; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256 ; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 ; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 target triple = "aarch64-unknown-linux-gnu" ; Don't use SVE for 64-bit vectors define <8 x i8> @shuffle_ext_byone_v8i8(<8 x i8> %op1, <8 x i8> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v8i8: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.8b, v0.8b, v1.8b, #7 ; CHECK-NEXT: ret %ret = shufflevector <8 x i8> %op1, <8 x i8> %op2, <8 x i32> ret <8 x i8> %ret } ; Don't use SVE for 128-bit vectors define <16 x i8> @shuffle_ext_byone_v16i8(<16 x i8> %op1, <16 x i8> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v16i8: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.16b, v0.16b, v1.16b, #15 ; CHECK-NEXT: ret %ret = shufflevector <16 x i8> %op1, <16 x i8> %op2, <16 x i32> ret <16 x i8> %ret } define void @shuffle_ext_byone_v32i8(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v32i8: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.b, vl32 ; CHECK-NEXT: ld1b { z0.b }, p0/z, [x0] ; CHECK-NEXT: ld1b { z1.b }, p0/z, [x1] ; CHECK-NEXT: mov z0.b, z0.b[31] ; CHECK-NEXT: fmov w8, s0 ; CHECK-NEXT: insr z1.b, w8 ; CHECK-NEXT: st1b { z1.b }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <32 x i8>, ptr %a %op2 = load <32 x i8>, ptr %b %ret = shufflevector <32 x i8> %op1, <32 x i8> %op2, <32 x i32> store <32 x i8> %ret, ptr %a ret void } define void @shuffle_ext_byone_v64i8(ptr %a, ptr %b) #0 { ; VBITS_GE_256-LABEL: shuffle_ext_byone_v64i8: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.b, vl32 ; VBITS_GE_256-NEXT: mov w8, #32 // =0x20 ; VBITS_GE_256-NEXT: ld1b { z0.b }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1b { z1.b }, p0/z, [x0, x8] ; VBITS_GE_256-NEXT: ld1b { z3.b }, p0/z, [x1, x8] ; VBITS_GE_256-NEXT: mov z2.b, z0.b[31] ; VBITS_GE_256-NEXT: mov z1.b, z1.b[31] ; VBITS_GE_256-NEXT: fmov w9, s2 ; VBITS_GE_256-NEXT: insr z3.b, w9 ; VBITS_GE_256-NEXT: fmov w9, s1 ; VBITS_GE_256-NEXT: insr z0.b, w9 ; VBITS_GE_256-NEXT: st1b { z3.b }, p0, [x0, x8] ; VBITS_GE_256-NEXT: st1b { z0.b }, p0, [x0] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: shuffle_ext_byone_v64i8: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.b, vl64 ; VBITS_GE_512-NEXT: ld1b { z0.b }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1b { z1.b }, p0/z, [x1] ; VBITS_GE_512-NEXT: mov z0.b, z0.b[63] ; VBITS_GE_512-NEXT: fmov w8, s0 ; VBITS_GE_512-NEXT: insr z1.b, w8 ; VBITS_GE_512-NEXT: st1b { z1.b }, p0, [x0] ; VBITS_GE_512-NEXT: ret %op1 = load <64 x i8>, ptr %a %op2 = load <64 x i8>, ptr %b %ret = shufflevector <64 x i8> %op1, <64 x i8> %op2, <64 x i32> store <64 x i8> %ret, ptr %a ret void } define void @shuffle_ext_byone_v128i8(ptr %a, ptr %b) vscale_range(8,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v128i8: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.b, vl128 ; CHECK-NEXT: mov w8, #127 // =0x7f ; CHECK-NEXT: whilels p1.b, xzr, x8 ; CHECK-NEXT: ld1b { z0.b }, p0/z, [x0] ; CHECK-NEXT: lastb w8, p1, z0.b ; CHECK-NEXT: ld1b { z0.b }, p0/z, [x1] ; CHECK-NEXT: insr z0.b, w8 ; CHECK-NEXT: st1b { z0.b }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <128 x i8>, ptr %a %op2 = load <128 x i8>, ptr %b %ret = shufflevector <128 x i8> %op1, <128 x i8> %op2, <128 x i32> store <128 x i8> %ret, ptr %a ret void } define void @shuffle_ext_byone_v256i8(ptr %a, ptr %b) vscale_range(16,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v256i8: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.b, vl256 ; CHECK-NEXT: mov w8, #255 // =0xff ; CHECK-NEXT: whilels p1.b, xzr, x8 ; CHECK-NEXT: ld1b { z0.b }, p0/z, [x0] ; CHECK-NEXT: lastb w8, p1, z0.b ; CHECK-NEXT: ld1b { z0.b }, p0/z, [x1] ; CHECK-NEXT: insr z0.b, w8 ; CHECK-NEXT: st1b { z0.b }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <256 x i8>, ptr %a %op2 = load <256 x i8>, ptr %b %ret = shufflevector <256 x i8> %op1, <256 x i8> %op2, <256 x i32> store <256 x i8> %ret, ptr %a ret void } ; Don't use SVE for 64-bit vectors define <4 x i16> @shuffle_ext_byone_v4i16(<4 x i16> %op1, <4 x i16> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v4i16: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.8b, v0.8b, v1.8b, #6 ; CHECK-NEXT: ret %ret = shufflevector <4 x i16> %op1, <4 x i16> %op2, <4 x i32> ret <4 x i16> %ret } ; Don't use SVE for 128-bit vectors define <8 x i16> @shuffle_ext_byone_v8i16(<8 x i16> %op1, <8 x i16> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v8i16: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.16b, v0.16b, v1.16b, #14 ; CHECK-NEXT: ret %ret = shufflevector <8 x i16> %op1, <8 x i16> %op2, <8 x i32> ret <8 x i16> %ret } define void @shuffle_ext_byone_v16i16(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v16i16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl16 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] ; CHECK-NEXT: mov z0.h, z0.h[15] ; CHECK-NEXT: fmov w8, s0 ; CHECK-NEXT: insr z1.h, w8 ; CHECK-NEXT: st1h { z1.h }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <16 x i16>, ptr %a %op2 = load <16 x i16>, ptr %b %ret = shufflevector <16 x i16> %op1, <16 x i16> %op2, <16 x i32> store <16 x i16> %ret, ptr %a ret void } define void @shuffle_ext_byone_v32i16(ptr %a, ptr %b) #0 { ; VBITS_GE_256-LABEL: shuffle_ext_byone_v32i16: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.h, vl16 ; VBITS_GE_256-NEXT: mov x8, #16 // =0x10 ; VBITS_GE_256-NEXT: ld1h { z0.h }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1h { z1.h }, p0/z, [x0, x8, lsl #1] ; VBITS_GE_256-NEXT: ld1h { z3.h }, p0/z, [x1, x8, lsl #1] ; VBITS_GE_256-NEXT: mov z2.h, z0.h[15] ; VBITS_GE_256-NEXT: mov z1.h, z1.h[15] ; VBITS_GE_256-NEXT: fmov w9, s2 ; VBITS_GE_256-NEXT: insr z3.h, w9 ; VBITS_GE_256-NEXT: fmov w9, s1 ; VBITS_GE_256-NEXT: insr z0.h, w9 ; VBITS_GE_256-NEXT: st1h { z3.h }, p0, [x0, x8, lsl #1] ; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x0] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: shuffle_ext_byone_v32i16: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.h, vl32 ; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1] ; VBITS_GE_512-NEXT: mov z0.h, z0.h[31] ; VBITS_GE_512-NEXT: fmov w8, s0 ; VBITS_GE_512-NEXT: insr z1.h, w8 ; VBITS_GE_512-NEXT: st1h { z1.h }, p0, [x0] ; VBITS_GE_512-NEXT: ret %op1 = load <32 x i16>, ptr %a %op2 = load <32 x i16>, ptr %b %ret = shufflevector <32 x i16> %op1, <32 x i16> %op2, <32 x i32> store <32 x i16> %ret, ptr %a ret void } define void @shuffle_ext_byone_v64i16(ptr %a, ptr %b) vscale_range(8,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v64i16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl64 ; CHECK-NEXT: mov w8, #63 // =0x3f ; CHECK-NEXT: whilels p1.h, xzr, x8 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: