; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s --mattr=+mve.fp,+fp64 -o - | FileCheck %s target triple = "thumbv8.1m.main-none-none-eabi" ; Expected to transform define arm_aapcs_vfpcc <4 x float> @mul_mul(<4 x float> %a, <4 x float> %b, <4 x float> %c) { ; CHECK-LABEL: mul_mul: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcmul.f32 q3, q0, q1, #0 ; CHECK-NEXT: vcmla.f32 q3, q0, q1, #90 ; CHECK-NEXT: vcmul.f32 q0, q3, q2, #0 ; CHECK-NEXT: vcmla.f32 q0, q3, q2, #90 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec151 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec153 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %strided.vec154 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %strided.vec154, %strided.vec151 %1 = fmul fast <2 x float> %strided.vec153, %strided.vec %2 = fmul fast <2 x float> %strided.vec154, %strided.vec %3 = fmul fast <2 x float> %strided.vec153, %strided.vec151 %4 = fadd fast <2 x float> %3, %2 %5 = fsub fast <2 x float> %1, %0 %strided.vec156 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %strided.vec157 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %6 = fmul fast <2 x float> %4, %strided.vec156 %7 = fmul fast <2 x float> %5, %strided.vec157 %8 = fadd fast <2 x float> %6, %7 %9 = fmul fast <2 x float> %strided.vec156, %5 %10 = fmul fast <2 x float> %4, %strided.vec157 %11 = fsub fast <2 x float> %9, %10 %interleaved.vec = shufflevector <2 x float> %11, <2 x float> %8, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to not transform define arm_aapcs_vfpcc <4 x float> @add_mul(<4 x float> %a, <4 x float> %b, <4 x float> %c) { ; CHECK-LABEL: add_mul: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .vsave {d8, d9} ; CHECK-NEXT: vpush {d8, d9} ; CHECK-NEXT: vsub.f32 q3, q1, q2 ; CHECK-NEXT: vsub.f32 q0, q1, q0 ; CHECK-NEXT: vmov.f32 s16, s9 ; CHECK-NEXT: vmov.f32 s13, s14 ; CHECK-NEXT: vmov.f32 s17, s11 ; CHECK-NEXT: vmov.f32 s0, s1 ; CHECK-NEXT: vmul.f32 q1, q3, q4 ; CHECK-NEXT: vmov.f32 s1, s3 ; CHECK-NEXT: vmov.f32 s9, s10 ; CHECK-NEXT: vfma.f32 q1, q2, q0 ; CHECK-NEXT: vmul.f32 q0, q4, q0 ; CHECK-NEXT: vneg.f32 q4, q0 ; CHECK-NEXT: vmov.f32 s1, s4 ; CHECK-NEXT: vfma.f32 q4, q2, q3 ; CHECK-NEXT: vmov.f32 s3, s5 ; CHECK-NEXT: vmov.f32 s0, s16 ; CHECK-NEXT: vmov.f32 s2, s17 ; CHECK-NEXT: vpop {d8, d9} ; CHECK-NEXT: bx lr entry: %0 = fsub fast <4 x float> %b, %c %1 = shufflevector <4 x float> %0, <4 x float> poison, <2 x i32> %strided.vec58 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %strided.vec59 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %2 = fmul fast <2 x float> %1, %strided.vec59 %3 = fsub fast <4 x float> %b, %a %4 = shufflevector <4 x float> %3, <4 x float> poison, <2 x i32> %5 = fmul fast <2 x float> %strided.vec58, %4 %6 = fadd fast <2 x float> %5, %2 %7 = fmul fast <2 x float> %strided.vec58, %1 %8 = fmul fast <2 x float> %strided.vec59, %4 %9 = fsub fast <2 x float> %7, %8 %interleaved.vec = shufflevector <2 x float> %9, <2 x float> %6, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to not transform define arm_aapcs_vfpcc <4 x float> @mul_mul270_mul(<4 x float> %a, <4 x float> %b, <4 x float> %c) { ; CHECK-LABEL: mul_mul270_mul: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .vsave {d12} ; CHECK-NEXT: vpush {d12} ; CHECK-NEXT: .vsave {d10} ; CHECK-NEXT: vpush {d10} ; CHECK-NEXT: .vsave {d8} ; CHECK-NEXT: vpush {d8} ; CHECK-NEXT: vmov.f32 s20, s4 ; CHECK-NEXT: vmov.f32 s16, s8 ; CHECK-NEXT: vmov.f32 s17, s10 ; CHECK-NEXT: