; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s -check-prefix=CHECK -check-prefix=CHECK-LE ; RUN: llc -mtriple=armeb-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s -check-prefix=CHECK -check-prefix=CHECK-BE define <16 x i8> @vcombine8(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vcombine8 ; CHECK-DAG: vldr [[LD0:d[0-9]+]], [r0] ; CHECK-DAG: vldr [[LD1:d[0-9]+]], [r1] ; CHECK-LE-DAG: vmov r0, r1, [[LD0]] ; CHECK-LE-DAG: vmov r2, r3, [[LD1]] ; CHECK-BE-DAG: vmov r1, r0, d16 ; CHECK-BE-DAG: vmov r3, r2, d17 %tmp1 = load <8 x i8>, ptr %A %tmp2 = load <8 x i8>, ptr %B %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> ret <16 x i8> %tmp3 } define <8 x i16> @vcombine16(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vcombine16 ; CHECK-DAG: vldr [[LD0:d[0-9]+]], [r0] ; CHECK-DAG: vldr [[LD1:d[0-9]+]], [r1] ; CHECK-LE-DAG: vmov r0, r1, [[LD0]] ; CHECK-LE-DAG: vmov r2, r3, [[LD1]] ; CHECK-BE-DAG: vmov r1, r0, d16 ; CHECK-BE-DAG: vmov r3, r2, d17 %tmp1 = load <4 x i16>, ptr %A %tmp2 = load <4 x i16>, ptr %B %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> ret <8 x i16> %tmp3 } define <4 x i32> @vcombine32(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vcombine32 ; CHECK-DAG: vldr [[LD0:d[0-9]+]], [r0] ; CHECK-DAG: vldr [[LD1:d[0-9]+]], [r1] ; CHECK-LE: vmov r2, r3, [[LD1]] ; CHECK-LE: vmov r0, r1, [[LD0]] ; CHECK-BE: vmov r1, r0, d16 ; CHECK-BE: vmov r3, r2, d17 %tmp1 = load <2 x i32>, ptr %A %tmp2 = load <2 x i32>, ptr %B %tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <4 x i32> ret <4 x i32> %tmp3 } define <4 x float> @vcombinefloat(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vcombinefloat ; CHECK-DAG: vldr [[LD0:d[0-9]+]], [r0] ; CHECK-DAG: vldr [[LD1:d[0-9]+]], [r1] ; CHECK-LE: vmov r2, r3, [[LD1]] ; CHECK-LE: vmov r0, r1, [[LD0]] ; CHECK-BE: vmov r1, r0, d16 ; CHECK-BE: vmov r3, r2, d17 %tmp1 = load <2 x float>, ptr %A %tmp2 = load <2 x float>, ptr %B %tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <4 x i32> ret <4 x float> %tmp3 } define <2 x i64> @vcombine64(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vcombine64 ; CHECK-DAG: vldr [[LD0:d[0-9]+]], [r0] ; CHECK-DAG: vldr [[LD1:d[0-9]+]], [r1] ; CHECK-LE: vmov r2, r3, [[LD1]] ; CHECK-LE: vmov r0, r1, [[LD0]] ; CHECK-BE: vmov r3, r2, [[LD1]] ; CHECK-BE: vmov r1, r0, [[LD0]] %tmp1 = load <1 x i64>, ptr %A %tmp2 = load <1 x i64>, ptr %B %tmp3 = shufflevector <1 x i64> %tmp1, <1 x i64> %tmp2, <2 x i32> ret <2 x i64> %tmp3 } ; Check for vget_low and vget_high implemented with shufflevector. PR8411. ; They should not require storing to the stack. define <4 x i16> @vget_low16(ptr %A) nounwind { ; CHECK: vget_low16 ; CHECK-NOT: vst ; CHECK-LE: vmov r0, r1, d16 ; CHECK-BE: vmov r1, r0, d16 %tmp1 = load <8 x i16>, ptr %A %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <4 x i32> ret <4 x i16> %tmp2 } define <8 x i8> @vget_high8(ptr %A) nounwind { ; CHECK: vget_high8 ; CHECK-NOT: vst ; CHECK-LE-NOT: vld1.64 {d16, d17}, [r0] ; CHECK-LE: vldr d16, [r0, #8] ; CHECK-LE: vmov r0, r1, d16 ; CHECK-BE: vmov r1, r0, d16 %tmp1 = load <16 x i8>, ptr %A %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <8 x i32> ret <8 x i8> %tmp2 } ; vcombine(vld1_dup(p), vld1_dup(p2)) define <8 x i16> @vcombine_vdup(<8 x i16> %src, ptr nocapture readonly %p) { ; CHECK-LABEL: vcombine_vdup: ; CHECK: vld1.16 {d16[]}, ; CHECK: vld1.16 {d17[]}, ; CHECK-LE: vmov r0, r1, d16 ; CHECK-LE: vmov r2, r3, d17 %a1 = load i16, ptr %p, align 2 %a2 = insertelement <4 x i16> undef, i16 %a1, i32 0 %a3 = shufflevector <4 x i16> %a2, <4 x i16> undef, <4 x i32> zeroinitializer %p2 = getelementptr inbounds i16, ptr %p, i32 1 %b1 = load i16, ptr %p2, align 2 %b2 = insertelement <4 x i16> undef, i16 %b1, i32 0 %b3 = shufflevector <4 x i16> %b2, <4 x i16> undef, <4 x i32> zeroinitializer %shuffle = shufflevector <4 x i16> %a3, <4 x i16> %b3, <8 x i32> ret <8 x i16> %shuffle }