; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 3 ; RUN: llc -mtriple=aarch64-none-eabi -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-SD ; RUN: llc -mtriple=aarch64-none-eabi -global-isel -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-GI define double @sin_f64(double %a) { ; CHECK-LABEL: sin_f64: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: b sin entry: %c = call double @llvm.sin.f64(double %a) ret double %c } define float @sin_f32(float %a) { ; CHECK-LABEL: sin_f32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: b sinf entry: %c = call float @llvm.sin.f32(float %a) ret float %c } define half @sin_f16(half %a) { ; CHECK-LABEL: sin_f16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: .cfi_offset w30, -16 ; CHECK-NEXT: fcvt s0, h0 ; CHECK-NEXT: bl sinf ; CHECK-NEXT: fcvt h0, s0 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret entry: %c = call half @llvm.sin.f16(half %a) ret half %c } define <2 x double> @sin_v2f64(<2 x double> %a) { ; CHECK-SD-LABEL: sin_v2f64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: mov d0, v0.d[1] ; CHECK-SD-NEXT: bl sin ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-SD-NEXT: bl sin ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v0.d[1], v1.d[0] ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: sin_v2f64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #32 ; CHECK-GI-NEXT: str d8, [sp, #16] // 8-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 32 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: mov d8, v0.d[1] ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: bl sin ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov d0, d8 ; CHECK-GI-NEXT: bl sin ; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldr d8, [sp, #16] // 8-byte Folded Reload ; CHECK-GI-NEXT: mov v1.d[1], v0.d[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: add sp, sp, #32 ; CHECK-GI-NEXT: ret entry: %c = call <2 x double> @llvm.sin.v2f64(<2 x double> %a) ret <2 x double> %c } define <3 x double> @sin_v3f64(<3 x double> %a) { ; CHECK-SD-LABEL: sin_v3f64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: str d10, [sp, #-32]! // 8-byte Folded Spill ; CHECK-SD-NEXT: stp d9, d8, [sp, #8] // 16-byte Folded Spill ; CHECK-SD-NEXT: str x30, [sp, #24] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 32 ; CHECK-SD-NEXT: .cfi_offset w30, -8 ; CHECK-SD-NEXT: .cfi_offset b8, -16 ; CHECK-SD-NEXT: .cfi_offset b9, -24 ; CHECK-SD-NEXT: .cfi_offset b10, -32 ; CHECK-SD-NEXT: fmov d8, d2 ; CHECK-SD-NEXT: fmov d9, d1 ; CHECK-SD-NEXT: bl sin ; CHECK-SD-NEXT: fmov d10, d0 ; CHECK-SD-NEXT: fmov d0, d9 ; CHECK-SD-NEXT: bl sin ; CHECK-SD-NEXT: fmov d9, d0 ; CHECK-SD-NEXT: fmov d0, d8 ; CHECK-SD-NEXT: bl sin ; CHECK-SD-NEXT: fmov d1, d9 ; CHECK-SD-NEXT: ldp d9, d8, [sp, #8] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload ; CHECK-SD-NEXT: fmov d2, d0 ; CHECK-SD-NEXT: fmov d0, d10 ; CHECK-SD-NEXT: ldr d10, [sp], #32 // 8-byte Folded Reload ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: sin_v3f64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: str d10, [sp, #-32]! // 8-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #8] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 32 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: .cfi_offset b9, -24 ; CHECK-GI-NEXT: .cfi_offset b10, -32 ; CHECK-GI-NEXT: fmov d8, d1 ; CHECK-GI-NEXT: fmov d9, d2 ; CHECK-GI-NEXT: bl sin ; CHECK-GI-NEXT: fmov d10, d0 ; CHECK-GI-NEXT: fmov d0, d8 ; CHECK-GI-NEXT: bl sin ; CHECK-GI-NEXT: fmov d8, d0 ; CHECK-GI-NEXT: fmov d0, d9 ; CHECK-GI-NEXT: bl sin ; CHECK-GI-NEXT: fmov d1, d8 ; CHECK-GI-NEXT: ldp d9, d8, [sp, #8] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload ; CHECK-GI-NEXT: fmov d2, d0 ; CHECK-GI-NEXT: fmov d0, d10 ; CHECK-GI-NEXT: ldr d10, [sp], #32 // 8-byte Folded Reload ; CHECK-GI-NEXT: ret entry: %c = call <3 x double> @llvm.sin.v3f64(<3 x double> %a) ret <3 x double> %c } define <4 x double> @sin_v4f64(<4 x double> %a) { ; CHECK-SD-LABEL: sin_v4f64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #64 ; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: mov d0, v0.d[1] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl sin ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-SD-NEXT: bl sin ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: mov v0.d[1], v1.d[0] ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov d0, v0.d[1] ; CHECK-SD-NEXT: bl sin ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-SD-NEXT: bl sin ; CHECK-SD-NEXT: fmov d1, d0 ; CHECK-SD-NEXT: ldp q2, q0, [sp] // 32-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v1.d[1], v2.d[0] ; CHECK-SD-NEXT: add sp, sp, #64 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: sin_v4f64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #80 ; CHECK-GI-NEXT: stp d9, d8, [sp, #48] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #64] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 80 ; CHECK-GI-NEXT: .cfi_offset w30, -16 ; CHECK-GI-NEXT: .cfi_offset b8, -24 ; CHECK-GI-NEXT: .cfi_offset b9, -32 ; CHECK-GI-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: mov d8, v0.d[1] ; CHECK-GI-NEXT: mov d9, v1.d[1] ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: bl sin ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov d0, d8 ; CHECK-GI-NEXT: bl sin ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: bl sin ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov d0, d9 ; CHECK-GI-NEXT: bl sin ; CHECK-GI-NEXT: ldp q1, q2, [sp, #16] // 32-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #64] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d9, d8, [sp, #48] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v2.d[1], v1.d[0] ; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.d[1], v0.d[0] ; CHECK-GI-NEXT: mov v0.16b, v2.16b ; CHECK-GI-NEXT: add sp, sp, #80 ; CHECK-GI-NEXT: ret entry: %c = call <4 x double> @llvm.sin.v4f64(<4 x double> %a) ret <4 x double> %c } define <2 x float> @sin_v2f32(<2 x float> %a) { ; CHECK-SD-LABEL: sin_v2f32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: mov s0, v0.s[1] ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: sin_v2f32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #32 ; CHECK-GI-NEXT: str d8, [sp, #16] // 8-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 32 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: mov s8, v0.s[1] ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s8 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldr d8, [sp, #16] // 8-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[1], v0.s[0] ; CHECK-GI-NEXT: fmov d0, d1 ; CHECK-GI-NEXT: add sp, sp, #32 ; CHECK-GI-NEXT: ret entry: %c = call <2 x float> @llvm.sin.v2f32(<2 x float> %a) ret <2 x float> %c } define <3 x float> @sin_v3f32(<3 x float> %a) { ; CHECK-SD-LABEL: sin_v3f32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: mov s0, v0.s[1] ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[2] ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] ; CHECK-SD-NEXT: mov v0.16b, v1.16b ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: sin_v3f32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #64 ; CHECK-GI-NEXT: stp d9, d8, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 64 ; CHECK-GI-NEXT: .cfi_offset w30, -16 ; CHECK-GI-NEXT: .cfi_offset b8, -24 ; CHECK-GI-NEXT: .cfi_offset b9, -32 ; CHECK-GI-NEXT: mov s8, v0.s[1] ; CHECK-GI-NEXT: mov s9, v0.s[2] ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s8 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s9 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldp q2, q1, [sp] // 32-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d9, d8, [sp, #32] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[1], v2.s[0] ; CHECK-GI-NEXT: mov v1.s[2], v0.s[0] ; CHECK-GI-NEXT: mov v1.s[3], v0.s[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: add sp, sp, #64 ; CHECK-GI-NEXT: ret entry: %c = call <3 x float> @llvm.sin.v3f32(<3 x float> %a) ret <3 x float> %c } define <4 x float> @sin_v4f32(<4 x float> %a) { ; CHECK-SD-LABEL: sin_v4f32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: mov s0, v0.s[1] ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[2] ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[3] ; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v1.s[3], v0.s[0] ; CHECK-SD-NEXT: mov v0.16b, v1.16b ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: sin_v4f32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #80 ; CHECK-GI-NEXT: str d10, [sp, #48] // 8-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #56] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #72] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 80 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: .cfi_offset b9, -24 ; CHECK-GI-NEXT: .cfi_offset b10, -32 ; CHECK-GI-NEXT: mov s8, v0.s[1] ; CHECK-GI-NEXT: mov s9, v0.s[2] ; CHECK-GI-NEXT: mov s10, v0.s[3] ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s8 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s9 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s10 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #72] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d9, d8, [sp, #56] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr d10, [sp, #48] // 8-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[1], v2.s[0] ; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[2], v2.s[0] ; CHECK-GI-NEXT: mov v1.s[3], v0.s[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: add sp, sp, #80 ; CHECK-GI-NEXT: ret entry: %c = call <4 x float> @llvm.sin.v4f32(<4 x float> %a) ret <4 x float> %c } define <8 x float> @sin_v8f32(<8 x float> %a) { ; CHECK-SD-LABEL: sin_v8f32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #64 ; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill ; CHECK-SD-NEXT: mov s0, v0.s[1] ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] ; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[2] ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[3] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v1.s[3], v0.s[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[1] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[2] ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[3] ; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fmov s2, s0 ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v1.s[3], v2.s[0] ; CHECK-SD-NEXT: add sp, sp, #64 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: sin_v8f32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #176 ; CHECK-GI-NEXT: stp d13, d12, [sp, #112] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d11, d10, [sp, #128] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #144] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #160] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 176 ; CHECK-GI-NEXT: .cfi_offset w30, -16 ; CHECK-GI-NEXT: .cfi_offset b8, -24 ; CHECK-GI-NEXT: .cfi_offset b9, -32 ; CHECK-GI-NEXT: .cfi_offset b10, -40 ; CHECK-GI-NEXT: .cfi_offset b11, -48 ; CHECK-GI-NEXT: .cfi_offset b12, -56 ; CHECK-GI-NEXT: .cfi_offset b13, -64 ; CHECK-GI-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: mov s8, v0.s[1] ; CHECK-GI-NEXT: mov s9, v0.s[2] ; CHECK-GI-NEXT: mov s10, v0.s[3] ; CHECK-GI-NEXT: mov s11, v1.s[1] ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-GI-NEXT: mov s12, v1.s[2] ; CHECK-GI-NEXT: mov s13, v1.s[3] ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s8 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s9 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s10 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill ; CHECK-GI-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s11 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s12 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s13 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldp q2, q1, [sp, #48] // 32-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #160] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d9, d8, [sp, #144] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldp d11, d10, [sp, #128] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[1], v2.s[0] ; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload ; CHECK-GI-NEXT: ldp d13, d12, [sp, #112] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.s[1], v2.s[0] ; CHECK-GI-NEXT: ldr q2, [sp, #96] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[2], v2.s[0] ; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.s[2], v2.s[0] ; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[3], v2.s[0] ; CHECK-GI-NEXT: mov v3.s[3], v0.s[0] ; CHECK-GI-NEXT: mov v2.16b, v1.16b ; CHECK-GI-NEXT: mov v1.16b, v3.16b ; CHECK-GI-NEXT: mov v0.16b, v2.16b ; CHECK-GI-NEXT: add sp, sp, #176 ; CHECK-GI-NEXT: ret entry: %c = call <8 x float> @llvm.sin.v8f32(<8 x float> %a) ret <8 x float> %c } define <7 x half> @sin_v7f16(<7 x half> %a) { ; CHECK-SD-LABEL: sin_v7f16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: mov h1, v0.h[1] ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[2] ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[3] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[4] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[5] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[6] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[7] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h1, s0 ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[7], v1.h[0] ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: sin_v7f16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #160 ; CHECK-GI-NEXT: stp d13, d12, [sp, #96] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d11, d10, [sp, #112] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #128] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #144] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 160 ; CHECK-GI-NEXT: .cfi_offset w30, -16 ; CHECK-GI-NEXT: .cfi_offset b8, -24 ; CHECK-GI-NEXT: .cfi_offset b9, -32 ; CHECK-GI-NEXT: .cfi_offset b10, -40 ; CHECK-GI-NEXT: .cfi_offset b11, -48 ; CHECK-GI-NEXT: .cfi_offset b12, -56 ; CHECK-GI-NEXT: .cfi_offset b13, -64 ; CHECK-GI-NEXT: mov h8, v0.h[1] ; CHECK-GI-NEXT: mov