// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \ // RUN: dxil-pc-shadermodel6.3-compute %s -hlsl-entry foo \ // RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s // Make sure not mangle entry. // CHECK:define void @foo() // Make sure add function attribute and numthreads attribute. // CHECK:"hlsl.numthreads"="16,8,1" // CHECK:"hlsl.shader"="compute" [numthreads(16,8,1)] void foo() { }