// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \ // RUN: dxil-pc-shadermodel6.3-library %s \ // RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s // FIXME: add semantic to a. // See https://github.com/llvm/llvm-project/issues/57874 struct S { float a; }; // Make sure sret parameter is generated. // CHECK:define internal void @"?ps_main@@YA?AUS@@XZ"(ptr dead_on_unwind noalias writable sret(%struct.S) align 4 %agg.result) // FIXME: change it to real value instead of poison value once semantic is add to a. // Make sure the function with sret is called. // CHECK:call void @"?ps_main@@YA?AUS@@XZ"(ptr poison) [shader("pixel")] S ps_main() { S s; s.a = 0; return s; };