h9, v0.h[2] ; CHECK-GI-NEXT: mov h10, v0.h[3] ; CHECK-GI-NEXT: mov h11, v0.h[4] ; CHECK-GI-NEXT: mov h12, v0.h[5] ; CHECK-GI-NEXT: mov h13, v0.h[6] ; CHECK-GI-NEXT: fcvt s0, h0 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h8 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h9 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h10 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h11 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h12 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h13 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldp q2, q1, [sp, #64] // 32-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: ldp d9, d8, [sp, #128] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr x30, [sp, #144] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d11, d10, [sp, #112] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] ; CHECK-GI-NEXT: ldp q2, q3, [sp, #32] // 32-byte Folded Reload ; CHECK-GI-NEXT: ldp d13, d12, [sp, #96] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[2], v3.h[0] ; CHECK-GI-NEXT: mov v1.h[3], v2.h[0] ; CHECK-GI-NEXT: ldp q2, q3, [sp] // 32-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[4], v3.h[0] ; CHECK-GI-NEXT: mov v1.h[5], v2.h[0] ; CHECK-GI-NEXT: mov v1.h[6], v0.h[0] ; CHECK-GI-NEXT: mov v1.h[7], v0.h[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: add sp, sp, #160 ; CHECK-GI-NEXT: ret entry: %c = call <7 x half> @llvm.sin.v7f16(<7 x half> %a) ret <7 x half> %c } define <4 x half> @sin_v4f16(<4 x half> %a) { ; CHECK-SD-LABEL: sin_v4f16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: mov h1, v0.h[1] ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: fcvt s1, h1 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: fmov s0, s1 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt h2, s0 ; CHECK-SD-NEXT: mov h1, v1.h[2] ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v2.h[1], v1.h[0] ; CHECK-SD-NEXT: str q2, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt h2, s0 ; CHECK-SD-NEXT: mov h1, v1.h[3] ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[2], v2.h[0] ; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h1, s0 ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[3], v1.h[0] ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: sin_v4f16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #80 ; CHECK-GI-NEXT: str d10, [sp, #48] // 8-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #56] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #72] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 80 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: .cfi_offset b9, -24 ; CHECK-GI-NEXT: .cfi_offset b10, -32 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: mov h8, v0.h[1] ; CHECK-GI-NEXT: mov h9, v0.h[2] ; CHECK-GI-NEXT: mov h10, v0.h[3] ; CHECK-GI-NEXT: fcvt s0, h0 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h8 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h9 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h10 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: ldp d9, d8, [sp, #56] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr x30, [sp, #72] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldr d10, [sp, #48] // 8-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[2], v2.h[0] ; CHECK-GI-NEXT: mov v1.h[3], v0.h[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: add sp, sp, #80 ; CHECK-GI-NEXT: ret entry: %c = call <4 x half> @llvm.sin.v4f16(<4 x half> %a) ret <4 x half> %c } define <8 x half> @sin_v8f16(<8 x half> %a) { ; CHECK-SD-LABEL: sin_v8f16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: mov h1, v0.h[1] ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[2] ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[3] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[4] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[5] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[6] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[7] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h1, s0 ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[7], v1.h[0] ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: sin_v8f16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #176 ; CHECK-GI-NEXT: str d14, [sp, #112] // 8-byte Folded Spill ; CHECK-GI-NEXT: stp d13, d12, [sp, #120] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d11, d10, [sp, #136] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #152] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #168] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 176 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: .cfi_offset b9, -24 ; CHECK-GI-NEXT: .cfi_offset b10, -32 ; CHECK-GI-NEXT: .cfi_offset b11, -40 ; CHECK-GI-NEXT: .cfi_offset b12, -48 ; CHECK-GI-NEXT: .cfi_offset b13, -56 ; CHECK-GI-NEXT: .cfi_offset b14, -64 ; CHECK-GI-NEXT: mov h8, v0.h[1] ; CHECK-GI-NEXT: mov h9, v0.h[2] ; CHECK-GI-NEXT: mov h10, v0.h[3] ; CHECK-GI-NEXT: mov h11, v0.h[4] ; CHECK-GI-NEXT: mov h12, v0.h[5] ; CHECK-GI-NEXT: mov h13, v0.h[6] ; CHECK-GI-NEXT: mov h14, v0.h[7] ; CHECK-GI-NEXT: fcvt s0, h0 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h8 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h9 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h10 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h11 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h12 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h13 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h14 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldp q2, q1, [sp, #80] // 32-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: ldp d9, d8, [sp, #152] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr x30, [sp, #168] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d11, d10, [sp, #136] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr d14, [sp, #112] // 8-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] ; CHECK-GI-NEXT: ldp q2, q3, [sp, #48] // 32-byte Folded Reload ; CHECK-GI-NEXT: ldp d13, d12, [sp, #120] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[2], v3.h[0] ; CHECK-GI-NEXT: mov v1.h[3], v2.h[0] ; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[4], v3.h[0] ; CHECK-GI-NEXT: mov v1.h[5], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[6], v2.h[0] ; CHECK-GI-NEXT: mov v1.h[7], v0.h[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: add sp, sp, #176 ; CHECK-GI-NEXT: ret entry: %c = call <8 x half> @llvm.sin.v8f16(<8 x half> %a) ret <8 x half> %c } define <16 x half> @sin_v16f16(<16 x half> %a) { ; CHECK-SD-LABEL: sin_v16f16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #64 ; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: stp q1, q0, [sp] // 32-byte Folded Spill ; CHECK-SD-NEXT: mov h1, v0.h[1] ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] ; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[2] ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[3] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[4] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[5] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[6] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[7] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[7], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[1] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[2] ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[3] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[4] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[5] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[6] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[7] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl sinf ; CHECK-SD-NEXT: fmov s1, s0 ; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; CHECK-SD-NEXT: fcvt h2, s1 ; CHECK-SD-NEXT: ldp q1, q0, [sp, #16] // 32-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[7], v2.h[0] ; CHECK-SD-NEXT: add sp, sp, #64 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: sin_v16f16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #320 ; CHECK-GI-NEXT: stp d15, d14, [sp, #240] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d13, d12, [sp, #256] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d11, d10, [sp, #272] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #288] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp x29, x30, [sp, #304] // 16-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 320 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset w29, -16 ; CHECK-GI-NEXT: .cfi_offset b8, -24 ; CHECK-GI-NEXT: .cfi_offset b9, -32 ; CHECK-GI-NEXT: .cfi_offset b10, -40 ; CHECK-GI-NEXT: .cfi_offset b11, -48 ; CHECK-GI-NEXT: .cfi_offset b12, -56 ; CHECK-GI-NEXT: .cfi_offset b13, -64 ; CHECK-GI-NEXT: .cfi_offset b14, -72 ; CHECK-GI-NEXT: .cfi_offset b15, -80 ; CHECK-GI-NEXT: mov v2.16b, v1.16b ; CHECK-GI-NEXT: str q1, [sp, #80] // 16-byte Folded Spill ; CHECK-GI-NEXT: mov h14, v1.h[1] ; CHECK-GI-NEXT: mov h1, v1.h[2] ; CHECK-GI-NEXT: mov h15, v0.h[1] ; CHECK-GI-NEXT: mov h8, v0.h[2] ; CHECK-GI-NEXT: mov h9, v0.h[3] ; CHECK-GI-NEXT: mov h10, v0.h[4] ; CHECK-GI-NEXT: mov h11, v0.h[5] ; CHECK-GI-NEXT: mov h12, v0.h[6] ; CHECK-GI-NEXT: mov h13, v0.h[7] ; CHECK-GI-NEXT: fcvt s0, h0 ; CHECK-GI-NEXT: str h1, [sp, #16] // 2-byte Folded Spill ; CHECK-GI-NEXT: mov h1, v2.h[3] ; CHECK-GI-NEXT: str h1, [sp, #32] // 2-byte Folded Spill ; CHECK-GI-NEXT: mov h1, v2.h[4] ; CHECK-GI-NEXT: str h1, [sp, #48] // 2-byte Folded Spill ; CHECK-GI-NEXT: mov h1, v2.h[5] ; CHECK-GI-NEXT: str h1, [sp, #64] // 2-byte Folded Spill ; CHECK-GI-NEXT: mov h1, v2.h[6] ; CHECK-GI-NEXT: str h1, [sp, #96] // 2-byte Folded Spill ; CHECK-GI-NEXT: mov h1, v2.h[7] ; CHECK-GI-NEXT: str h1, [sp, #160] // 2-byte Folded Spill ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h15 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #192] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h8 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #128] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h9 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #224] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h10 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #208] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h11 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #176] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h12 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #144] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h13 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #112] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldr q1, [sp, #80] // 16-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: fcvt s1, h14 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldr h1, [sp, #16] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldr h1, [sp, #32] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldr h1, [sp, #64] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldr h1, [sp, #96] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldr h1, [sp, #160] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #160] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl sinf ; CHECK-GI-NEXT: ldr q3, [sp, #192] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr q2, [sp, #128] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldp x29, x30, [sp, #304] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[1], v2.h[0] ; CHECK-GI-NEXT: ldp q1, q2, [sp] // 32-byte Folded Reload ; CHECK-GI-NEXT: ldp d9, d8, [sp, #288] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldp d11, d10, [sp, #272] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #224] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldp d13, d12, [sp, #256] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[2], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #32] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldp d15, d14, [sp, #240] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[2], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #208] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[3], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[3], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #176] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[4], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #64] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[4], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #144] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[5], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #96] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[5], v2.h[0] ; CHECK-GI-NEXT: fcvt h2, s0 ; CHECK-GI-NEXT: ldr q0, [sp, #112] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[6], v0.h[0] ; CHECK-GI-NEXT: ldr q0, [sp, #160] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[6], v0.h[0] ; CHECK-GI-NEXT: ldr q0, [sp, #80] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[7], v0.h[0] ; CHECK-GI-NEXT: mov v1.h[7], v2.h[0] ; CHECK-GI-NEXT: mov v0.16b, v3.16b ; CHECK-GI-NEXT: add sp, sp, #320 ; CHECK-GI-NEXT: ret entry: %c = call <16 x half> @llvm.sin.v16f16(<16 x half> %a) ret <16 x half> %c } define double @cos_f64(double %a) { ; CHECK-LABEL: cos_f64: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: b cos entry: %c = call double @llvm.cos.f64(double %a) ret double %c } define float @cos_f32(float %a) { ; CHECK-LABEL: cos_f32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: b cosf entry: %c = call float @llvm.cos.f32(float %a) ret float %c } define half @cos_f16(half %a) { ; CHECK-LABEL: cos_f16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: .cfi_offset w30, -16 ; CHECK-NEXT: fcvt s0, h0 ; CHECK-NEXT: bl cosf ; CHECK-NEXT: fcvt h0, s0 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret entry: %c = call half @llvm.cos.f16(half %a) ret half %c } define <2 x double> @cos_v2f64(<2 x double> %a) { ; CHECK-SD-LABEL: cos_v2f64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: mov d0, v0.d[1] ; CHECK-SD-NEXT: bl cos ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-SD-NEXT: bl cos ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v0.d[1], v1.d[0] ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: cos_v2f64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #32 ; CHECK-GI-NEXT: str d8, [sp, #16] // 8-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 32 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: mov d8, v0.d[1] ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: bl cos ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov d0, d8 ; CHECK-GI-NEXT: bl cos ; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldr d8, [sp, #16] // 8-byte Folded Reload ; CHECK-GI-NEXT: mov v1.d[1], v0.d[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: add sp, sp, #32 ; CHECK-GI-NEXT: ret entry: %c = call <2 x double> @llvm.cos.v2f64(<2 x double> %a) ret <2 x double> %c } define <3 x double> @cos_v3f64(<3 x double> %a) { ; CHECK-SD-LABEL: cos_v3f64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: str d10, [sp, #-32]! // 8-byte Folded Spill ; CHECK-SD-NEXT: stp d9, d8, [sp, #8] // 16-byte Folded Spill ; CHECK-SD-NEXT: str x30, [sp, #24] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 32 ; CHECK-SD-NEXT: .cfi_offset w30, -8 ; CHECK-SD-NEXT: .cfi_offset b8, -16 ; CHECK-SD-NEXT: .cfi_offset b9, -24 ; CHECK-SD-NEXT: .cfi_offset b10, -32 ; CHECK-SD-NEXT: fmov d8, d2 ; CHECK-SD-NEXT: fmov d9, d1 ; CHECK-SD-NEXT: bl cos ; CHECK-SD-NEXT: fmov d10, d0 ; CHECK-SD-NEXT: fmov d0, d9 ; CHECK-SD-NEXT: bl cos ; CHECK-SD-NEXT: fmov d9, d0 ; CHECK-SD-NEXT: fmov d0, d8 ; CHECK-SD-NEXT: bl cos ; CHECK-SD-NEXT: fmov d1, d9 ; CHECK-SD-NEXT: ldp d9, d8, [sp, #8] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload ; CHECK-SD-NEXT: fmov d2, d0 ; CHECK-SD-NEXT: fmov d0, d10 ; CHECK-SD-NEXT: ldr d10, [sp], #32 // 8-byte Folded Reload ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: cos_v3f64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: str d10, [sp, #-32]! // 8-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #8] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 32 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: .cfi_offset b9, -24 ; CHECK-GI-NEXT: .cfi_offset b10, -32 ; CHECK-GI-NEXT: fmov d8, d1 ; CHECK-GI-NEXT: fmov d9, d2 ; CHECK-GI-NEXT: bl cos ; CHECK-GI-NEXT: fmov d10, d0 ; CHECK-GI-NEXT: fmov d0, d8 ; CHECK-GI-NEXT: bl cos ; CHECK-GI-NEXT: fmov d8, d0 ; CHECK-GI-NEXT: fmov d0, d9 ; CHECK-GI-NEXT: bl cos ; CHECK-GI-NEXT: fmov d1, d8 ; CHECK-GI-NEXT: ldp d9, d8, [sp, #8] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload ; CHECK-GI-NEXT: fmov d2, d0 ; CHECK-GI-NEXT: fmov d0, d10 ; CHECK-GI-NEXT: ldr d10, [sp], #32 // 8-byte Folded Reload ; CHECK-GI-NEXT: ret entry: %c = call <3 x double> @llvm.cos.v3f64(<3 x double> %a) ret <3 x double> %c } define <4 x double> @cos_v4f64(<4 x double> %a) { ; CHECK-SD-LABEL: cos_v4f64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #64 ; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: mov d0, v0.d[1] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl cos ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-SD-NEXT: bl cos ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: mov v0.d[1], v1.d[0] ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov d0, v0.d[1] ; CHECK-SD-NEXT: bl cos ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-SD-NEXT: bl cos ; CHECK-SD-NEXT: fmov d1, d0 ; CHECK-SD-NEXT: ldp q2, q0, [sp] // 32-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v1.d[1], v2.d[0] ; CHECK-SD-NEXT: add sp, sp, #64 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: cos_v4f64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #80 ; CHECK-GI-NEXT: stp d9, d8, [sp, #48] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #64] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 80 ; CHECK-GI-NEXT: .cfi_offset w30, -16 ; CHECK-GI-NEXT: .cfi_offset b8, -24 ; CHECK-GI-NEXT: .cfi_offset b9, -32 ; CHECK-GI-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: mov d8, v0.d[1] ; CHECK-GI-NEXT: mov d9, v1.d[1] ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: bl cos ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov d0, d8 ; CHECK-GI-NEXT: bl cos ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: bl cos ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov d0, d9 ; CHECK-GI-NEXT: bl cos ; CHECK-GI-NEXT: ldp q1, q2, [sp, #16] // 32-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #64] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d9, d8, [sp, #48] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v2.d[1], v1.d[0] ; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.d[1], v0.d[0] ; CHECK-GI-NEXT: mov v0.16b, v2.16b ; CHECK-GI-NEXT: add sp, sp, #80 ; CHECK-GI-NEXT: ret entry: %c = call <4 x double> @llvm.cos.v4f64(<4 x double> %a) ret <4 x double> %c } define <2 x float> @cos_v2f32(<2 x float> %a) { ; CHECK-SD-LABEL: cos_v2f32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: mov s0, v0.s[1] ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: cos_v2f32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #32 ; CHECK-GI-NEXT: str d8, [sp, #16] // 8-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 32 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: mov s8, v0.s[1] ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s8 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldr d8, [sp, #16] // 8-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[1], v0.s[0] ; CHECK-GI-NEXT: fmov d0, d1 ; CHECK-GI-NEXT: add sp, sp, #32 ; CHECK-GI-NEXT: ret entry: %c = call <2 x float> @llvm.cos.v2f32(<2 x float> %a) ret <2 x float> %c } define <3 x float> @cos_v3f32(<3 x float> %a) { ; CHECK-SD-LABEL: cos_v3f32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: mov s0, v0.s[1] ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[2] ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] ; CHECK-SD-NEXT: mov v0.16b, v1.16b ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: cos_v3f32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #64 ; CHECK-GI-NEXT: stp d9, d8, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 64 ; CHECK-GI-NEXT: .cfi_offset w30, -16 ; CHECK-GI-NEXT: .cfi_offset b8, -24 ; CHECK-GI-NEXT: .cfi_offset b9, -32 ; CHECK-GI-NEXT: mov s8, v0.s[1] ; CHECK-GI-NEXT: mov s9, v0.s[2] ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s8 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s9 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldp q2, q1, [sp] // 32-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d9, d8, [sp, #32] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[1], v2.s[0] ; CHECK-GI-NEXT: mov v1.s[2], v0.s[0] ; CHECK-GI-NEXT: mov v1.s[3], v0.s[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: add sp, sp, #64 ; CHECK-GI-NEXT: ret entry: %c = call <3 x float> @llvm.cos.v3f32(<3 x float> %a) ret <3 x float> %c } define <4 x float> @cos_v4f32(<4 x float> %a) { ; CHECK-SD-LABEL: cos_v4f32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: mov s0, v0.s[1] ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[2] ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[3] ; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v1.s[3], v0.s[0] ; CHECK-SD-NEXT: mov v0.16b, v1.16b ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: cos_v4f32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #80 ; CHECK-GI-NEXT: str d10, [sp, #48] // 8-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #56] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #72] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 80 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: .cfi_offset b9, -24 ; CHECK-GI-NEXT: .cfi_offset b10, -32 ; CHECK-GI-NEXT: mov s8, v0.s[1] ; CHECK-GI-NEXT: mov s9, v0.s[2] ; CHECK-GI-NEXT: mov s10, v0.s[3] ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s8 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s9 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s10 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #72] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d9, d8, [sp, #56] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr d10, [sp, #48] // 8-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[1], v2.s[0] ; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[2], v2.s[0] ; CHECK-GI-NEXT: mov v1.s[3], v0.s[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: add sp, sp, #80 ; CHECK-GI-NEXT: ret entry: %c = call <4 x float> @llvm.cos.v4f32(<4 x float> %a) ret <4 x float> %c } define <8 x float> @cos_v8f32(<8 x float> %a) { ; CHECK-SD-LABEL: cos_v8f32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #64 ; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill ; CHECK-SD-NEXT: mov s0, v0.s[1] ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] ; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[2] ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[3] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v1.s[3], v0.s[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[1] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[2] ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov s0, v0.s[3] ; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fmov s2, s0 ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v1.s[3], v2.s[0] ; CHECK-SD-NEXT: add sp, sp, #64 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: cos_v8f32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #176 ; CHECK-GI-NEXT: stp d13, d12, [sp, #112] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d11, d10, [sp, #128] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #144] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #160] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 176 ; CHECK-GI-NEXT: .cfi_offset w30, -16 ; CHECK-GI-NEXT: .cfi_offset b8, -24 ; CHECK-GI-NEXT: .cfi_offset b9, -32 ; CHECK-GI-NEXT: .cfi_offset b10, -40 ; CHECK-GI-NEXT: .cfi_offset b11, -48 ; CHECK-GI-NEXT: .cfi_offset b12, -56 ; CHECK-GI-NEXT: .cfi_offset b13, -64 ; CHECK-GI-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: mov s8, v0.s[1] ; CHECK-GI-NEXT: mov s9, v0.s[2] ; CHECK-GI-NEXT: mov s10, v0.s[3] ; CHECK-GI-NEXT: mov s11, v1.s[1] ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-GI-NEXT: mov s12, v1.s[2] ; CHECK-GI-NEXT: mov s13, v1.s[3] ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s8 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s9 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s10 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill ; CHECK-GI-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s11 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s12 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s13 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldp q2, q1, [sp, #48] // 32-byte Folded Reload ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: ldr x30, [sp, #160] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d9, d8, [sp, #144] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldp d11, d10, [sp, #128] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[1], v2.s[0] ; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload ; CHECK-GI-NEXT: ldp d13, d12, [sp, #112] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.s[1], v2.s[0] ; CHECK-GI-NEXT: ldr q2, [sp, #96] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[2], v2.s[0] ; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.s[2], v2.s[0] ; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.s[3], v2.s[0] ; CHECK-GI-NEXT: mov v3.s[3], v0.s[0] ; CHECK-GI-NEXT: mov v2.16b, v1.16b ; CHECK-GI-NEXT: mov v1.16b, v3.16b ; CHECK-GI-NEXT: mov v0.16b, v2.16b ; CHECK-GI-NEXT: add sp, sp, #176 ; CHECK-GI-NEXT: ret entry: %c = call <8 x float> @llvm.cos.v8f32(<8 x float> %a) ret <8 x float> %c } define <7 x half> @cos_v7f16(<7 x half> %a) { ; CHECK-SD-LABEL: cos_v7f16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: mov h1, v0.h[1] ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[2] ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[3] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[4] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[5] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[6] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[7] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h1, s0 ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[7], v1.h[0] ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: cos_v7f16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #160 ; CHECK-GI-NEXT: stp d13, d12, [sp, #96] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d11, d10, [sp, #112] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #128] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #144] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 160 ; CHECK-GI-NEXT: .cfi_offset w30, -16 ; CHECK-GI-NEXT: .cfi_offset b8, -24 ; CHECK-GI-NEXT: .cfi_offset b9, -32 ; CHECK-GI-NEXT: .cfi_offset b10, -40 ; CHECK-GI-NEXT: .cfi_offset b11, -48 ; CHECK-GI-NEXT: .cfi_offset b12, -56 ; CHECK-GI-NEXT: .cfi_offset b13, -64 ; CHECK-GI-NEXT: mov h8, v0.h[1] ; CHECK-GI-NEXT: mov h9, v0.h[2] ; CHECK-GI-NEXT: mov h10, v0.h[3] ; CHECK-GI-NEXT: mov h11, v0.h[4] ; CHECK-GI-NEXT: mov h12, v0.h[5] ; CHECK-GI-NEXT: mov h13, v0.h[6] ; CHECK-GI-NEXT: fcvt s0, h0 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h8 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h9 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h10 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h11 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h12 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h13 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldp q2, q1, [sp, #64] // 32-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: ldp d9, d8, [sp, #128] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr x30, [sp, #144] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d11, d10, [sp, #112] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] ; CHECK-GI-NEXT: ldp q2, q3, [sp, #32] // 32-byte Folded Reload ; CHECK-GI-NEXT: ldp d13, d12, [sp, #96] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[2], v3.h[0] ; CHECK-GI-NEXT: mov v1.h[3], v2.h[0] ; CHECK-GI-NEXT: ldp q2, q3, [sp] // 32-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[4], v3.h[0] ; CHECK-GI-NEXT: mov v1.h[5], v2.h[0] ; CHECK-GI-NEXT: mov