; RUN: llc -O0 -mtriple=spirv-unknown-unknown %s -o - | FileCheck %s ; CHECK-DAG: OpEntryPoint GLCompute %[[#entry:]] "main" ; CHECK-DAG: OpExecutionMode %[[#entry]] LocalSize 4 8 16 define void @main() #1 { entry: ret void } attributes #1 = { "hlsl.numthreads"="4,8,16" "hlsl.shader"="compute" }