; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s --mattr=+mve.fp,+fp64 -o - | FileCheck %s target triple = "thumbv8.1m.main-none-none-eabi" ; Expected to transform define arm_aapcs_vfpcc <4 x float> @simple_mul(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: simple_mul: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcmul.f32 q2, q0, q1, #0 ; CHECK-NEXT: vcmla.f32 q2, q0, q1, #90 ; CHECK-NEXT: vmov q0, q2 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec17 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec19 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %strided.vec20 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %strided.vec20, %strided.vec %1 = fmul fast <2 x float> %strided.vec19, %strided.vec17 %2 = fadd fast <2 x float> %1, %0 %3 = fmul fast <2 x float> %strided.vec19, %strided.vec %4 = fmul fast <2 x float> %strided.vec17, %strided.vec20 %5 = fsub fast <2 x float> %3, %4 %interleaved.vec = shufflevector <2 x float> %5, <2 x float> %2, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to not transform define arm_aapcs_vfpcc <4 x float> @simple_mul_no_contract(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: simple_mul_no_contract: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .vsave {d8, d9, d10, d11} ; CHECK-NEXT: vpush {d8, d9, d10, d11} ; CHECK-NEXT: vmov.f32 s8, s5 ; CHECK-NEXT: vmov.f32 s12, s1 ; CHECK-NEXT: vmov.f32 s9, s7 ; CHECK-NEXT: vmov.f32 s13, s3 ; CHECK-NEXT: vmov.f32 s1, s2 ; CHECK-NEXT: vmul.f32 q4, q3, q2 ; CHECK-NEXT: vmov.f32 s5, s6 ; CHECK-NEXT: vmul.f32 q2, q2, q0 ; CHECK-NEXT: vmul.f32 q5, q1, q0 ; CHECK-NEXT: vfma.f32 q2, q1, q3 ; CHECK-NEXT: vsub.f32 q4, q5, q4 ; CHECK-NEXT: vmov.f32 s1, s8 ; CHECK-NEXT: vmov.f32 s0, s16 ; CHECK-NEXT: vmov.f32 s2, s17 ; CHECK-NEXT: vmov.f32 s3, s9 ; CHECK-NEXT: vpop {d8, d9, d10, d11} ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec17 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec19 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %strided.vec20 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %strided.vec20, %strided.vec %1 = fmul fast <2 x float> %strided.vec19, %strided.vec17 %2 = fadd fast <2 x float> %1, %0 %3 = fmul fast <2 x float> %strided.vec19, %strided.vec %4 = fmul fast <2 x float> %strided.vec17, %strided.vec20 %5 = fsub <2 x float> %3, %4 %interleaved.vec = shufflevector <2 x float> %5, <2 x float> %2, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to transform define arm_aapcs_vfpcc <4 x float> @three_way_mul(<4 x float> %a, <4 x float> %b, <4 x float> %c) { ; CHECK-LABEL: three_way_mul: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcmul.f32 q3, q1, q0, #0 ; CHECK-NEXT: vcmla.f32 q3, q1, q0, #90 ; CHECK-NEXT: vcmul.f32 q0, q2, q3, #0 ; CHECK-NEXT: vcmla.f32 q0, q2, q3, #90 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec39 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec41 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %strided.vec42 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %strided.vec44 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %strided.vec45 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %strided.vec41, %strided.vec %1 = fmul fast <2 x float> %strided.vec42, %strided.vec39 %2 = fsub fast <2 x float> %0, %1 %3 = fmul fast <2 x float> %2, %strided.vec45 %4 = fmul fast <2 x float> %strided.vec42, %strided.vec %5 = fmul fast <2 x float> %strided.vec39, %strided.vec41 %6 = fadd fast <2 x float> %4, %5 %7 = fmul fast <2 x float> %6, %strided.vec44 %8 = fadd fast <2 x float> %3, %7 %9 = fmul fast <2 x float> %2, %strided.vec44 %10 = fmul fast <2 x float> %6, %strided.vec45 %11 = fsub fast <2 x float> %9, %10 %interleaved.vec = shufflevector <2 x float> %11, <2 x