; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256 ; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 ; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 target triple = "aarch64-unknown-linux-gnu" ; ; i8 ; ; Don't use SVE for 64-bit vectors. define <8 x i8> @concat_v8i8(<4 x i8> %op1, <4 x i8> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v8i8: ; CHECK: // %bb.0: ; CHECK-NEXT: uzp1 v0.8b, v0.8b, v1.8b ; CHECK-NEXT: ret %res = shufflevector <4 x i8> %op1, <4 x i8> %op2, <8 x i32> ret <8 x i8> %res } ; Don't use SVE for 128-bit vectors. define <16 x i8> @concat_v16i8(<8 x i8> %op1, <8 x i8> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v16i8: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-NEXT: mov v0.d[1], v1.d[0] ; CHECK-NEXT: ret %res = shufflevector <8 x i8> %op1, <8 x i8> %op2, <16 x i32> ret <16 x i8> %res } define void @concat_v32i8(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v32i8: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.b, vl16 ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: ldr q1, [x1] ; CHECK-NEXT: ptrue p1.b, vl32 ; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b ; CHECK-NEXT: st1b { z0.b }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <16 x i8>, ptr %a %op2 = load <16 x i8>, ptr %b %res = shufflevector <16 x i8> %op1, <16 x i8> %op2, <32 x i32> store <32 x i8> %res, ptr %c ret void } define void @concat_v64i8(ptr %a, ptr %b, ptr %c) #0 { ; VBITS_GE_256-LABEL: concat_v64i8: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.b, vl32 ; VBITS_GE_256-NEXT: mov w8, #32 // =0x20 ; VBITS_GE_256-NEXT: ld1b { z0.b }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1b { z1.b }, p0/z, [x0] ; VBITS_GE_256-NEXT: st1b { z0.b }, p0, [x2, x8] ; VBITS_GE_256-NEXT: st1b { z1.b }, p0, [x2] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: concat_v64i8: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.b, vl32 ; VBITS_GE_512-NEXT: ptrue p1.b, vl64 ; VBITS_GE_512-NEXT: ld1b { z0.b }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1b { z1.b }, p0/z, [x1] ; VBITS_GE_512-NEXT: splice z0.b, p0, z0.b, z1.b ; VBITS_GE_512-NEXT: st1b { z0.b }, p1, [x2] ; VBITS_GE_512-NEXT: ret %op1 = load <32 x i8>, ptr %a %op2 = load <32 x i8>, ptr %b %res = shufflevector <32 x i8> %op1, <32 x i8> %op2, <64 x i32> store <64 x i8> %res, ptr %c ret void } define void @concat_v128i8(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { ; CHECK-LABEL: concat_v128i8: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.b, vl64 ; CHECK-NEXT: ptrue p1.b, vl128 ; CHECK-NEXT: ld1b { z0.b }, p0/z, [x0] ; CHECK-NEXT: ld1b { z1.b }, p0/z, [x1] ; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b ; CHECK-NEXT: st1b { z0.b }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <64 x i8>, ptr %a %op2 = load <64 x i8>, ptr %b %res = shufflevector <64 x i8> %op1, <64 x i8> %op2, <128 x i32> store <128 x i8> %res, ptr %c ret void } define void @concat_v256i8(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { ; CHECK-LABEL: concat_v256i8: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.b, vl128 ; CHECK-NEXT: ptrue p1.b, vl256 ; CHECK-NEXT: ld1b { z0.b }, p0/z, [x0] ; CHECK-NEXT: ld1b { z1.b }, p0/z, [x1] ; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b ; CHECK-NEXT: st1b { z0.b }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <128 x i8>, ptr %a %op2 = load <128 x i8>, ptr %b %res = shufflevector <128 x i8> %op1, <128 x i8> %op2, <256 x i32> store <256 x i8> %res, ptr %c ret void } ; ; i16 ; ; Don't use SVE for 64-bit vectors. define <4 x i16> @concat_v4i16(<2 x i16> %op1, <2 x i16> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v4i16: ; CHECK: // %bb.0: ; CHECK-NEXT: uzp1 v0.4h, v0.4h, v1.4h ; CHECK-NEXT: ret %res = shufflevector <2 x i16> %op1, <2 x i16> %op2, <4 x i32> ret <4 x i16> %res } ; Don't use SVE for 128-bit vectors. define <8 x i16> @concat_v8i16(<4 x i16> %op1, <4 x i16> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v8i16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-NEXT: mov v0.d[1], v1.d[0] ; CHECK-NEXT: ret %res = shufflevector <4 x i16> %op1, <4 x i16> %op2, <8 x i32> ret <8 x i16> %res } define void @concat_v16i16(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v16i16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl8 ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: ldr q1, [x1] ; CHECK-NEXT: ptrue p1.h, vl16 ; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h ; CHECK-NEXT: st1h { z0.h }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <8 x i16>, ptr %a %op2 = load <8 x i16>, ptr %b %res = shufflevector <8 x i16> %op1, <8 x i16> %op2, <16 x i32> store <16 x i16> %res, ptr %c ret void } define void @concat_v32i16(ptr %a, ptr %b, ptr %c) #0 { ; VBITS_GE_256-LABEL: concat_v32i16: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.h, vl16 ; VBITS_GE_256-NEXT: mov x8, #16 // =0x10 ; VBITS_GE_256-NEXT: ld1h { z0.h }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1h { z1.h }, p0/z, [x0] ; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x2, x8, lsl #1] ; VBITS_GE_256-NEXT: st1h { z1.h }, p0, [x2] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: concat_v32i16: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.h, vl16 ; VBITS_GE_512-NEXT: ptrue p1.h, vl32 ; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1] ; VBITS_GE_512-NEXT: splice z0.h, p0, z0.h, z1.h ; VBITS_GE_512-NEXT: st1h { z0.h }, p1, [x2] ; VBITS_GE_512-NEXT: ret %op1 = load <16 x i16>, ptr %a %op2 = load <16 x i16>, ptr %b %res = shufflevector <16 x i16> %op1, <16 x i16> %op2, <32 x i32> store <32 x i16> %res, ptr %c ret void } define void @concat_v64i16(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { ; CHECK-LABEL: concat_v64i16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl32 ; CHECK-NEXT: ptrue p1.h, vl64 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] ; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h ; CHECK-NEXT: st1h { z0.h }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <32 x i16>, ptr %a %op2 = load <32 x i16>, ptr %b %res = shufflevector <32 x i16> %op1, <32 x i16> %op2, <64 x i32> store <64 x i16> %res, ptr %c ret void } define void @concat_v128i16(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { ; CHECK-LABEL: concat_v128i16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl64 ; CHECK-NEXT: ptrue p1.h, vl128 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] ; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h ; CHECK-NEXT: st1h { z0.h }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <64 x i16>, ptr %a %op2 = load <64 x i16>, ptr %b %res = shufflevector <64 x i16> %op1, <64 x i16> %op2, <128 x i32> store <128 x i16> %res, ptr %c ret void } ; ; i32 ; ; Don't use SVE for 64-bit vectors. define <2 x i32> @concat_v2i32(<1 x i32> %op1, <1 x i32> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v2i32: ; CHECK: // %bb.0: ; CHECK-NEXT: zip1 v0.2s, v0.2s, v1.2s ; CHECK-NEXT: ret %res = shufflevector <1 x i32> %op1, <1 x i32> %op2, <2 x i32> ret <2 x i32> %res } ; Don't use SVE for 128-bit vectors. define <4 x i32> @concat_v4i32(<2 x i32> %op1, <2 x i32> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v4i32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-NEXT: mov v0.d[1], v1.d[0] ; CHECK-NEXT: ret %res = shufflevector <2 x i32> %op1, <2 x i32> %op2, <4 x i32> ret <4 x i32> %res } define void @concat_v8i32(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v8i32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl4 ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: ldr q1, [x1] ; CHECK-NEXT: ptrue p1.s, vl8 ; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s ; CHECK-NEXT: st1w { z0.s }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <4 x i32>, ptr %a %op2 = load <4 x i32>, ptr %b %res = shufflevector <4 x i32> %op1, <4 x i32> %op2, <8 x i32> store <8 x i32> %res, ptr %c ret void } define void @concat_v16i32(ptr %a, ptr %b, ptr %c) #0 { ; VBITS_GE_256-LABEL: concat_v16i32: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.s, vl8 ; VBITS_GE_256-NEXT: mov x8, #8 // =0x8 ; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0] ; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x2, x8, lsl #2] ; VBITS_GE_256-NEXT: st1w { z1.s }, p0, [x2] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: concat_v16i32: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.s, vl8 ; VBITS_GE_512-NEXT: ptrue p1.s, vl16 ; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1] ; VBITS_GE_512-NEXT: splice