v1.h[6], v0.h[0] ; CHECK-GI-NEXT: mov v1.h[7], v0.h[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: add sp, sp, #160 ; CHECK-GI-NEXT: ret entry: %c = call <7 x half> @llvm.cos.v7f16(<7 x half> %a) ret <7 x half> %c } define <4 x half> @cos_v4f16(<4 x half> %a) { ; CHECK-SD-LABEL: cos_v4f16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: mov h1, v0.h[1] ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: fcvt s1, h1 ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: fmov s0, s1 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt h2, s0 ; CHECK-SD-NEXT: mov h1, v1.h[2] ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v2.h[1], v1.h[0] ; CHECK-SD-NEXT: str q2, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt h2, s0 ; CHECK-SD-NEXT: mov h1, v1.h[3] ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[2], v2.h[0] ; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h1, s0 ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[3], v1.h[0] ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: cos_v4f16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #80 ; CHECK-GI-NEXT: str d10, [sp, #48] // 8-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #56] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #72] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 80 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: .cfi_offset b9, -24 ; CHECK-GI-NEXT: .cfi_offset b10, -32 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: mov h8, v0.h[1] ; CHECK-GI-NEXT: mov h9, v0.h[2] ; CHECK-GI-NEXT: mov h10, v0.h[3] ; CHECK-GI-NEXT: fcvt s0, h0 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h8 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h9 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h10 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: ldp d9, d8, [sp, #56] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr x30, [sp, #72] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldr d10, [sp, #48] // 8-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[2], v2.h[0] ; CHECK-GI-NEXT: mov v1.h[3], v0.h[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: add sp, sp, #80 ; CHECK-GI-NEXT: ret entry: %c = call <4 x half> @llvm.cos.v4f16(<4 x half> %a) ret <4 x half> %c } define <8 x half> @cos_v8f16(<8 x half> %a) { ; CHECK-SD-LABEL: cos_v8f16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #48 ; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: mov h1, v0.h[1] ; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[2] ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[3] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[4] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[5] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[6] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[7] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h1, s0 ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[7], v1.h[0] ; CHECK-SD-NEXT: add sp, sp, #48 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: cos_v8f16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #176 ; CHECK-GI-NEXT: str d14, [sp, #112] // 8-byte Folded Spill ; CHECK-GI-NEXT: stp d13, d12, [sp, #120] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d11, d10, [sp, #136] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #152] // 16-byte Folded Spill ; CHECK-GI-NEXT: str x30, [sp, #168] // 8-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 176 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset b8, -16 ; CHECK-GI-NEXT: .cfi_offset b9, -24 ; CHECK-GI-NEXT: .cfi_offset b10, -32 ; CHECK-GI-NEXT: .cfi_offset b11, -40 ; CHECK-GI-NEXT: .cfi_offset b12, -48 ; CHECK-GI-NEXT: .cfi_offset b13, -56 ; CHECK-GI-NEXT: .cfi_offset b14, -64 ; CHECK-GI-NEXT: mov h8, v0.h[1] ; CHECK-GI-NEXT: mov h9, v0.h[2] ; CHECK-GI-NEXT: mov h10, v0.h[3] ; CHECK-GI-NEXT: mov h11, v0.h[4] ; CHECK-GI-NEXT: mov h12, v0.h[5] ; CHECK-GI-NEXT: mov h13, v0.h[6] ; CHECK-GI-NEXT: mov h14, v0.h[7] ; CHECK-GI-NEXT: fcvt s0, h0 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h8 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h9 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h10 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h11 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h12 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h13 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h14 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldp q2, q1, [sp, #80] // 32-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: ldp d9, d8, [sp, #152] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr x30, [sp, #168] // 8-byte Folded Reload ; CHECK-GI-NEXT: ldp d11, d10, [sp, #136] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr d14, [sp, #112] // 8-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] ; CHECK-GI-NEXT: ldp q2, q3, [sp, #48] // 32-byte Folded Reload ; CHECK-GI-NEXT: ldp d13, d12, [sp, #120] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[2], v3.h[0] ; CHECK-GI-NEXT: mov v1.h[3], v2.h[0] ; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[4], v3.h[0] ; CHECK-GI-NEXT: mov v1.h[5], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[6], v2.h[0] ; CHECK-GI-NEXT: mov v1.h[7], v0.h[0] ; CHECK-GI-NEXT: mov v0.16b, v1.16b ; CHECK-GI-NEXT: add sp, sp, #176 ; CHECK-GI-NEXT: ret entry: %c = call <8 x half> @llvm.cos.v8f16(<8 x half> %a) ret <8 x half> %c } define <16 x half> @cos_v16f16(<16 x half> %a) { ; CHECK-SD-LABEL: cos_v16f16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: sub sp, sp, #64 ; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 ; CHECK-SD-NEXT: .cfi_offset w30, -16 ; CHECK-SD-NEXT: stp q1, q0, [sp] // 32-byte Folded Spill ; CHECK-SD-NEXT: mov h1, v0.h[1] ; CHECK-SD-NEXT: fcvt s0, h1 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] ; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[2] ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[3] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[4] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[5] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[6] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[7] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[7], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[1] ; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] ; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[2] ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[3] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[4] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[5] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[6] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fcvt h0, s0 ; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] ; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-SD-NEXT: mov h0, v0.h[7] ; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill ; CHECK-SD-NEXT: fcvt s0, h0 ; CHECK-SD-NEXT: bl cosf ; CHECK-SD-NEXT: fmov s1, s0 ; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; CHECK-SD-NEXT: fcvt h2, s1 ; CHECK-SD-NEXT: ldp q1, q0, [sp, #16] // 32-byte Folded Reload ; CHECK-SD-NEXT: mov