// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \ // RUN: dxil-pc-shadermodel6.3-library %s \ // RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s // Make sure groupshared translated into address space 3. // CHECK:@"?a@@3PAMA" = addrspace(3) global [10 x float] groupshared float a[10]; [numthreads(8,8,1)] void main() { a[0] = 1; }