; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2 ; RUN: llc -mtriple=riscv32 -mattr=+experimental-zfbfmin -verify-machineinstrs \ ; RUN: -target-abi ilp32f < %s | FileCheck -check-prefixes=CHECK,RV32IZFBFMIN %s ; RUN: llc -mtriple=riscv64 -mattr=+experimental-zfbfmin -verify-machineinstrs \ ; RUN: -target-abi lp64f < %s | FileCheck -check-prefixes=CHECK,RV64IZFBFMIN %s define bfloat @flh(ptr %a) nounwind { ; CHECK-LABEL: flh: ; CHECK: # %bb.0: ; CHECK-NEXT: flh fa5, 6(a0) ; CHECK-NEXT: flh fa4, 0(a0) ; CHECK-NEXT: fcvt.s.bf16 fa5, fa5 ; CHECK-NEXT: fcvt.s.bf16 fa4, fa4 ; CHECK-NEXT: fadd.s fa5, fa4, fa5 ; CHECK-NEXT: fcvt.bf16.s fa0, fa5 ; CHECK-NEXT: ret %1 = load bfloat, ptr %a %2 = getelementptr bfloat, ptr %a, i32 3 %3 = load bfloat, ptr %2 ; Use both loaded values in an FP op to ensure an flh is used, even for the ; soft bfloat ABI %4 = fadd bfloat %1, %3 ret bfloat %4 } define dso_local void @fsh(ptr %a, bfloat %b, bfloat %c) nounwind { ; CHECK-LABEL: fsh: ; CHECK: # %bb.0: ; CHECK-NEXT: fcvt.s.bf16 fa5, fa1 ; CHECK-NEXT: fcvt.s.bf16 fa4, fa0 ; CHECK-NEXT: fadd.s fa5, fa4, fa5 ; CHECK-NEXT: fcvt.bf16.s fa5, fa5 ; CHECK-NEXT: fsh fa5, 0(a0) ; CHECK-NEXT: fsh fa5, 16(a0) ; CHECK-NEXT: ret %1 = fadd bfloat %b, %c store bfloat %1, ptr %a %2 = getelementptr bfloat, ptr %a, i32 8 store bfloat %1, ptr %2 ret void } ; Check load and store to a global @G = dso_local global bfloat 0.0 define bfloat @flh_fsh_global(bfloat %a, bfloat %b) nounwind { ; Use %a and %b in an FP op to ensure bfloat precision floating point registers ; are used, even for the soft bfloat ABI ; CHECK-LABEL: flh_fsh_global: ; CHECK: # %bb.0: ; CHECK-NEXT: fcvt.s.bf16 fa5, fa1 ; CHECK-NEXT: fcvt.s.bf16 fa4, fa0 ; CHECK-NEXT: fadd.s fa5, fa4, fa5 ; CHECK-NEXT: fcvt.bf16.s fa0, fa5 ; CHECK-NEXT: lui a0, %hi(G) ; CHECK-NEXT: flh fa5, %lo(G)(a0) ; CHECK-NEXT: addi a1, a0, %lo(G) ; CHECK-NEXT: fsh fa0, %lo(G)(a0) ; CHECK-NEXT: flh fa5, 18(a1) ; CHECK-NEXT: fsh fa0, 18(a1) ; CHECK-NEXT: ret %1 = fadd bfloat %a, %b %2 = load volatile bfloat, ptr @G store bfloat %1, ptr @G %3 = getelementptr bfloat, ptr @G, i32 9 %4 = load volatile bfloat, ptr %3 store bfloat %1, ptr %3 ret bfloat %1 } ; Ensure that 1 is added to the high 20 bits if bit 11 of the low part is 1 define bfloat @flh_fsh_constant(bfloat %a) nounwind { ; RV32IZFBFMIN-LABEL: flh_fsh_constant: ; RV32IZFBFMIN: # %bb.0: ; RV32IZFBFMIN-NEXT: lui a0, 912092 ; RV32IZFBFMIN-NEXT: flh fa5, -273(a0) ; RV32IZFBFMIN-NEXT: fcvt.s.bf16 fa4, fa0 ; RV32IZFBFMIN-NEXT: fcvt.s.bf16 fa5, fa5 ; RV32IZFBFMIN-NEXT: fadd.s fa5, fa4, fa5 ; RV32IZFBFMIN-NEXT: fcvt.bf16.s fa0, fa5 ; RV32IZFBFMIN-NEXT: fsh fa0, -273(a0) ; RV32IZFBFMIN-NEXT: ret ; ; RV64IZFBFMIN-LABEL: flh_fsh_constant: ; RV64IZFBFMIN: # %bb.0: ; RV64IZFBFMIN-NEXT: lui a0, 228023 ; RV64IZFBFMIN-NEXT: slli a0, a0, 2 ; RV64IZFBFMIN-NEXT: flh fa5, -273(a0) ; RV64IZFBFMIN-NEXT: fcvt.s.bf16 fa4, fa0 ; RV64IZFBFMIN-NEXT: fcvt.s.bf16 fa5, fa5 ; RV64IZFBFMIN-NEXT: fadd.s fa5, fa4, fa5 ; RV64IZFBFMIN-NEXT: fcvt.bf16.s fa0, fa5 ; RV64IZFBFMIN-NEXT: fsh fa0, -273(a0) ; RV64IZFBFMIN-NEXT: ret %1 = inttoptr i32 3735928559 to ptr %2 = load volatile bfloat, ptr %1 %3 = fadd bfloat %a, %2 store bfloat %3, ptr %1 ret bfloat %3 } declare void @notdead(ptr) define bfloat @flh_stack(bfloat %a) nounwind { ; RV32IZFBFMIN-LABEL: flh_stack: ; RV32IZFBFMIN: # %bb.0: ; RV32IZFBFMIN-NEXT: addi sp, sp, -16 ; RV32IZFBFMIN-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IZFBFMIN-NEXT: fsw fs0, 8(sp) # 4-byte Folded Spill ; RV32IZFBFMIN-NEXT: fmv.s fs0, fa0 ; RV32IZFBFMIN-NEXT: addi a0, sp, 4 ; RV32IZFBFMIN-NEXT: call notdead ; RV32IZFBFMIN-NEXT: flh fa5, 4(sp) ; RV32IZFBFMIN-NEXT: fcvt.s.bf16 fa4, fs0 ; RV32IZFBFMIN-NEXT: fcvt.s.bf16 fa5, fa5 ; RV32IZFBFMIN-NEXT: fadd.s fa5, fa5, fa4 ; RV32IZFBFMIN-NEXT: fcvt.bf16.s fa0, fa5 ; RV32IZFBFMIN-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IZFBFMIN-NEXT: flw fs0, 8(sp) # 4-byte Folded Reload ; RV32IZFBFMIN-NEXT: addi sp, sp, 16 ; RV32IZFBFMIN-NEXT: ret ; ; RV64IZFBFMIN-LABEL: flh_stack: ; RV64IZFBFMIN: # %bb.0: ; RV64IZFBFMIN-NEXT: addi sp, sp, -16 ; RV64IZFBFMIN-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64IZFBFMIN-NEXT: fsw fs0, 4(sp) # 4-byte Folded Spill ; RV64IZFBFMIN-NEXT: fmv.s fs0, fa0 ; RV64IZFBFMIN-NEXT: mv a0, sp ; RV64IZFBFMIN-NEXT: call notdead ; RV64IZFBFMIN-NEXT: flh fa5, 0(sp) ; RV64IZFBFMIN-NEXT: fcvt.s.bf16 fa4, fs0 ; RV64IZFBFMIN-NEXT: fcvt.s.bf16 fa5, fa5 ; RV64IZFBFMIN-NEXT: fadd.s fa5, fa5, fa4 ; RV64IZFBFMIN-NEXT: fcvt.bf16.s fa0, fa5 ; RV64IZFBFMIN-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64IZFBFMIN-NEXT: flw fs0, 4(sp) # 4-byte Folded Reload ; RV64IZFBFMIN-NEXT: addi sp, sp, 16 ; RV64IZFBFMIN-NEXT: ret %1 = alloca bfloat, align 4 call void @notdead(ptr %1) %2 = load bfloat, ptr %1 %3 = fadd bfloat %2, %a ; force load in to FPR16 ret bfloat %3 } define dso_local void @fsh_stack(bfloat %a, bfloat %b) nounwind { ; RV32IZFBFMIN-LABEL: fsh_stack: ; RV32IZFBFMIN: # %bb.0: ; RV32IZFBFMIN-NEXT: addi sp, sp, -16 ; RV32IZFBFMIN-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IZFBFMIN-NEXT: fcvt.s.bf16 fa5, fa1 ; RV32IZFBFMIN-NEXT: fcvt.s.bf16 fa4, fa0 ; RV32IZFBFMIN-NEXT: fadd.s fa5, fa4, fa5 ; RV32IZFBFMIN-NEXT: fcvt.bf16.s fa5, fa5 ; RV32IZFBFMIN-NEXT: fsh fa5, 8(sp) ; RV32IZFBFMIN-NEXT: addi a0, sp, 8 ; RV32IZFBFMIN-NEXT: call notdead ; RV32IZFBFMIN-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IZFBFMIN-NEXT: addi sp, sp, 16 ; RV32IZFBFMIN-NEXT: ret ; ; RV64IZFBFMIN-LABEL: fsh_stack: ; RV64IZFBFMIN: # %bb.0: ; RV64IZFBFMIN-NEXT: addi sp, sp, -16 ; RV64IZFBFMIN-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64IZFBFMIN-NEXT: fcvt.s.bf16 fa5, fa1 ; RV64IZFBFMIN-NEXT: fcvt.s.bf16 fa4, fa0 ; RV64IZFBFMIN-NEXT: fadd.s fa5, fa4, fa5 ; RV64IZFBFMIN-NEXT: fcvt.bf16.s fa5, fa5 ; RV64IZFBFMIN-NEXT: fsh fa5, 4(sp) ; RV64IZFBFMIN-NEXT: addi a0, sp, 4 ; RV64IZFBFMIN-NEXT: call notdead ; RV64IZFBFMIN-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64IZFBFMIN-NEXT: addi sp, sp, 16 ; RV64IZFBFMIN-NEXT: ret %1 = fadd bfloat %a, %b ; force store from FPR16 %2 = alloca bfloat, align 4 store bfloat %1, ptr %2 call void @notdead(ptr %2) ret void }