// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py // RUN: %clang_cc1 %s -emit-llvm -o - -triple x86_64-unknown-unknown | FileCheck %s #include struct S { float a[3]; }; struct S a[5]; // CHECK-LABEL: @check( // CHECK-NEXT: entry: // CHECK-NEXT: [[RETVAL:%.*]] = alloca i32, align 4 // CHECK-NEXT: [[Z_ADDR:%.*]] = alloca i32, align 4 // CHECK-NEXT: [[ARG:%.*]] = alloca [[STRUCT_S:%.*]], align 4 // CHECK-NEXT: [[P:%.*]] = alloca ptr, align 8 // CHECK-NEXT: [[AP:%.*]] = alloca [1 x %struct.__va_list_tag], align 16 // CHECK-NEXT: [[J:%.*]] = alloca i32, align 4 // CHECK-NEXT: [[K:%.*]] = alloca i32, align 4 // CHECK-NEXT: [[I:%.*]] = alloca i32, align 4 // CHECK-NEXT: [[TMP:%.*]] = alloca [[STRUCT_S]], align 4 // CHECK-NEXT: store i32 [[Z:%.*]], ptr [[Z_ADDR]], align 4 // CHECK-NEXT: store i32 0, ptr [[J]], align 4 // CHECK-NEXT: store i32 0, ptr [[K]], align 4 // CHECK-NEXT: [[ARRAYDECAY:%.*]] = getelementptr inbounds [1 x %struct.__va_list_tag], ptr [[AP]], i64 0, i64 0 // CHECK-NEXT: call void @llvm.va_start(ptr [[ARRAYDECAY]]) // CHECK-NEXT: store ptr getelementptr inbounds ([5 x %struct.S], ptr @a, i64 0, i64 2), ptr [[P]], align 8 // CHECK-NEXT: [[ARRAYDECAY2:%.*]] = getelementptr inbounds [1 x %struct.__va_list_tag], ptr [[AP]], i64 0, i64 0 // CHECK-NEXT: [[FP_OFFSET_P:%.*]] = getelementptr inbounds [[STRUCT___VA_LIST_TAG:%.*]], ptr [[ARRAYDECAY2]], i32 0, i32 1 // CHECK-NEXT: [[FP_OFFSET:%.*]] = load i32, ptr [[FP_OFFSET_P]], align 4 // CHECK-NEXT: [[FITS_IN_FP:%.*]] = icmp ule i32 [[FP_OFFSET]], 144 // CHECK-NEXT: br i1 [[FITS_IN_FP]], label [[VAARG_IN_REG:%.*]], label [[VAARG_IN_MEM:%.*]] // CHECK: vaarg.in_reg: // CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds [[STRUCT___VA_LIST_TAG]], ptr [[ARRAYDECAY2]], i32 0, i32 3 // CHECK-NEXT: [[REG_SAVE_AREA:%.*]] = load ptr, ptr [[TMP0]], align 16 // CHECK-NEXT: [[TMP1:%.*]] = getelementptr i8, ptr [[REG_SAVE_AREA]], i32 [[FP_OFFSET]] // CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i8, ptr [[TMP1]], i64 16 // CHECK-NEXT: [[TMP5:%.*]] = load <2 x float>, ptr [[TMP1]], align 16 // CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds { <2 x float>, float }, ptr [[TMP]], i32 0, i32 0 // CHECK-NEXT: store <2 x float> [[TMP5]], ptr [[TMP6]], align 4 // CHECK-NEXT: [[TMP8:%.*]] = load float, ptr [[TMP2]], align 16 // CHECK-NEXT: [[TMP9:%.*]] = getelementptr inbounds { <2 x float>, float }, ptr [[TMP]], i32 0, i32 1 // CHECK-NEXT: store float [[TMP8]], ptr [[TMP9]], align 4 // CHECK-NEXT: [[TMP11:%.