide.vec35 = load <4 x double>, ptr %lsr.iv50, align 8 %strided.vec36 = shufflevector <4 x double> %wide.vec34, <4 x double> poison, <2 x i32> %strided.vec37 = shufflevector <4 x double> %wide.vec35, <4 x double> poison, <2 x i32> %strided.vec38 = shufflevector <4 x double> %wide.vec34, <4 x double> poison, <2 x i32> %strided.vec39 = shufflevector <4 x double> %wide.vec35, <4 x double> poison, <2 x i32> %0 = fmul fast <2 x double> %strided.vec38, %strided.vec %1 = fmul fast <2 x double> %strided.vec39, %strided.vec31 %2 = fmul fast <2 x double> %strided.vec36, %strided.vec32 %3 = fmul fast <2 x double> %strided.vec37, %strided.vec33 %4 = fmul fast <2 x double> %strided.vec36, %strided.vec %5 = fmul fast <2 x double> %strided.vec37, %strided.vec31 %6 = fadd fast <2 x double> %4, %vec.phi28 %7 = fadd fast <2 x double> %5, %vec.phi29 %8 = fmul fast <2 x double> %strided.vec38, %strided.vec32 %9 = fmul fast <2 x double> %strided.vec39, %strided.vec33 %10 = fsub fast <2 x double> %6, %8 %11 = fsub fast <2 x double> %7, %9 %12 = fadd fast <2 x double> %2, %vec.phi %13 = fadd fast <2 x double> %3, %vec.phi27 %14 = fadd fast <2 x double> %12, %0 %15 = fadd fast <2 x double> %13, %1 %scevgep48 = getelementptr i8, ptr %lsr.iv, i64 64 %scevgep51 = getelementptr i8, ptr %lsr.iv50, i64 64 %lsr.iv.next = add nsw i64 %lsr.iv54, -4 %16 = icmp eq i64 %lsr.iv.next, 0 br i1 %16, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %bin.rdx40 = fadd fast <2 x double> %11, %10 %17 = tail call fast double @llvm.vector.reduce.fadd.v2f64(double -0.000000e+00, <2 x double> %bin.rdx40) %bin.rdx = fadd fast <2 x double> %15, %14 %18 = tail call fast double @llvm.vector.reduce.fadd.v2f64(double -0.000000e+00, <2 x double> %bin.rdx) %.fca.0.0.insert = insertvalue %"struct.std::complex" poison, double %17, 0, 0 %.fca.0.1.insert = insertvalue %"struct.std::complex" %.fca.0.0.insert, double %18, 0, 1 ret %"struct.std::complex" %.fca.0.1.insert } ; The reduced bug from D153355. Shows that reduction was detected where it did not exist. define void @incorrect_reduction_pattern(i1 %exitcond.not) { ; CHECK-LABEL: incorrect_reduction_pattern: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: .LBB3_1: // %for.body ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: tbz w0, #0, .LBB3_1 ; CHECK-NEXT: // %bb.2: // %for.end.loopexit ; CHECK-NEXT: ret entry: br label %for.body for.body: ; preds = %for.body, %entry %vec_r = phi <4 x float> [ zeroinitializer, %entry ], [ %lane_r, %for.body ] %vec_i = phi <4 x float> [ zeroinitializer, %entry ], [ %lane_i, %for.body ] %add = fadd <4 x float> %vec_r, %vec_i %lane_r = shufflevector <4 x float> , <4 x float> zeroinitializer, <4 x i32> zeroinitializer %lane_i = shufflevector <4 x float> , <4 x float> zeroinitializer, <4 x i32> zeroinitializer br i1 %exitcond.not, label %for.end.loopexit, label %for.body for.end.loopexit: ; preds = %for.body %mul.r = fadd <4 x float> %lane_r, %add %mul.i = fadd <4 x float> %lane_i, %add ret void } declare double @llvm.vector.reduce.fadd.v2f64(double, <2 x double>)