lastb w8, p1, z0.h ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x1] ; CHECK-NEXT: insr z0.h, w8 ; CHECK-NEXT: st1h { z0.h }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <64 x i16>, ptr %a %op2 = load <64 x i16>, ptr %b %ret = shufflevector <64 x i16> %op1, <64 x i16> %op2, <64 x i32> store <64 x i16> %ret, ptr %a ret void } define void @shuffle_ext_byone_v128i16(ptr %a, ptr %b) vscale_range(16,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v128i16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl128 ; CHECK-NEXT: mov w8, #127 // =0x7f ; CHECK-NEXT: whilels p1.h, xzr, x8 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: lastb w8, p1, z0.h ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x1] ; CHECK-NEXT: insr z0.h, w8 ; CHECK-NEXT: st1h { z0.h }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <128 x i16>, ptr %a %op2 = load <128 x i16>, ptr %b %ret = shufflevector <128 x i16> %op1, <128 x i16> %op2, <128 x i32> store <128 x i16> %ret, ptr %a ret void } ; Don't use SVE for 64-bit vectors define <2 x i32> @shuffle_ext_byone_v2i32(<2 x i32> %op1, <2 x i32> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v2i32: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.8b, v0.8b, v1.8b, #4 ; CHECK-NEXT: ret %ret = shufflevector <2 x i32> %op1, <2 x i32> %op2, <2 x i32> ret <2 x i32> %ret } ; Don't use SVE for 128-bit vectors define <4 x i32> @shuffle_ext_byone_v4i32(<4 x i32> %op1, <4 x i32> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v4i32: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.16b, v0.16b, v1.16b, #12 ; CHECK-NEXT: ret %ret = shufflevector <4 x i32> %op1, <4 x i32> %op2, <4 x i32> ret <4 x i32> %ret } define void @shuffle_ext_byone_v8i32(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v8i32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl8 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] ; CHECK-NEXT: mov z0.s, z0.s[7] ; CHECK-NEXT: fmov w8, s0 ; CHECK-NEXT: insr z1.s, w8 ; CHECK-NEXT: st1w { z1.s }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <8 x i32>, ptr %a %op2 = load <8 x i32>, ptr %b %ret = shufflevector <8 x i32> %op1, <8 x i32> %op2, <8 x i32> store <8 x i32> %ret, ptr %a ret void } define void @shuffle_ext_byone_v16i32(ptr %a, ptr %b) #0 { ; VBITS_GE_256-LABEL: shuffle_ext_byone_v16i32: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.s, vl8 ; VBITS_GE_256-NEXT: mov x8, #8 // =0x8 ; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0, x8, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z3.s }, p0/z, [x1, x8, lsl #2] ; VBITS_GE_256-NEXT: mov z2.s, z0.s[7] ; VBITS_GE_256-NEXT: mov z1.s, z1.s[7] ; VBITS_GE_256-NEXT: fmov w9, s2 ; VBITS_GE_256-NEXT: insr z3.s, w9 ; VBITS_GE_256-NEXT: fmov w9, s1 ; VBITS_GE_256-NEXT: insr z0.s, w9 ; VBITS_GE_256-NEXT: st1w { z3.s }, p0, [x0, x8, lsl #2] ; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x0] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: shuffle_ext_byone_v16i32: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.s, vl16 ; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1] ; VBITS_GE_512-NEXT: mov z0.s, z0.s[15] ; VBITS_GE_512-NEXT: fmov w8, s0 ; VBITS_GE_512-NEXT: insr z1.s, w8 ; VBITS_GE_512-NEXT: st1w { z1.s }, p0, [x0] ; VBITS_GE_512-NEXT: ret %op1 = load <16 x i32>, ptr %a %op2 = load <16 x i32>, ptr %b %ret = shufflevector <16 x i32> %op1, <16 x i32> %op2, <16 x i32> store <16 x i32> %ret, ptr %a ret void } define void @shuffle_ext_byone_v32i32(ptr %a, ptr %b) vscale_range(8,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v32i32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl32 ; CHECK-NEXT: mov w8, #31 // =0x1f ; CHECK-NEXT: whilels p1.s, xzr, x8 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: lastb w8, p1, z0.s ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x1] ; CHECK-NEXT: insr z0.s, w8 ; CHECK-NEXT: st1w { z0.s }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <32 x i32>, ptr %a %op2 = load <32 x i32>, ptr %b %ret = shufflevector <32 x i32> %op1, <32 x i32> %op2, <32 x i32> store <32 x i32> %ret, ptr %a ret void } define void @shuffle_ext_byone_v64i32(ptr %a, ptr %b) vscale_range(16,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v64i32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl64 ; CHECK-NEXT: mov w8, #63 // =0x3f ; CHECK-NEXT: whilels p1.s, xzr, x8 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: lastb w8, p1, z0.s ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x1] ; CHECK-NEXT: insr z0.s, w8 ; CHECK-NEXT: st1w { z0.s }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <64 x i32>, ptr %a %op2 = load <64 x i32>, ptr %b %ret = shufflevector <64 x i32> %op1, <64 x i32> %op2, <64 x i32> store <64 x i32> %ret, ptr %a ret void } ; Don't use SVE for 128-bit vectors define <2 x i64> @shuffle_ext_byone_v2i64(<2 x i64> %op1, <2 x i64> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v2i64: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.16b, v0.16b, v1.16b, #8 ; CHECK-NEXT: ret %ret = shufflevector <2 x i64> %op1, <2 x i64> %op2, <2 x i32> ret <2 x i64> %ret } define void @shuffle_ext_byone_v4i64(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v4i64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl4 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] ; CHECK-NEXT: mov z0.d, z0.d[3] ; CHECK-NEXT: fmov x8, d0 ; CHECK-NEXT: insr z1.d, x8 ; CHECK-NEXT: st1d { z1.d }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <4 x i64>, ptr %a %op2 = load <4 x i64>, ptr %b %ret = shufflevector <4 x i64> %op1, <4 x i64> %op2, <4 x i32> store <4 x i64> %ret, ptr %a ret void } define void @shuffle_ext_byone_v8i64(ptr %a, ptr %b) #0 { ; VBITS_GE_256-LABEL: shuffle_ext_byone_v8i64: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.d, vl4 ; VBITS_GE_256-NEXT: mov x8, #4 // =0x4 ; VBITS_GE_256-NEXT: ld1d { z0.d }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1d { z1.d }, p0/z, [x0, x8, lsl #3] ; VBITS_GE_256-NEXT: ld1d { z3.d }, p0/z, [x1, x8, lsl #3] ; VBITS_GE_256-NEXT: mov z2.d, z0.d[3] ; VBITS_GE_256-NEXT: mov z1.d, z1.d[3] ; VBITS_GE_256-NEXT: fmov x9, d2 ; VBITS_GE_256-NEXT: insr z3.d, x9 ; VBITS_GE_256-NEXT: fmov x9, d1 ; VBITS_GE_256-NEXT: insr z0.d, x9 ; VBITS_GE_256-NEXT: st1d { z3.d }, p0, [x0, x8, lsl #3] ; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x0] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: shuffle_ext_byone_v8i64: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.d, vl8 ; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1] ; VBITS_GE_512-NEXT: mov z0.d, z0.d[7] ; VBITS_GE_512-NEXT: fmov x8, d0 ; VBITS_GE_512-NEXT: insr z1.d, x8 ; VBITS_GE_512-NEXT: st1d { z1.d }, p0, [x0] ; VBITS_GE_512-NEXT: ret %op1 = load <8 x i64>, ptr %a %op2 = load <8 x i64>, ptr %b %ret = shufflevector <8 x i64> %op1, <8 x