v1.h[7], v2.h[0] ; CHECK-SD-NEXT: add sp, sp, #64 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: cos_v16f16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: sub sp, sp, #320 ; CHECK-GI-NEXT: stp d15, d14, [sp, #240] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d13, d12, [sp, #256] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d11, d10, [sp, #272] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp d9, d8, [sp, #288] // 16-byte Folded Spill ; CHECK-GI-NEXT: stp x29, x30, [sp, #304] // 16-byte Folded Spill ; CHECK-GI-NEXT: .cfi_def_cfa_offset 320 ; CHECK-GI-NEXT: .cfi_offset w30, -8 ; CHECK-GI-NEXT: .cfi_offset w29, -16 ; CHECK-GI-NEXT: .cfi_offset b8, -24 ; CHECK-GI-NEXT: .cfi_offset b9, -32 ; CHECK-GI-NEXT: .cfi_offset b10, -40 ; CHECK-GI-NEXT: .cfi_offset b11, -48 ; CHECK-GI-NEXT: .cfi_offset b12, -56 ; CHECK-GI-NEXT: .cfi_offset b13, -64 ; CHECK-GI-NEXT: .cfi_offset b14, -72 ; CHECK-GI-NEXT: .cfi_offset b15, -80 ; CHECK-GI-NEXT: mov v2.16b, v1.16b ; CHECK-GI-NEXT: str q1, [sp, #80] // 16-byte Folded Spill ; CHECK-GI-NEXT: mov h14, v1.h[1] ; CHECK-GI-NEXT: mov h1, v1.h[2] ; CHECK-GI-NEXT: mov h15, v0.h[1] ; CHECK-GI-NEXT: mov h8, v0.h[2] ; CHECK-GI-NEXT: mov h9, v0.h[3] ; CHECK-GI-NEXT: mov h10, v0.h[4] ; CHECK-GI-NEXT: mov h11, v0.h[5] ; CHECK-GI-NEXT: mov h12, v0.h[6] ; CHECK-GI-NEXT: mov h13, v0.h[7] ; CHECK-GI-NEXT: fcvt s0, h0 ; CHECK-GI-NEXT: str h1, [sp, #16] // 2-byte Folded Spill ; CHECK-GI-NEXT: mov h1, v2.h[3] ; CHECK-GI-NEXT: str h1, [sp, #32] // 2-byte Folded Spill ; CHECK-GI-NEXT: mov h1, v2.h[4] ; CHECK-GI-NEXT: str h1, [sp, #48] // 2-byte Folded Spill ; CHECK-GI-NEXT: mov h1, v2.h[5] ; CHECK-GI-NEXT: str h1, [sp, #64] // 2-byte Folded Spill ; CHECK-GI-NEXT: mov h1, v2.h[6] ; CHECK-GI-NEXT: str h1, [sp, #96] // 2-byte Folded Spill ; CHECK-GI-NEXT: mov h1, v2.h[7] ; CHECK-GI-NEXT: str h1, [sp, #160] // 2-byte Folded Spill ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h15 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #192] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h8 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #128] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h9 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #224] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h10 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #208] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h11 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #176] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h12 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #144] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h13 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp, #112] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldr q1, [sp, #80] // 16-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: fcvt s1, h14 ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldr h1, [sp, #16] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldr h1, [sp, #32] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldr h1, [sp, #64] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldr h1, [sp, #96] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldr h1, [sp, #160] // 2-byte Folded Reload ; CHECK-GI-NEXT: fcvt h0, s0 ; CHECK-GI-NEXT: fcvt s1, h1 ; CHECK-GI-NEXT: str q0, [sp, #160] // 16-byte Folded Spill ; CHECK-GI-NEXT: fmov s0, s1 ; CHECK-GI-NEXT: bl cosf ; CHECK-GI-NEXT: ldr q3, [sp, #192] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldr q2, [sp, #128] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldp x29, x30, [sp, #304] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[1], v2.h[0] ; CHECK-GI-NEXT: ldp q1, q2, [sp] // 32-byte Folded Reload ; CHECK-GI-NEXT: ldp d9, d8, [sp, #288] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldp d11, d10, [sp, #272] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #224] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldp d13, d12, [sp, #256] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[2], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #32] // 16-byte Folded Reload ; CHECK-GI-NEXT: ldp d15, d14, [sp, #240] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[2], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #208] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[3], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[3], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #176] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[4], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #64] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[4], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #144] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[5], v2.h[0] ; CHECK-GI-NEXT: ldr q2, [sp, #96] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[5], v2.h[0] ; CHECK-GI-NEXT: fcvt h2, s0 ; CHECK-GI-NEXT: ldr q0, [sp, #112] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[6], v0.h[0] ; CHECK-GI-NEXT: ldr q0, [sp, #160] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v1.h[6], v0.h[0] ; CHECK-GI-NEXT: ldr q0, [sp, #80] // 16-byte Folded Reload ; CHECK-GI-NEXT: mov v3.h[7], v0.h[0] ; CHECK-GI-NEXT: mov v1.h[7], v2.h[0] ; CHECK-GI-NEXT: mov v0.16b, v3.16b ; CHECK-GI-NEXT: add sp, sp, #320 ; CHECK-GI-NEXT: ret entry: %c = call <16 x half> @llvm.cos.v16f16(<16 x half> %a) ret <16 x half> %c } ; This is testing that we do not produce incorrect tailcall lowerings define i64 @donttailcall(double noundef %x, double noundef %y) { ; CHECK-LABEL: donttailcall: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: .cfi_offset w30, -16 ; CHECK-NEXT: bl sin ; CHECK-NEXT: fmov x0, d0 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret entry: %call = tail call double @llvm.sin.f64(double noundef %x) %0 = bitcast double %call to i64 ret i64 %0 } declare <16 x half> @llvm.cos.v16f16(<16 x half>) declare <16 x half> @llvm.sin.v16f16(<16 x half>) declare <2 x double> @llvm.cos.v2f64(<2 x double>) declare <2 x double> @llvm.sin.v2f64(<2 x double>) declare <2 x float> @llvm.cos.v2f32(<2 x float>) declare <2 x float> @llvm.sin.v2f32(<2 x float>) declare <3 x double> @llvm.cos.v3f64(<3 x double>) declare <3 x double> @llvm.sin.v3f64(<3 x double>) declare <3 x float> @llvm.cos.v3f32(<3 x float>) declare <3 x float> @llvm.sin.v3f32(<3 x float>) declare <4 x double> @llvm.cos.v4f64(<4 x double>) declare <4 x double> @llvm.sin.v4f64(<4 x double>) declare <4 x float> @llvm.cos.v4f32(<4 x float>) declare <4 x float> @llvm.sin.v4f32(<4 x float>) declare <4 x half> @llvm.cos.v4f16(<4 x half>) declare <4 x half> @llvm.sin.v4f16(<4 x half>) declare <7 x half> @llvm.cos.v7f16(<7 x half>) declare <7 x half> @llvm.sin.v7f16(<7 x half>) declare <8 x float> @llvm.cos.v8f32(<8 x float>) declare <8 x float> @llvm.sin.v8f32(<8 x float>) declare <8 x half> @llvm.cos.v8f16(<8 x half>) declare <8 x half> @llvm.sin.v8f16(<8 x half>) declare double @llvm.cos.f64(double) declare double @llvm.sin.f64(double) declare float @llvm.cos.f32(float) declare float @llvm.sin.f32(float) declare half @llvm.cos.f16(half) declare half @llvm.sin.f16(half)