// Initialisation Guard Variables should take their DLL storage class from // the guarded variable. Otherwise, there will be a link error if the compiler // inlines a reference to the guard variable into another module but that // guard variable is not exported from the defining module. // RUN: %clang_cc1 -emit-llvm -triple i686-windows-itanium -fdeclspec %s -O1 -disable-llvm-passes -o - -DAPI= | FileCheck %s --check-prefixes=NONE // RUN: %clang_cc1 -emit-llvm -triple i686-windows-itanium -fdeclspec %s -O1 -disable-llvm-passes -o - -DAPI="__declspec(dllexport)" | FileCheck %s --check-prefixes=EXPORT // RUN: %clang_cc1 -emit-llvm -triple i686-windows-itanium -fdeclspec %s -O1 -disable-llvm-passes -o - -DAPI="__declspec(dllimport)" | FileCheck %s --check-prefixes=IMPORT // RUN: %clang_cc1 -emit-llvm -triple x86_64-scei-ps4 -fdeclspec %s -O1 -disable-llvm-passes -o - -DAPI= | FileCheck %s --check-prefixes=NONE // RUN: %clang_cc1 -emit-llvm -triple x86_64-scei-ps4 -fdeclspec %s -O1 -disable-llvm-passes -o - -DAPI="__declspec(dllexport)" | FileCheck %s --check-prefixes=EXPORT // RUN: %clang_cc1 -emit-llvm -triple x86_64-scei-ps4 -fdeclspec %s -O1 -disable-llvm-passes -o - -DAPI="__declspec(dllimport)" | FileCheck %s --check-prefixes=IMPORT // RUN: %clang_cc1 -emit-llvm -triple x86_64-scei-ps5 -fdeclspec %s -O1 -disable-llvm-passes -o - -DAPI= | FileCheck %s --check-prefixes=NONE // RUN: %clang_cc1 -emit-llvm -triple x86_64-scei-ps5 -fdeclspec %s -O1 -disable-llvm-passes -o - -DAPI="__declspec(dllexport)" | FileCheck %s --check-prefixes=EXPORT // RUN: %clang_cc1 -emit-llvm -triple x86_64-scei-ps5 -fdeclspec %s -O1 -disable-llvm-passes -o - -DAPI="__declspec(dllimport)" | FileCheck %s --check-prefixes=IMPORT //NONE: @_ZZN3foo3GetEvE9Singleton = linkonce_odr {{(dso_local )?}}global //NONE: @_ZGVZN3foo3GetEvE9Singleton = linkonce_odr {{(dso_local )?}}global //EXPORT: @_ZZN3foo3GetEvE9Singleton = weak_odr {{(dso_local )?}}dllexport global //EXPORT: @_ZGVZN3foo3GetEvE9Singleton = weak_odr {{(dso_local )?}}dllexport global //IMPORT: @_ZZN3foo3GetEvE9Singleton = available_externally dllimport global //IMPORT: @_ZGVZN3foo3GetEvE9Singleton = available_externally dllimport global struct API foo { foo() {} static void Get() { static foo Singleton; } }; void f() { foo::Get(); }