float> %8, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to transform define arm_aapcs_vfpcc <4 x float> @simple_add_90(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: simple_add_90: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcadd.f32 q2, q1, q0, #90 ; CHECK-NEXT: vmov q0, q2 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec17 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec19 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %strided.vec20 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fsub fast <2 x float> %strided.vec19, %strided.vec17 %1 = fadd fast <2 x float> %strided.vec20, %strided.vec %interleaved.vec = shufflevector <2 x float> %0, <2 x float> %1, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to not transform, fadd commutativity is not yet implemented define arm_aapcs_vfpcc <4 x float> @simple_add_270_false(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: simple_add_270_false: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcadd.f32 q2, q0, q1, #270 ; CHECK-NEXT: vmov q0, q2 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec17 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec19 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %strided.vec20 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fadd fast <2 x float> %strided.vec20, %strided.vec %1 = fsub fast <2 x float> %strided.vec17, %strided.vec19 %interleaved.vec = shufflevector <2 x float> %0, <2 x float> %1, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to transform define arm_aapcs_vfpcc <4 x float> @simple_add_270_true(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: simple_add_270_true: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcadd.f32 q2, q0, q1, #270 ; CHECK-NEXT: vmov q0, q2 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec17 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec19 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %strided.vec20 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fadd fast <2 x float> %strided.vec, %strided.vec20 %1 = fsub fast <2 x float> %strided.vec17, %strided.vec19 %interleaved.vec = shufflevector <2 x float> %0, <2 x float> %1, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to not transform define arm_aapcs_vfpcc <4 x float> @add_external_use(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: add_external_use: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmov.f32 s8, s4 ; CHECK-NEXT: vmov.f32 s12, s1 ; CHECK-NEXT: vmov.f32 s4, s5 ; CHECK-NEXT: vmov.f32 s9, s6 ; CHECK-NEXT: vmov.f32 s13, s3 ; CHECK-NEXT: vmov.f32 s5, s7 ; CHECK-NEXT: vadd.f32 q2, q3, q2 ; CHECK-NEXT: vmov.f32 s1, s2 ; CHECK-NEXT: vsub.f32 q1, q0, q1 ; CHECK-NEXT: vmov.f32 s1, s8 ; CHECK-NEXT: vmov.f32 s0, s4 ; CHECK-NEXT: vmov.f32 s2, s5 ; CHECK-NEXT: vmov.f32 s3, s9 ; CHECK-NEXT: bx lr entry: %a.real = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fsub fast <2 x float> %a.real, %b.imag %1 = fadd fast <2 x float> %a.imag, %b.real %interleaved.vec = shufflevector <2 x float> %0, <2 x float> %1, <4 x i32> %dup = shufflevector <2 x float> %0, <2 x float> poison, <4 x i32> %interleaved.vec2 = shufflevector <4 x float> %interleaved.vec, <4 x float> %dup, <4 x i32> ret <4 x float> %interleaved.vec2 } define arm_aapcs_vfpcc <4 x float> @mul_mul_with_fneg(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: mul_mul_with_fneg: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcmul.f32 q2, q1, q0, #270 ; CHECK-NEXT: vcmla.f32 q2, q1, q0, #180 ; CHECK-NEXT: vmov q0, q2 ; CHECK-NEXT: bx lr entry: %a.real = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fneg fast <2 x float> %a.imag %1 = fmul fast <2 x float> %b.real, %0 %2 = fmul fast <2 x float> %a.real, %b.imag %3 = fsub fast <2 x float> %1, %2 %4 = fmul fast <2 x