z0.s, p0, z0.s, z1.s ; VBITS_GE_512-NEXT: st1w { z0.s }, p1, [x2] ; VBITS_GE_512-NEXT: ret %op1 = load <8 x i32>, ptr %a %op2 = load <8 x i32>, ptr %b %res = shufflevector <8 x i32> %op1, <8 x i32> %op2, <16 x i32> store <16 x i32> %res, ptr %c ret void } define void @concat_v32i32(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { ; CHECK-LABEL: concat_v32i32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl16 ; CHECK-NEXT: ptrue p1.s, vl32 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] ; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s ; CHECK-NEXT: st1w { z0.s }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <16 x i32>, ptr %a %op2 = load <16 x i32>, ptr %b %res = shufflevector <16 x i32> %op1, <16 x i32> %op2, <32 x i32> store <32 x i32> %res, ptr %c ret void } define void @concat_v64i32(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { ; CHECK-LABEL: concat_v64i32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl32 ; CHECK-NEXT: ptrue p1.s, vl64 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] ; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s ; CHECK-NEXT: st1w { z0.s }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <32 x i32>, ptr %a %op2 = load <32 x i32>, ptr %b %res = shufflevector <32 x i32> %op1, <32 x i32> %op2, <64 x i32> store <64 x i32> %res, ptr %c ret void } ; ; i64 ; ; Don't use SVE for 128-bit vectors. define <2 x i64> @concat_v2i64(<1 x i64> %op1, <1 x i64> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v2i64: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-NEXT: mov v0.d[1], v1.d[0] ; CHECK-NEXT: ret %res = shufflevector <1 x i64> %op1, <1 x i64> %op2, <2 x i32> ret <2 x i64> %res } define void @concat_v4i64(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v4i64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl2 ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: ldr q1, [x1] ; CHECK-NEXT: ptrue p1.d, vl4 ; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d ; CHECK-NEXT: st1d { z0.d }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <2 x i64>, ptr %a %op2 = load <2 x i64>, ptr %b %res = shufflevector <2 x i64> %op1, <2 x i64> %op2, <4 x i32> store <4 x i64> %res, ptr %c ret void } define void @concat_v8i64(ptr %a, ptr %b, ptr %c) #0 { ; VBITS_GE_256-LABEL: concat_v8i64: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.d, vl4 ; VBITS_GE_256-NEXT: mov x8, #4 // =0x4 ; VBITS_GE_256-NEXT: ld1d { z0.d }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1d { z1.d }, p0/z, [x0] ; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x2, x8, lsl #3] ; VBITS_GE_256-NEXT: st1d { z1.d }, p0, [x2] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: concat_v8i64: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.d, vl4 ; VBITS_GE_512-NEXT: ptrue p1.d, vl8 ; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1] ; VBITS_GE_512-NEXT: splice z0.d, p0, z0.d, z1.d ; VBITS_GE_512-NEXT: st1d { z0.d }, p1, [x2] ; VBITS_GE_512-NEXT: ret %op1 = load <4 x i64>, ptr %a %op2 = load <4 x i64>, ptr %b %res = shufflevector <4 x i64> %op1, <4 x i64> %op2, <8 x i32> store <8 x i64> %res, ptr %c ret void } define void @concat_v16i64(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { ; CHECK-LABEL: concat_v16i64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl8 ; CHECK-NEXT: ptrue p1.d, vl16 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] ; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d ; CHECK-NEXT: st1d { z0.d }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <8 x i64>, ptr %a %op2 = load <8 x i64>, ptr %b %res = shufflevector <8 x i64> %op1, <8 x i64> %op2, <16 x i32> store <16 x i64> %res, ptr %c ret void } define void @concat_v32i64(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { ; CHECK-LABEL: concat_v32i64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl16 ; CHECK-NEXT: ptrue p1.d, vl32 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] ; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d ; CHECK-NEXT: st1d { z0.d }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <16 x i64>, ptr %a %op2 = load <16 x i64>, ptr %b %res = shufflevector <16 x i64> %op1, <16 x i64> %op2, <32 x i32> store <32 x i64> %res, ptr %c ret void } ; ; f16 ; ; Don't use SVE for 64-bit