; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -target-abi=ilp32d -mattr=+v,+zfh,+zvfh,+f,+d -riscv-v-fixed-length-vector-lmul-max=2 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,CHECK-RV32,LMULMAX2,RV32-LMULMAX2 ; RUN: llc -mtriple=riscv64 -target-abi=lp64d -mattr=+v,+zfh,+zvfh,+f,+d -riscv-v-fixed-length-vector-lmul-max=2 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,CHECK-RV64,LMULMAX2,RV64-LMULMAX2 ; RUN: llc -mtriple=riscv32 -target-abi=ilp32d -mattr=+v,+zfh,+zvfh,+f,+d -riscv-v-fixed-length-vector-lmul-max=1 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,CHECK-RV32,LMULMAX1,RV32-LMULMAX1 ; RUN: llc -mtriple=riscv64 -target-abi=lp64d -mattr=+v,+zfh,+zvfh,+f,+d -riscv-v-fixed-length-vector-lmul-max=1 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,CHECK-RV64,LMULMAX1,RV64-LMULMAX1 define void @splat_v8f16(ptr %x, half %y) { ; CHECK-LABEL: splat_v8f16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; CHECK-NEXT: vfmv.v.f v8, fa0 ; CHECK-NEXT: vse16.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <8 x half> poison, half %y, i32 0 %b = shufflevector <8 x half> %a, <8 x half> poison, <8 x i32> zeroinitializer store <8 x half> %b, ptr %x ret void } define void @splat_v4f32(ptr %x, float %y) { ; CHECK-LABEL: splat_v4f32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; CHECK-NEXT: vfmv.v.f v8, fa0 ; CHECK-NEXT: vse32.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <4 x float> poison, float %y, i32 0 %b = shufflevector <4 x float> %a, <4 x float> poison, <4 x i32> zeroinitializer store <4 x float> %b, ptr %x ret void } define void @splat_v2f64(ptr %x, double %y) { ; CHECK-LABEL: splat_v2f64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; CHECK-NEXT: vfmv.v.f v8, fa0 ; CHECK-NEXT: vse64.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <2 x double> poison, double %y, i32 0 %b = shufflevector <2 x double> %a, <2 x double> poison, <2 x i32> zeroinitializer store <2 x double> %b, ptr %x ret void } define void @splat_16f16(ptr %x, half %y) { ; LMULMAX2-LABEL: splat_16f16: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: vsetivli zero, 16, e16, m2, ta, ma ; LMULMAX2-NEXT: vfmv.v.f v8, fa0 ; LMULMAX2-NEXT: vse16.v v8, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-LABEL: splat_16f16: ; LMULMAX1: # %bb.0: ; LMULMAX1-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; LMULMAX1-NEXT: vfmv.v.f v8, fa0 ; LMULMAX1-NEXT: addi a1, a0, 16 ; LMULMAX1-NEXT: vse16.v v8, (a1) ; LMULMAX1-NEXT: vse16.v v8, (a0) ; LMULMAX1-NEXT: ret %a = insertelement <16 x half> poison, half %y, i32 0 %b = shufflevector <16 x half> %a, <16 x half> poison, <16 x i32> zeroinitializer store <16 x half> %b, ptr %x ret void } define void @splat_v8f32(ptr %x, float %y) { ; LMULMAX2-LABEL: splat_v8f32: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: vsetivli zero, 8, e32, m2, ta, ma ; LMULMAX2-NEXT: vfmv.v.f v8, fa0 ; LMULMAX2-NEXT: vse32.v v8, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-LABEL: splat_v8f32: ; LMULMAX1: # %bb.0: ; LMULMAX1-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; LMULMAX1-NEXT: vfmv.v.f v8, fa0 ; LMULMAX1-NEXT: addi a1, a0, 16 ; LMULMAX1-NEXT: vse32.v v8, (a1) ; LMULMAX1-NEXT: vse32.v v8, (a0) ; LMULMAX1-NEXT: ret %a = insertelement <8 x float> poison, float %y, i32 0 %b = shufflevector <8 x float> %a, <8 x float> poison, <8 x i32> zeroinitializer store <8 x float> %b, ptr %x ret void } define void @splat_v4f64(ptr %x, double %y) { ; LMULMAX2-LABEL: splat_v4f64: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: vsetivli zero, 4, e64, m2, ta, ma ; LMULMAX2-NEXT: vfmv.v.f v8, fa0 ; LMULMAX2-NEXT: vse64.v v8, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-LABEL: splat_v4f64: ; LMULMAX1: # %bb.0: ; LMULMAX1-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; LMULMAX1-NEXT: vfmv.v.f v8, fa0 ; LMULMAX1-NEXT: addi a1, a0, 16 ; LMULMAX1-NEXT: vse64.v v8, (a1) ; LMULMAX1-NEXT: vse64.v v8, (a0) ; LMULMAX1-NEXT: ret %a = insertelement <4 x double> poison, double %y, i32 0 %b = shufflevector <4 x double> %a, <4 x double> poison, <4 x i32> zeroinitializer store <4 x double> %b, ptr %x ret void } define void @splat_zero_v8f16(ptr %x) { ; CHECK-LABEL: splat_zero_v8f16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: vse16.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <8 x half> poison, half 0.0, i32 0 %b = shufflevector <8 x half> %a, <8 x half> poison, <8 x i32> zeroinitializer store <8 x half> %b, ptr %x ret void } define void @splat_zero_v4f32(ptr %x) { ; CHECK-LABEL: splat_zero_v4f32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: vse32.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <4 x float> poison, float 0.0, i32 0 %b = shufflevector <4 x float> %a, <4 x float> poison, <4 x i32> zeroinitializer store <4 x float> %b, ptr %x ret void } define void @splat_zero_v2f64(ptr %x) { ; CHECK-LABEL: splat_zero_v2f64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: vse64.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <2 x double> poison, double 0.0, i32 0 %b = shufflevector <2 x double> %a, <2 x double> poison, <2 x i32> zeroinitializer store <2 x double> %b, ptr %x ret void } define void @splat_zero_16f16(ptr %x) { ; LMULMAX2-LABEL: splat_zero_16f16: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: vsetivli zero, 16, e16, m2, ta, ma ; LMULMAX2-NEXT: vmv.v.i v8, 0 ; LMULMAX2-NEXT: vse16.v v8, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-LABEL: splat_zero_16f16: ; LMULMAX1: # %bb.0: ; LMULMAX1-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; LMULMAX1-NEXT: vmv.v.i v8, 0 ; LMULMAX1-NEXT: vse16.v v8, (a0) ; LMULMAX1-NEXT: addi a0, a0, 16 ; LMULMAX1-NEXT: vse16.v v8, (a0) ; LMULMAX1-NEXT: ret %a = insertelement <16 x half> poison, half 0.0, i32 0 %b = shufflevector <16 x half> %a, <16 x half> poison, <16 x i32> zeroinitializer store <16 x half> %b, ptr %x ret void } define void @splat_zero_v8f32(ptr %x) { ; LMULMAX2-LABEL: splat_zero_v8f32: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: vsetivli zero, 8, e32, m2, ta, ma ; LMULMAX2-NEXT: vmv.v.i v8, 0 ; LMULMAX2-NEXT: vse32.v