*]] = add i32 [[FP_OFFSET]], 32 // CHECK-NEXT: store i32 [[TMP11]], ptr [[FP_OFFSET_P]], align 4 // CHECK-NEXT: br label [[VAARG_END:%.*]] // CHECK: vaarg.in_mem: // CHECK-NEXT: [[OVERFLOW_ARG_AREA_P:%.*]] = getelementptr inbounds [[STRUCT___VA_LIST_TAG]], ptr [[ARRAYDECAY2]], i32 0, i32 2 // CHECK-NEXT: [[OVERFLOW_ARG_AREA:%.*]] = load ptr, ptr [[OVERFLOW_ARG_AREA_P]], align 8 // CHECK-NEXT: [[OVERFLOW_ARG_AREA_NEXT:%.*]] = getelementptr i8, ptr [[OVERFLOW_ARG_AREA]], i32 16 // CHECK-NEXT: store ptr [[OVERFLOW_ARG_AREA_NEXT]], ptr [[OVERFLOW_ARG_AREA_P]], align 8 // CHECK-NEXT: br label [[VAARG_END]] // CHECK: vaarg.end: // CHECK-NEXT: [[VAARG_ADDR:%.*]] = phi ptr [ [[TMP]], [[VAARG_IN_REG]] ], [ [[OVERFLOW_ARG_AREA]], [[VAARG_IN_MEM]] ] // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i64(ptr align 4 [[ARG]], ptr align 4 [[VAARG_ADDR]], i64 12, i1 false) // CHECK-NEXT: [[ARRAYDECAY3:%.*]] = getelementptr inbounds [1 x %struct.__va_list_tag], ptr [[AP]], i64 0, i64 0 // CHECK-NEXT: call void @llvm.va_end(ptr [[ARRAYDECAY3]]) // CHECK-NEXT: [[TMP15:%.*]] = load ptr, ptr [[P]], align 8 // CHECK-NEXT: [[TOBOOL:%.*]] = icmp ne ptr [[TMP15]], null // CHECK-NEXT: br i1 [[TOBOOL]], label [[LAND_LHS_TRUE:%.*]], label [[IF_END:%.*]] // CHECK: land.lhs.true: // CHECK-NEXT: [[TMP16:%.*]] = load ptr, ptr [[P]], align 8 // CHECK-NEXT: [[A:%.*]] = getelementptr inbounds [[STRUCT_S]], ptr [[TMP16]], i32 0, i32 0 // CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x float], ptr [[A]], i64 0, i64 2 // CHECK-NEXT: [[TMP17:%.*]] = load float, ptr [[ARRAYIDX]], align 4 // CHECK-NEXT: [[A5:%.*]] = getelementptr inbounds [[STRUCT_S]], ptr [[ARG]], i32 0, i32 0 // CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [3 x float], ptr [[A5]], i64 0, i64 2 // CHECK-NEXT: [[TMP18:%.*]] = load float, ptr [[ARRAYIDX6]], align 4 // CHECK-NEXT: [[CMP:%.*]] = fcmp une float [[TMP17]], [[TMP18]] // CHECK-NEXT: br i1 [[CMP]], label [[IF_THEN:%.*]], label [[IF_END]] // CHECK: if.then: // CHECK-NEXT: store i32 0, ptr [[RETVAL]], align 4 // CHECK-NEXT: br label [[RETURN:%.*]] // CHECK: if.end: // CHECK-NEXT: store i32 1, ptr [[RETVAL]], align 4 // CHECK-NEXT: br label [[RETURN]] // CHECK: return: // CHECK-NEXT: [[TMP19:%.*]] = load i32, ptr [[RETVAL]], align 4 // CHECK-NEXT: ret i32 [[TMP19]] // int check (int z, ...) { struct S arg, *p; va_list ap; int j = 0, k = 0; int i; va_start (ap, z); p = &a[2]; arg = va_arg (ap, struct S); va_end (ap); if (p && p->a[2] != arg.a[2]) return 0; return 1; }