// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.6-library %s -verify void fn(in out float f); // #fn // expected-error@#fn2{{duplicate parameter modifier 'in'}} // expected-note@#fn2{{conflicting attribute is here}} void fn2(in in float f); // #fn2 // expected-error@#fn3{{duplicate parameter modifier 'out'}} // expected-note@#fn3{{conflicting attribute is here}} void fn3(out out float f); // #fn3 // expected-error@#fn4{{duplicate parameter modifier 'in'}} // expected-error@#fn4{{duplicate parameter modifier 'out'}} // expected-note@#fn4{{conflicting attribute is here}} // expected-note@#fn4{{conflicting attribute is here}} void fn4(inout in out float f); // #fn4 // expected-error@#fn5{{duplicate parameter modifier 'in'}} // expected-note@#fn5{{conflicting attribute is here}} void fn5(inout in float f); // #fn5 // expected-error@#fn6{{duplicate parameter modifier 'out'}} // expected-note@#fn6{{conflicting attribute is here}} void fn6(inout out float f); // #fn6 // expected-error@#fn-def{{conflicting parameter qualifier 'out' on parameter 'f'}} // expected-note@#fn{{previously declared as 'inout' here}} void fn(out float f) { // #fn-def f = 2; } // Overload resolution failure. void fn(in float f); // #fn-in void failOverloadResolution() { float f = 1.0; fn(f); // expected-error{{call to 'fn' is ambiguous}} // expected-note@#fn-def{{candidate function}} // expected-note@#fn-in{{candidate function}} } void implicitFn(float f); void inFn(in float f); void inoutFn(inout float f); // #inoutFn void outFn(out float f); // #outFn void callFns() { // Call with literal arguments. implicitFn(1); // Ok. inFn(1); // Ok. inoutFn(1); // expected-error{{no matching function for call to 'inoutFn'}} // expected-note@#inoutFn{{candidate function not viable: no known conversion from 'int' to 'float &' for 1st argument}} outFn(1); // expected-error{{no matching function for call to 'outFn}} // expected-note@#outFn{{candidate function not viable: no known conversion from 'int' to 'float &' for 1st argument}} // Call with variables. float f; implicitFn(f); // Ok. inFn(f); // Ok. inoutFn(f); // Ok. outFn(f); // Ok. } // No errors on these scenarios. // Alternating `inout` and `in out` spellings between declaration and // definitions is fine since they have the same semantic meaning. void fn7(inout float f); void fn7(in out float f) {} void fn8(in out float f); void fn8(inout float f) {} // These two declare two different functions (although calling them will be // ambiguous). This is equivalent to declaring a function that takes a // reference and a function that takes a value of the same type. void fn9(in float f); void fn9(out float f); // The `in` attribute is effectively optional. If no attribute is present it is // the same as `in`, so these declarations match the functions. void fn10(in float f); void fn10(float f) {} void fn11(float f); void fn11(in float f) {} template void fn12(inout T f); void fn13() { float f; fn12(f); }