vectors. define <4 x half> @concat_v4f16(<2 x half> %op1, <2 x half> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v4f16: ; CHECK: // %bb.0: ; CHECK-NEXT: zip1 v0.2s, v0.2s, v1.2s ; CHECK-NEXT: ret %res = shufflevector <2 x half> %op1, <2 x half> %op2, <4 x i32> ret <4 x half> %res } ; Don't use SVE for 128-bit vectors. define <8 x half> @concat_v8f16(<4 x half> %op1, <4 x half> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v8f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-NEXT: mov v0.d[1], v1.d[0] ; CHECK-NEXT: ret %res = shufflevector <4 x half> %op1, <4 x half> %op2, <8 x i32> ret <8 x half> %res } define void @concat_v16f16(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v16f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl8 ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: ldr q1, [x1] ; CHECK-NEXT: ptrue p1.h, vl16 ; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h ; CHECK-NEXT: st1h { z0.h }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <8 x half>, ptr %a %op2 = load <8 x half>, ptr %b %res = shufflevector <8 x half> %op1, <8 x half> %op2, <16 x i32> store <16 x half> %res, ptr %c ret void } define void @concat_v32f16(ptr %a, ptr %b, ptr %c) #0 { ; VBITS_GE_256-LABEL: concat_v32f16: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.h, vl16 ; VBITS_GE_256-NEXT: mov x8, #16 // =0x10 ; VBITS_GE_256-NEXT: ld1h { z0.h }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1h { z1.h }, p0/z, [x0] ; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x2, x8, lsl #1] ; VBITS_GE_256-NEXT: st1h { z1.h }, p0, [x2] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: concat_v32f16: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.h, vl16 ; VBITS_GE_512-NEXT: ptrue p1.h, vl32 ; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1] ; VBITS_GE_512-NEXT: splice z0.h, p0, z0.h, z1.h ; VBITS_GE_512-NEXT: st1h { z0.h }, p1, [x2] ; VBITS_GE_512-NEXT: ret %op1 = load <16 x half>, ptr %a %op2 = load <16 x half>, ptr %b %res = shufflevector <16 x half> %op1, <16 x half> %op2, <32 x i32> store <32 x half> %res, ptr %c ret void } define void @concat_v64f16(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { ; CHECK-LABEL: concat_v64f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl32 ; CHECK-NEXT: ptrue p1.h, vl64 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] ; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h ; CHECK-NEXT: st1h { z0.h }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <32 x half>, ptr %a %op2 = load <32 x half>, ptr %b %res = shufflevector <32 x half> %op1, <32 x half> %op2, <64 x i32> store <64 x half> %res, ptr %c ret void } define void @concat_v128f16(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { ; CHECK-LABEL: concat_v128f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl64 ; CHECK-NEXT: ptrue p1.h, vl128 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] ; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h ; CHECK-NEXT: st1h { z0.h }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <64 x half>, ptr %a %op2 = load <64 x half>, ptr %b %res = shufflevector <64 x half> %op1, <64 x half> %op2, <128 x i32> store <128 x half> %res, ptr %c ret void } ; ; i32 ; ; Don't use SVE for 64-bit vectors. define <2 x float> @concat_v2f32(<1 x float> %op1, <1 x float> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v2f32: ; CHECK: // %bb.0: ; CHECK-NEXT: zip1 v0.2s, v0.2s, v1.2s ; CHECK-NEXT: ret %res = shufflevector <1 x float> %op1, <1 x float> %op2, <2 x i32> ret <2 x float> %res } ; Don't use SVE for 128-bit vectors. define <4 x float> @concat_v4f32(<2 x float> %op1, <2 x float> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v4f32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-NEXT: mov v0.d[1], v1.d[0] ; CHECK-NEXT: ret %res = shufflevector <2 x float> %op1, <2 x float> %op2, <4 x i32> ret <4 x float> %res } define void @concat_v8f32(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v8f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl4 ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: ldr q1, [x1] ; CHECK-NEXT: ptrue p1.s, vl8 ; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s ; CHECK-NEXT: st1w { z0.s }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <4 x float>, ptr %a %op2 = load <4 x float>, ptr %b %res = shufflevector <4 x float> %op1, <4 x float> %op2, <8 x i32> store <8 x float> %res, ptr %c ret void } define void @concat_v16f32(ptr %a, ptr %b, ptr %c) #0 { ; VBITS_GE_256-LABEL: concat_v16f32: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.s, vl8 ; VBITS_GE_256-NEXT: mov x8, #8 // =0x8 ; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0] ; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x2, x8, lsl #2] ; VBITS_GE_256-NEXT: st1w { z1.s }, p0, [x2] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: concat_v16f32: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.s, vl8 ; VBITS_GE_512-NEXT: ptrue p1.s, vl16 ; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1] ; VBITS_GE_512-NEXT: splice z0.s, p0, z0.s, z1.s ; VBITS_GE_512-NEXT: st1w { z0.s }, p1, [x2] ; VBITS_GE_512-NEXT: ret %op1 = load <8 x float>, ptr %a %op2 = load <8 x float>, ptr %b %res = shufflevector <8 x float> %op1, <8 x float> %op2, <16 x i32> store <16 x float> %res, ptr %c ret void } define void @concat_v32f32(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { ; CHECK-LABEL: concat_v32f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl16 ; CHECK-NEXT: ptrue p1.s, vl32 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] ; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s ; CHECK-NEXT: st1w { z0.s }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <16 x float>, ptr %a %op2 = load <16 x float>, ptr %b %res = shufflevector <16 x float> %op1, <16 x float> %op2, <32 x i32> store <32 x float> %res, ptr %c ret void } define void @concat_v64f32(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { ; CHECK-LABEL: concat_v64f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl32 ; CHECK-NEXT: ptrue p1.s, vl64 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] ; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s ; CHECK-NEXT: st1w { z0.s }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <32 x float>, ptr %a %op2 = load <32 x float>, ptr %b %res = shufflevector <32 x float> %op1, <32 x float> %op2, <64 x i32> store <64 x float> %res, ptr %c ret void } ; ; f64 ; ; Don't use SVE for 128-bit vectors. define <2 x double> @concat_v2f64(<1 x double> %op1, <1 x double> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v2f64: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-NEXT: mov v0.d[1], v1.d[0] ; CHECK-NEXT: ret %res = shufflevector <1 x double> %op1, <1 x double> %op2, <2 x i32> ret <2 x double> %res } define void @concat_v4f64(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v4f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl2 ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: ldr q1, [x1] ; CHECK-NEXT: ptrue p1.d, vl4 ; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d ; CHECK-NEXT: st1d { z0.d }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <2 x double>, ptr %a %op2 = load <2 x double>, ptr %b %res = shufflevector <2 x double> %op1, <2 x double> %op2, <4 x i32> store <4 x double> %res, ptr %c ret void } define void @concat_v8f64(ptr %a, ptr %b, ptr %c) #0 { ; VBITS_GE_256-LABEL: concat_v8f64: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.d, vl4 ; VBITS_GE_256-NEXT: mov x8, #4 // =0x4 ; VBITS_GE_256-NEXT: ld1d { z0.d }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1d { z1.d }, p0/z, [x0] ; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x2, x8, lsl #3] ; VBITS_GE_256-NEXT: st1d { z1.d }, p0, [x2] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: concat_v8f64: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.d, vl4 ; VBITS_GE_512-NEXT: ptrue p1.d, vl8 ; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1] ; VBITS_GE_512-NEXT: splice z0.d, p0, z0.d, z1.d ; VBITS_GE_512-NEXT: st1d { z0.d }, p1, [x2] ; VBITS_GE_512-NEXT: ret %op1 = load <4 x double>, ptr %a %op2 = load <4 x double>, ptr %b %res = shufflevector <4 x double> %op1, <4 x double> %op2, <8 x i32> store <8 x double> %res, ptr %c ret void } define void @concat_v16f64(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { ; CHECK-LABEL: concat_v16f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl8 ; CHECK-NEXT: ptrue p1.d, vl16 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] ; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d ; CHECK-NEXT: st1d { z0.d }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <8 x double>, ptr %a %op2 = load <8 x double>, ptr %b %res = shufflevector <8 x double> %op1, <8 x double> %op2, <16 x i32> store <16 x double> %res, ptr %c ret void } define void @concat_v32f64(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { ; CHECK-LABEL: concat_v32f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl16 ; CHECK-NEXT: ptrue p1.d, vl32 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] ; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d ; CHECK-NEXT: st1d { z0.d }, p1, [x2] ; CHECK-NEXT: ret %op1 = load <16 x double>, ptr %a %op2 = load <16 x double>, ptr %b %res = shufflevector <16 x double> %op1, <16 x double> %op2, <32 x i32> store <32 x double> %res, ptr %c ret void } ; ; undef ; define void @concat_v32i8_undef(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v32i8_undef: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.b, vl32 ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: st1b { z0.b }, p0, [x1] ; CHECK-NEXT: ret %op1 = load <16 x i8>, ptr %a %res = shufflevector <16 x i8> %op1, <16 x i8> undef, <32 x i32> store <32 x i8> %res, ptr %b ret void } define void @concat_v16i16_undef(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v16i16_undef: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl16 ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: st1h { z0.h }, p0, [x1] ; CHECK-NEXT: ret %op1 = load <8 x i16>, ptr %a %res = shufflevector <8 x i16> %op1, <8 x i16> undef, <16 x i32> store <16 x i16> %res, ptr %b ret void } define void @concat_v8i32_undef(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v8i32_undef: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl8 ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: st1w { z0.s }, p0, [x1] ; CHECK-NEXT: ret %op1 = load <4 x i32>, ptr %a %res = shufflevector <4 x i32> %op1, <4 x i32> undef, <8 x i32> store <8 x i32> %res, ptr %b ret void } define void @concat_v4i64_undef(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v4i64_undef: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl4 ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: st1d { z0.d }, p0, [x1] ; CHECK-NEXT: ret %op1 = load <2 x i64>, ptr %a %res = shufflevector <2 x i64> %op1, <2 x i64> undef, <4 x i32> store <4 x i64> %res, ptr %b ret void } ; ; > 2 operands ; define void @concat_v32i8_4op(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v32i8_4op: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.b, vl32 ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: st1b { z0.b }, p0, [x1] ; CHECK-NEXT: ret %op1 = load <8 x i8>, ptr %a %shuffle = shufflevector <8 x i8> %op1, <8 x i8> undef, <16 x i32> %res = shufflevector <16 x i8> %shuffle, <16 x i8> undef, <32 x i32> store <32 x i8> %res, ptr %b ret void } define void @concat_v16i16_4op(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v16i16_4op: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl16 ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: st1h { z0.h }, p0, [x1] ; CHECK-NEXT: ret %op1 = load <4 x i16>, ptr %a %shuffle = shufflevector <4 x i16> %op1, <4 x i16> undef, <8 x i32> %res = shufflevector <8 x i16> %shuffle, <8 x i16> undef, <16 x i32> store <16 x i16> %res, ptr %b ret void } define void @concat_v8i32_4op(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v8i32_4op: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl8 ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: st1w { z0.s }, p0, [x1] ; CHECK-NEXT: ret %op1 = load <2 x i32>, ptr %a %shuffle = shufflevector <2 x i32> %op1, <2 x i32> undef, <4 x i32> %res = shufflevector <4 x i32> %shuffle, <4 x i32> undef, <8 x i32> store <8 x i32> %res, ptr %b ret void } define void @concat_v4i64_4op(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: concat_v4i64_4op: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl4 ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: st1d { z0.d }, p0, [x1] ; CHECK-NEXT: ret %op1 = load <1 x i64>, ptr %a %shuffle = shufflevector <1 x i64> %op1, <1 x i64> undef, <2 x i32> %res = shufflevector <2 x i64> %shuffle, <2 x i64> undef, <4 x i32> store <4 x i64> %res, ptr %b ret void } attributes #0 = { "target-features"="+sve" }