float> %b.imag, %a.imag %5 = fmul fast <2 x float> %a.real, %b.real %6 = fsub fast <2 x float> %4, %5 %interleaved.vec = shufflevector <2 x float> %6, <2 x float> %3, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to not transform define arm_aapcs_vfpcc <12 x float> @abp90c12(<12 x float> %a, <12 x float> %b, <12 x float> %c) { ; CHECK-LABEL: abp90c12: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; CHECK-NEXT: .pad #64 ; CHECK-NEXT: sub sp, #64 ; CHECK-NEXT: vldr s23, [sp, #140] ; CHECK-NEXT: vmov.f32 s20, s13 ; CHECK-NEXT: vldr s22, [sp, #132] ; CHECK-NEXT: vmov.f32 s25, s11 ; CHECK-NEXT: vmov.f32 s13, s10 ; CHECK-NEXT: vldr s19, [sp, #136] ; CHECK-NEXT: vmov.f32 s11, s6 ; CHECK-NEXT: vldr s18, [sp, #128] ; CHECK-NEXT: vmov.f32 s6, s5 ; CHECK-NEXT: vldr s31, [sp, #188] ; CHECK-NEXT: vmov.f32 s10, s4 ; CHECK-NEXT: vldr s30, [sp, #180] ; CHECK-NEXT: vmov.f32 s21, s15 ; CHECK-NEXT: vldr s29, [sp, #172] ; CHECK-NEXT: vmov.f32 s5, s3 ; CHECK-NEXT: vldr s28, [sp, #164] ; CHECK-NEXT: vmov.f32 s4, s1 ; CHECK-NEXT: vmov.f32 s24, s9 ; CHECK-NEXT: vmov.f32 s16, s12 ; CHECK-NEXT: vstrw.32 q6, [sp, #32] @ 16-byte Spill ; CHECK-NEXT: vmov.f32 s12, s8 ; CHECK-NEXT: vldr s27, [sp, #184] ; CHECK-NEXT: vmov.f32 s17, s14 ; CHECK-NEXT: vldr s26, [sp, #176] ; CHECK-NEXT: vmov.f32 s9, s2 ; CHECK-NEXT: vldr s25, [sp, #168] ; CHECK-NEXT: vmov.f32 s8, s0 ; CHECK-NEXT: vmul.f32 q0, q5, q1 ; CHECK-NEXT: vmul.f32 q1, q4, q1 ; CHECK-NEXT: vneg.f32 q0, q0 ; CHECK-NEXT: vldr s24, [sp, #160] ; CHECK-NEXT: vfma.f32 q1, q5, q2 ; CHECK-NEXT: vstrw.32 q0, [sp, #16] @ 16-byte Spill ; CHECK-NEXT: vstrw.32 q3, [sp, #48] @ 16-byte Spill ; CHECK-NEXT: vsub.f32 q6, q6, q1 ; CHECK-NEXT: vldrw.u32 q1, [sp, #16] @ 16-byte Reload ; CHECK-NEXT: vldr s13, [sp, #156] ; CHECK-NEXT: vfma.f32 q1, q4, q2 ; CHECK-NEXT: vldr s12, [sp, #148] ; CHECK-NEXT: vadd.f32 q1, q7, q1 ; CHECK-NEXT: vldrw.u32 q7, [sp, #32] @ 16-byte Reload ; CHECK-NEXT: vldr s1, [sp, #152] ; CHECK-NEXT: vstrw.32 q3, [sp] @ 16-byte Spill ; CHECK-NEXT: vmul.f32 q2, q3, q7 ; CHECK-NEXT: vldr s0, [sp, #144] ; CHECK-NEXT: vldrw.u32 q3, [sp, #48] @ 16-byte Reload ; CHECK-NEXT: vneg.f32 q2, q2 ; CHECK-NEXT: vldr s21, [sp, #200] ; CHECK-NEXT: vfma.f32 q2, q0, q3 ; CHECK-NEXT: vmul.f32 q0, q0, q7 ; CHECK-NEXT: vldrw.u32 q7, [sp] @ 16-byte Reload ; CHECK-NEXT: vldr s20, [sp, #192] ; CHECK-NEXT: vldr s17, [sp, #204] ; CHECK-NEXT: vldr s16, [sp, #196] ; CHECK-NEXT: vfma.f32 q0, q7, q3 ; CHECK-NEXT: vsub.f32 q3, q5, q0 ; CHECK-NEXT: vmov.f32 s1, s4 ; CHECK-NEXT: vadd.f32 q4, q4, q2 ; CHECK-NEXT: vmov.f32 s3, s5 ; CHECK-NEXT: vmov.f32 s5, s6 ; CHECK-NEXT: vmov.f32 s0, s24 ; CHECK-NEXT: vmov.f32 s2, s25 ; CHECK-NEXT: vmov.f32 s4, s26 ; CHECK-NEXT: vmov.f32 s6, s27 ; CHECK-NEXT: vmov.f32 s8, s12 ; CHECK-NEXT: vmov.f32 s9, s16 ; CHECK-NEXT: vmov.f32 s10, s13 ; CHECK-NEXT: vmov.f32 s11, s17 ; CHECK-NEXT: add sp, #64 ; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; CHECK-NEXT: bx lr entry: %ar = shufflevector <12 x float> %a, <12 x float> poison, <6 x i32> %ai = shufflevector <12 x float> %a, <12 x float> poison, <6 x i32> %br = shufflevector <12 x float> %b, <12 x float> poison, <6 x i32> %bi = shufflevector <12 x float> %b, <12 x float> poison, <6 x i32> %cr = shufflevector <12 x float> %c, <12 x float> poison, <6 x i32> %ci = shufflevector <12 x float> %c, <12 x float> poison, <6 x i32> %i6 = fmul fast <6 x float> %br, %ar %i7 = fmul fast <6 x float> %bi, %ai %xr = fsub fast <6 x float> %i6, %i7 %i9 = fmul fast <6 x float> %bi, %ar %i10 = fmul fast <6 x float> %br, %ai %xi = fadd fast <6 x float> %i9, %i10 %zr = fsub fast <6 x float> %cr, %xi %zi = fadd fast <6 x float> %ci, %xr %interleaved.vec = shufflevector <6 x float> %zr, <6 x float> %zi, <12 x i32> ret <12 x float> %interleaved.vec }