i64> %op2, <8 x i32> store <8 x i64> %ret, ptr %a ret void } define void @shuffle_ext_byone_v16i64(ptr %a, ptr %b) vscale_range(8,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v16i64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl16 ; CHECK-NEXT: mov w8, #15 // =0xf ; CHECK-NEXT: whilels p1.d, xzr, x8 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: lastb x8, p1, z0.d ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x1] ; CHECK-NEXT: insr z0.d, x8 ; CHECK-NEXT: st1d { z0.d }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <16 x i64>, ptr %a %op2 = load <16 x i64>, ptr %b %ret = shufflevector <16 x i64> %op1, <16 x i64> %op2, <16 x i32> store <16 x i64> %ret, ptr %a ret void } define void @shuffle_ext_byone_v32i64(ptr %a, ptr %b) vscale_range(16,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v32i64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl32 ; CHECK-NEXT: mov w8, #31 // =0x1f ; CHECK-NEXT: whilels p1.d, xzr, x8 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: lastb x8, p1, z0.d ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x1] ; CHECK-NEXT: insr z0.d, x8 ; CHECK-NEXT: st1d { z0.d }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <32 x i64>, ptr %a %op2 = load <32 x i64>, ptr %b %ret = shufflevector <32 x i64> %op1, <32 x i64> %op2, <32 x i32> store <32 x i64> %ret, ptr %a ret void } ; Don't use SVE for 64-bit vectors define <4 x half> @shuffle_ext_byone_v4f16(<4 x half> %op1, <4 x half> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v4f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.8b, v0.8b, v1.8b, #6 ; CHECK-NEXT: ret %ret = shufflevector <4 x half> %op1, <4 x half> %op2, <4 x i32> ret <4 x half> %ret } ; Don't use SVE for 128-bit vectors define <8 x half> @shuffle_ext_byone_v8f16(<8 x half> %op1, <8 x half> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v8f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.16b, v0.16b, v1.16b, #14 ; CHECK-NEXT: ret %ret = shufflevector <8 x half> %op1, <8 x half> %op2, <8 x i32> ret <8 x half> %ret } define void @shuffle_ext_byone_v16f16(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v16f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl16 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] ; CHECK-NEXT: mov z0.h, z0.h[15] ; CHECK-NEXT: insr z1.h, h0 ; CHECK-NEXT: st1h { z1.h }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <16 x half>, ptr %a %op2 = load <16 x half>, ptr %b %ret = shufflevector <16 x half> %op1, <16 x half> %op2, <16 x i32> store <16 x half> %ret, ptr %a ret void } define void @shuffle_ext_byone_v32f16(ptr %a, ptr %b) #0 { ; VBITS_GE_256-LABEL: shuffle_ext_byone_v32f16: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.h, vl16 ; VBITS_GE_256-NEXT: mov x8, #16 // =0x10 ; VBITS_GE_256-NEXT: ld1h { z0.h }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1h { z1.h }, p0/z, [x0, x8, lsl #1] ; VBITS_GE_256-NEXT: ld1h { z2.h }, p0/z, [x1, x8, lsl #1] ; VBITS_GE_256-NEXT: mov z3.h, z0.h[15] ; VBITS_GE_256-NEXT: mov z1.h, z1.h[15] ; VBITS_GE_256-NEXT: insr z2.h, h3 ; VBITS_GE_256-NEXT: insr z0.h, h1 ; VBITS_GE_256-NEXT: st1h { z2.h }, p0, [x0, x8, lsl #1] ; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x0] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: shuffle_ext_byone_v32f16: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.h, vl32 ; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1] ; VBITS_GE_512-NEXT: mov z0.h, z0.h[31] ; VBITS_GE_512-NEXT: insr z1.h, h0 ; VBITS_GE_512-NEXT: st1h { z1.h }, p0, [x0] ; VBITS_GE_512-NEXT: ret %op1 = load <32 x half>, ptr %a %op2 = load <32 x half>, ptr %b %ret = shufflevector <32 x half> %op1, <32 x half> %op2, <32 x i32> store <32 x half> %ret, ptr %a ret void } define void @shuffle_ext_byone_v64f16(ptr %a, ptr %b) vscale_range(8,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v64f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl64 ; CHECK-NEXT: mov w8, #63 // =0x3f ; CHECK-NEXT: whilels p1.h, xzr, x8 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] ; CHECK-NEXT: lastb h0, p1, z0.h ; CHECK-NEXT: insr z1.h, h0 ; CHECK-NEXT: st1h { z1.h }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <64 x half>, ptr %a %op2 = load <64 x half>, ptr %b %ret = shufflevector <64 x half> %op1, <64 x half> %op2, <64 x i32> store <64 x half> %ret, ptr %a ret void } define void @shuffle_ext_byone_v128f16(ptr %a, ptr %b) vscale_range(16,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v128f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl128 ; CHECK-NEXT: mov w8, #127 // =0x7f ; CHECK-NEXT: whilels p1.h, xzr, x8 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] ; CHECK-NEXT: lastb h0, p1, z0.h ; CHECK-NEXT: insr z1.h, h0 ; CHECK-NEXT: st1h { z1.h }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <128 x half>, ptr %a %op2 = load <128 x half>, ptr %b %ret = shufflevector <128 x half> %op1, <128 x half> %op2, <128 x i32> store <128 x half> %ret, ptr %a ret void } ; Don't use SVE for 64-bit vectors define <2 x float> @shuffle_ext_byone_v2f32(<2 x float> %op1, <2 x float> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v2f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.8b, v0.8b, v1.8b, #4 ; CHECK-NEXT: ret %ret = shufflevector <2 x float> %op1, <2 x float> %op2, <2 x i32> ret <2 x float> %ret } ; Don't use SVE for 128-bit vectors define <4 x float> @shuffle_ext_byone_v4f32(<4 x float> %op1, <4 x float> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v4f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.16b, v0.16b, v1.16b, #12 ; CHECK-NEXT: ret %ret = shufflevector <4 x float> %op1, <4 x float> %op2, <4 x i32> ret <4 x float> %ret } define void @shuffle_ext_byone_v8f32(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v8f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl8 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] ; CHECK-NEXT: mov z0.s, z0.s[7] ; CHECK-NEXT: insr z1.s, s0 ; CHECK-NEXT: st1w { z1.s }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <8 x float>, ptr %a %op2 = load <8 x float>, ptr %b %ret = shufflevector <8 x float> %op1, <8 x float> %op2, <8 x i32> store <8 x float> %ret, ptr %a ret void } define void @shuffle_ext_byone_v16f32(ptr %a, ptr %b) #0 { ; VBITS_GE_256-LABEL: shuffle_ext_byone_v16f32: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.s, vl8 ; VBITS_GE_256-NEXT: mov x8, #8 // =0x8 ; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0, x8, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z2.s }, p0/z, [x1, x8, lsl #2] ; VBITS_GE_256-NEXT: mov z3.s, z0.s[7] ; VBITS_GE_256-NEXT: mov z1.s, z1.s[7] ; VBITS_GE_256-NEXT: insr z2.s, s3 ; VBITS_GE_256-NEXT: insr z0.s, s1 ; VBITS_GE_256-NEXT: st1w { z2.s }, p0, [x0, x8, lsl #2] ; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x0] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: shuffle_ext_byone_v16f32: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.s, vl16 ; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1] ; VBITS_GE_512-NEXT: mov z0.s, z0.s[15] ; VBITS_GE_512-NEXT: insr z1.s, s0 ; VBITS_GE_512-NEXT: st1w { z1.s }, p0, [x0] ; VBITS_GE_512-NEXT: ret %op1 = load <16 x float>, ptr %a %op2 = load <16 x float>, ptr %b %ret = shufflevector <16 x float> %op1, <16 x float> %op2, <16 x i32> store <16 x float> %ret, ptr %a ret void } define void @shuffle_ext_byone_v32f32(ptr %a, ptr %b) vscale_range(8,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v32f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl32 ; CHECK-NEXT: mov w8, #31 // =0x1f ; CHECK-NEXT: whilels p1.s, xzr, x8 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] ; CHECK-NEXT: lastb s0, p1, z0.s ; CHECK-NEXT: insr z1.s, s0 ; CHECK-NEXT: st1w { z1.s }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <32 x float>, ptr %a %op2 = load <32 x float>, ptr %b %ret = shufflevector <32 x float> %op1, <32 x float> %op2, <32 x i32> store <32 x float> %ret, ptr %a ret void } define void @shuffle_ext_byone_v64f32(ptr %a, ptr %b) vscale_range(16,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v64f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl64 ; CHECK-NEXT: mov w8, #63 // =0x3f ; CHECK-NEXT: whilels p1.s, xzr, x8 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] ; CHECK-NEXT: lastb s0, p1, z0.s ; CHECK-NEXT: insr z1.s, s0 ; CHECK-NEXT: st1w { z1.s }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <64 x float>, ptr %a %op2 = load <64 x float>, ptr %b %ret = shufflevector <64 x float> %op1, <64 x float> %op2, <64 x i32> store <64 x float> %ret, ptr %a ret void } ; Don't use SVE for 128-bit vectors define <2 x double> @shuffle_ext_byone_v2f64(<2 x double> %op1, <2 x double> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v2f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ext v0.16b, v0.16b, v1.16b, #8 ; CHECK-NEXT: ret %ret = shufflevector <2 x double> %op1, <2 x double> %op2, <2 x i32> ret <2 x double> %ret } define void @shuffle_ext_byone_v4f64(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v4f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl4 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] ; CHECK-NEXT: mov z0.d, z0.d[3] ; CHECK-NEXT: insr z1.d, d0 ; CHECK-NEXT: st1d { z1.d }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <4 x double>, ptr %a %op2 = load <4 x double>, ptr %b %ret = shufflevector <4 x double> %op1, <4 x double> %op2, <4 x i32> store <4 x double> %ret, ptr %a ret void } define void @shuffle_ext_byone_v8f64(ptr %a, ptr %b) #0 { ; VBITS_GE_256-LABEL: shuffle_ext_byone_v8f64: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: ptrue p0.d, vl4 ; VBITS_GE_256-NEXT: mov x8, #4 // =0x4 ; VBITS_GE_256-NEXT: ld1d { z0.d }, p0/z, [x1] ; VBITS_GE_256-NEXT: ld1d { z1.d }, p0/z, [x0, x8, lsl #3] ; VBITS_GE_256-NEXT: ld1d { z2.d }, p0/z, [x1, x8, lsl #3] ; VBITS_GE_256-NEXT: mov z3.d, z0.d[3] ; VBITS_GE_256-NEXT: mov z1.d, z1.d[3] ; VBITS_GE_256-NEXT: insr z2.d, d3 ; VBITS_GE_256-NEXT: insr z0.d, d1 ; VBITS_GE_256-NEXT: st1d { z2.d }, p0, [x0, x8, lsl #3] ; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x0] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: shuffle_ext_byone_v8f64: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.d, vl8 ; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0] ; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1] ; VBITS_GE_512-NEXT: mov z0.d, z0.d[7] ; VBITS_GE_512-NEXT: insr z1.d, d0 ; VBITS_GE_512-NEXT: st1d { z1.d }, p0, [x0] ; VBITS_GE_512-NEXT: ret %op1 = load <8 x double>, ptr %a %op2 = load <8 x double>, ptr %b %ret = shufflevector <8 x double> %op1, <8 x double> %op2, <8 x i32> store <8 x double> %ret, ptr %a ret void } define void @shuffle_ext_byone_v16f64(ptr %a, ptr %b) vscale_range(8,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v16f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl16 ; CHECK-NEXT: mov w8, #15 // =0xf ; CHECK-NEXT: whilels p1.d, xzr, x8 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] ; CHECK-NEXT: lastb d0, p1, z0.d ; CHECK-NEXT: insr z1.d, d0 ; CHECK-NEXT: st1d { z1.d }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <16 x double>, ptr %a %op2 = load <16 x double>, ptr %b %ret = shufflevector <16 x double> %op1, <16 x double> %op2, <16 x i32> store <16 x double> %ret, ptr %a ret void } define void @shuffle_ext_byone_v32f64(ptr %a, ptr %b) vscale_range(16,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_v32f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl32 ; CHECK-NEXT: mov w8, #31 // =0x1f ; CHECK-NEXT: whilels p1.d, xzr, x8 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] ; CHECK-NEXT: lastb d0, p1, z0.d ; CHECK-NEXT: insr z1.d, d0 ; CHECK-NEXT: st1d { z1.d }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <32 x double>, ptr %a %op2 = load <32 x double>, ptr %b %ret = shufflevector <32 x double> %op1, <32 x double> %op2, <32 x i32> store <32 x double> %ret, ptr %a ret void } define void @shuffle_ext_byone_reverse(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_byone_reverse: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl4 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x1] ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x0] ; CHECK-NEXT: mov z0.d, z0.d[3] ; CHECK-NEXT: insr z1.d, d0 ; CHECK-NEXT: st1d { z1.d }, p0, [x0] ; CHECK-NEXT: ret %op1 = load <4 x double>, ptr %a %op2 = load <4 x double>, ptr %b %ret = shufflevector <4 x double> %op1, <4 x double> %op2, <4 x i32> store <4 x double> %ret, ptr %a ret void } define void @shuffle_ext_invalid(ptr %a, ptr %b) vscale_range(2,0) #0 { ; CHECK-LABEL: shuffle_ext_invalid: ; CHECK: // %bb.0: ; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill ; CHECK-NEXT: sub x9, sp, #48 ; CHECK-NEXT: mov x29, sp ; CHECK-NEXT: and sp, x9, #0xffffffffffffffe0 ; CHECK-NEXT: .cfi_def_cfa w29, 16 ; CHECK-NEXT: .cfi_offset w30, -8 ; CHECK-NEXT: .cfi_offset w29, -16 ; CHECK-NEXT: ptrue p0.d, vl4 ; CHECK-NEXT: mov x8, sp ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x1] ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x0] ; CHECK-NEXT: mov z2.d, z0.d[1] ; CHECK-NEXT: mov z3.d, z1.d[3] ; CHECK-NEXT: mov z1.d, z1.d[2] ; CHECK-NEXT: stp d0, d2, [sp, #16] ; CHECK-NEXT: stp d1, d3, [sp] ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x8] ; CHECK-NEXT: st1d { z0.d }, p0, [x0] ; CHECK-NEXT: mov sp, x29 ; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload ; CHECK-NEXT: ret %op1 = load <4 x double>, ptr %a %op2 = load <4 x double>, ptr %b %ret = shufflevector <4 x double> %op1, <4 x double> %op2, <4 x i32> store <4 x double> %ret, ptr %a ret void } attributes #0 = { "target-features"="+sve" }