// REQUIRES: arm // RUN: llvm-mc -filetype=obj -triple=thumbv7-windows %s -o %t.obj // RUN: lld-link -entry:main -subsystem:console %t.obj -out:%t.exe -map -verbose 2>&1 | FileCheck -check-prefix=VERBOSE %s // RUN: llvm-objdump --no-print-imm-hex -d %t.exe --start-address=0x401000 --stop-address=0x401022 | FileCheck --check-prefix=MAIN %s // RUN: llvm-objdump --no-print-imm-hex -d %t.exe --start-address=0x501022 --stop-address=0x501032 | FileCheck --check-prefix=FUNC1 %s // RUN: llvm-objdump --no-print-imm-hex -d %t.exe --start-address=0x601032 | FileCheck --check-prefix=FUNC2 %s // VERBOSE: Added 3 thunks with margin {{.*}} in 1 passes .syntax unified .globl main .globl func1 .text main: bne func1 bne func2 // This should reuse the same thunk as func1 above bne func1_alias bx lr .section .text$a, "xr" .space 0x100000 .section .text$b, "xr" func1: func1_alias: // This shouldn't reuse the func2 thunk from above, since it is out // of range. bne func2 bx lr .section .text$c, "xr" .space 0x100000 .section .text$d, "xr" func2: // Test using string tail merging. This is irrelevant to the thunking itself, // but running multiple passes of assignAddresses() calls finalizeAddresses() // multiple times; check that MergeChunk handles this correctly. movw r0, :lower16:"??_C@string1" movt r0, :upper16:"??_C@string1" movw r1, :lower16:"??_C@string2" movt r1, :upper16:"??_C@string2" bx lr .section .rdata,"dr",discard,"??_C@string1" .globl "??_C@string1" "??_C@string1": .asciz "foobar" .section .rdata,"dr",discard,"??_C@string2" .globl "??_C@string2" "??_C@string2": .asciz "bar" // MAIN: 401000: f040 8005 bne.w 0x40100e <.text+0xe> // MAIN: 401004: f040 8008 bne.w 0x401018 <.text+0x18> // MAIN: 401008: f040 8001 bne.w 0x40100e <.text+0xe> // MAIN: 40100c: 4770 bx lr // func1 thunk // MAIN: 40100e: f240 0c08 movw r12, #8 // MAIN: 401012: f2c0 0c10 movt r12, #16 // MAIN: 401016: 44e7 add pc, r12 // func2 thunk // MAIN: 401018: f240 0c0e movw r12, #14 // MAIN: 40101c: f2c0 0c20 movt r12, #32 // MAIN: 401020: 44e7 add pc, r12 // FUNC1: 501022: f040 8001 bne.w 0x501028 <.text+0x100028> // FUNC1: 501026: 4770 bx lr // func2 thunk // FUNC1: 501028: f64f 7cfe movw r12, #65534 // FUNC1: 50102c: f2c0 0c0f movt r12, #15 // FUNC1: 501030: 44e7 add pc, r12 // FUNC2: 601032: f242 0000 movw r0, #8192 // FUNC2: 601036: f2c0 0060 movt r0, #96 // FUNC2: 60103a: f242 0103 movw r1, #8195 // FUNC2: 60103e: f2c0 0160 movt r1, #96 // FUNC2: 601042: 4770 bx lr