v8, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-LABEL: splat_zero_v8f32: ; LMULMAX1: # %bb.0: ; LMULMAX1-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; LMULMAX1-NEXT: vmv.v.i v8, 0 ; LMULMAX1-NEXT: vse32.v v8, (a0) ; LMULMAX1-NEXT: addi a0, a0, 16 ; LMULMAX1-NEXT: vse32.v v8, (a0) ; LMULMAX1-NEXT: ret %a = insertelement <8 x float> poison, float 0.0, i32 0 %b = shufflevector <8 x float> %a, <8 x float> poison, <8 x i32> zeroinitializer store <8 x float> %b, ptr %x ret void } define void @splat_zero_v4f64(ptr %x) { ; LMULMAX2-LABEL: splat_zero_v4f64: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: vsetivli zero, 4, e64, m2, ta, ma ; LMULMAX2-NEXT: vmv.v.i v8, 0 ; LMULMAX2-NEXT: vse64.v v8, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-LABEL: splat_zero_v4f64: ; LMULMAX1: # %bb.0: ; LMULMAX1-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; LMULMAX1-NEXT: vmv.v.i v8, 0 ; LMULMAX1-NEXT: vse64.v v8, (a0) ; LMULMAX1-NEXT: addi a0, a0, 16 ; LMULMAX1-NEXT: vse64.v v8, (a0) ; LMULMAX1-NEXT: ret %a = insertelement <4 x double> poison, double 0.0, i32 0 %b = shufflevector <4 x double> %a, <4 x double> poison, <4 x i32> zeroinitializer store <4 x double> %b, ptr %x ret void } define void @splat_negzero_v8f16(ptr %x) { ; CHECK-LABEL: splat_negzero_v8f16: ; CHECK: # %bb.0: ; CHECK-NEXT: lui a1, 1048568 ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; CHECK-NEXT: vmv.v.x v8, a1 ; CHECK-NEXT: vse16.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <8 x half> poison, half -0.0, i32 0 %b = shufflevector <8 x half> %a, <8 x half> poison, <8 x i32> zeroinitializer store <8 x half> %b, ptr %x ret void } define void @splat_negzero_v4f32(ptr %x) { ; CHECK-LABEL: splat_negzero_v4f32: ; CHECK: # %bb.0: ; CHECK-NEXT: lui a1, 524288 ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; CHECK-NEXT: vmv.v.x v8, a1 ; CHECK-NEXT: vse32.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <4 x float> poison, float -0.0, i32 0 %b = shufflevector <4 x float> %a, <4 x float> poison, <4 x i32> zeroinitializer store <4 x float> %b, ptr %x ret void } define void @splat_negzero_v2f64(ptr %x) { ; CHECK-RV32-LABEL: splat_negzero_v2f64: ; CHECK-RV32: # %bb.0: ; CHECK-RV32-NEXT: fcvt.d.w fa5, zero ; CHECK-RV32-NEXT: fneg.d fa5, fa5 ; CHECK-RV32-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; CHECK-RV32-NEXT: vfmv.v.f v8, fa5 ; CHECK-RV32-NEXT: vse64.v v8, (a0) ; CHECK-RV32-NEXT: ret ; ; CHECK-RV64-LABEL: splat_negzero_v2f64: ; CHECK-RV64: # %bb.0: ; CHECK-RV64-NEXT: li a1, -1 ; CHECK-RV64-NEXT: slli a1, a1, 63 ; CHECK-RV64-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; CHECK-RV64-NEXT: vmv.v.x v8, a1 ; CHECK-RV64-NEXT: vse64.v v8, (a0) ; CHECK-RV64-NEXT: ret %a = insertelement <2 x double> poison, double -0.0, i32 0 %b = shufflevector <2 x double> %a, <2 x double> poison, <2 x i32> zeroinitializer store <2 x double> %b, ptr %x ret void } define void @splat_negzero_16f16(ptr %x) { ; LMULMAX2-LABEL: splat_negzero_16f16: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: lui a1, 1048568 ; LMULMAX2-NEXT: vsetivli zero, 16, e16, m2, ta, ma ; LMULMAX2-NEXT: vmv.v.x v8, a1 ; LMULMAX2-NEXT: vse16.v v8, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-LABEL: splat_negzero_16f16: ; LMULMAX1: # %bb.0: ; LMULMAX1-NEXT: lui a1, 1048568 ; LMULMAX1-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; LMULMAX1-NEXT: vmv.v.x v8, a1 ; LMULMAX1-NEXT: addi a1, a0, 16 ; LMULMAX1-NEXT: vse16.v v8, (a1) ; LMULMAX1-NEXT: vse16.v v8, (a0) ; LMULMAX1-NEXT: ret %a = insertelement <16 x half> poison, half -0.0, i32 0 %b = shufflevector <16 x half> %a, <16 x half> poison, <16 x i32> zeroinitializer store <16 x half> %b, ptr %x ret void } define void @splat_negzero_v8f32(ptr %x) { ; LMULMAX2-LABEL: splat_negzero_v8f32: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: lui a1, 524288 ; LMULMAX2-NEXT: vsetivli zero, 8, e32, m2, ta, ma ; LMULMAX2-NEXT: vmv.v.x v8, a1 ; LMULMAX2-NEXT: vse32.v v8, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-LABEL: splat_negzero_v8f32: ; LMULMAX1: # %bb.0: ; LMULMAX1-NEXT: lui a1, 524288 ; LMULMAX1-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; LMULMAX1-NEXT: vmv.v.x v8, a1 ; LMULMAX1-NEXT: addi a1, a0, 16 ; LMULMAX1-NEXT: vse32.v v8, (a1) ; LMULMAX1-NEXT: vse32.v v8, (a0) ; LMULMAX1-NEXT: ret %a = insertelement <8 x float> poison, float -0.0, i32 0 %b = shufflevector <8 x float> %a, <8 x float> poison, <8 x i32> zeroinitializer store <8 x float> %b, ptr %x ret void } define void @splat_negzero_v4f64(ptr %x) { ; RV32-LMULMAX2-LABEL: splat_negzero_v4f64: ; RV32-LMULMAX2: # %bb.0: ; RV32-LMULMAX2-NEXT: fcvt.d.w fa5, zero ; RV32-LMULMAX2-NEXT: fneg.d fa5, fa5 ; RV32-LMULMAX2-NEXT: vsetivli zero, 4, e64, m2, ta, ma ; RV32-LMULMAX2-NEXT: vfmv.v.f v8, fa5 ; RV32-LMULMAX2-NEXT: vse64.v v8, (a0) ; RV32-LMULMAX2-NEXT: ret ; ; RV64-LMULMAX2-LABEL: splat_negzero_v4f64: ; RV64-LMULMAX2: # %bb.0: ; RV64-LMULMAX2-NEXT: li a1, -1 ; RV64-LMULMAX2-NEXT: slli a1, a1, 63 ; RV64-LMULMAX2-NEXT: vsetivli zero, 4, e64, m2, ta, ma ; RV64-LMULMAX2-NEXT: vmv.v.x v8, a1 ; RV64-LMULMAX2-NEXT: vse64.v v8, (a0) ; RV64-LMULMAX2-NEXT: ret ; ; RV32-LMULMAX1-LABEL: splat_negzero_v4f64: ; RV32-LMULMAX1: # %bb.0: ; RV32-LMULMAX1-NEXT: fcvt.d.w fa5, zero ; RV32-LMULMAX1-NEXT: fneg.d fa5, fa5 ; RV32-LMULMAX1-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; RV32-LMULMAX1-NEXT: vfmv.v.f v8, fa5 ; RV32-LMULMAX1-NEXT: addi a1, a0, 16 ; RV32-LMULMAX1-NEXT: vse64.v v8, (a1) ; RV32-LMULMAX1-NEXT: vse64.v v8, (a0) ; RV32-LMULMAX1-NEXT: ret ; ; RV64-LMULMAX1-LABEL: splat_negzero_v4f64: ; RV64-LMULMAX1: # %bb.0: ; RV64-LMULMAX1-NEXT: li a1, -1 ; RV64-LMULMAX1-NEXT: slli a1, a1, 63 ; RV64-LMULMAX1-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; RV64-LMULMAX1-NEXT: vmv.v.x v8, a1 ; RV64-LMULMAX1-NEXT: addi a1, a0, 16 ; RV64-LMULMAX1-NEXT: vse64.v v8, (a1) ; RV64-LMULMAX1-NEXT: vse64.v v8, (a0) ; RV64-LMULMAX1-NEXT: ret %a = insertelement <4 x double> poison, double -0.0, i32 0 %b = shufflevector <4 x double> %a, <4 x double> poison, <4 x i32> zeroinitializer store <4 x double> %b, ptr %x ret void }