vmov.f32 s21, s6 ; CHECK-NEXT: vmul.f32 q3, q5, q4 ; CHECK-NEXT: vmov.f32 s4, s5 ; CHECK-NEXT: vneg.f32 q3, q3 ; CHECK-NEXT: vmov.f32 s24, s9 ; CHECK-NEXT: vmov.f32 s25, s11 ; CHECK-NEXT: vmov.f32 s5, s7 ; CHECK-NEXT: vmul.f32 q2, q1, q4 ; CHECK-NEXT: vmov.f32 s16, s0 ; CHECK-NEXT: vfma.f32 q3, q1, q6 ; CHECK-NEXT: vmov.f32 s17, s2 ; CHECK-NEXT: vmov.f32 s0, s1 ; CHECK-NEXT: vfma.f32 q2, q5, q6 ; CHECK-NEXT: vmul.f32 q1, q3, q4 ; CHECK-NEXT: vmov.f32 s1, s3 ; CHECK-NEXT: vfma.f32 q1, q2, q0 ; CHECK-NEXT: vmul.f32 q0, q3, q0 ; CHECK-NEXT: vneg.f32 q3, q0 ; CHECK-NEXT: vmov.f32 s1, s4 ; CHECK-NEXT: vfma.f32 q3, q2, q4 ; CHECK-NEXT: vmov.f32 s3, s5 ; CHECK-NEXT: vmov.f32 s0, s12 ; CHECK-NEXT: vmov.f32 s2, s13 ; CHECK-NEXT: vpop {d8} ; CHECK-NEXT: vpop {d10} ; CHECK-NEXT: vpop {d12} ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %strided.vec81 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %strided.vec83 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %strided.vec84 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %strided.vec84, %strided.vec %1 = fmul fast <2 x float> %strided.vec83, %strided.vec81 %2 = fadd fast <2 x float> %1, %0 %strided.vec86 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec87 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %3 = fmul fast <2 x float> %2, %strided.vec87 %4 = fmul fast <2 x float> %strided.vec84, %strided.vec81 %5 = fmul fast <2 x float> %strided.vec83, %strided.vec %6 = fsub fast <2 x float> %4, %5 %7 = fmul fast <2 x float> %6, %strided.vec86 %8 = fadd fast <2 x float> %3, %7 %9 = fmul fast <2 x float> %2, %strided.vec86 %10 = fmul fast <2 x float> %6, %strided.vec87 %11 = fsub fast <2 x float> %9, %10 %interleaved.vec = shufflevector <2 x float> %11, <2 x float> %8, <4 x i32> ret <4 x float> %interleaved.vec } ; (a * b) * a ; Expected to transform define arm_aapcs_vfpcc <4 x float> @mul_triangle(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: mul_triangle: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcmul.f32 q2, q1, q0, #0 ; CHECK-NEXT: vcmla.f32 q2, q1, q0, #90 ; CHECK-NEXT: vcmul.f32 q1, q0, q2, #0 ; CHECK-NEXT: vcmla.f32 q1, q0, q2, #90 ; CHECK-NEXT: vmov q0, q1 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec35 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec37 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %strided.vec38 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %strided.vec37, %strided.vec %1 = fmul fast <2 x float> %strided.vec38, %strided.vec35 %2 = fsub fast <2 x float> %0, %1 %3 = fmul fast <2 x float> %2, %strided.vec35 %4 = fmul fast <2 x float> %strided.vec38, %strided.vec %5 = fmul fast <2 x float> %strided.vec35, %strided.vec37 %6 = fadd fast <2 x float> %4, %5 %7 = fmul fast <2 x float> %6, %strided.vec %8 = fadd fast <2 x float> %3, %7 %9 = fmul fast <2 x float> %2, %strided.vec %10 = fmul fast <2 x float> %6, %strided.vec35 %11 = fsub fast <2 x float> %9, %10 %interleaved.vec = shufflevector <2 x float> %11, <2 x float> %8, <4 x i32> ret <4 x float> %interleaved.vec } ; d * (b * a) * (c * a) ; Expected to transform define arm_aapcs_vfpcc <4 x float> @mul_diamond(<4 x float> %a, <4 x float> %b, <4 x float> %c, <4 x float> %d) { ; CHECK-LABEL: mul_diamond: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .vsave {d8, d9} ; CHECK-NEXT: vpush {d8, d9} ; CHECK-NEXT: vcmul.f32 q4, q1, q0, #0 ; CHECK-NEXT: vcmla.f32 q4, q1, q0, #90 ; CHECK-NEXT: vcmul.f32 q1, q4, q3, #0 ; CHECK-NEXT: vcmla.f32 q1, q4, q3, #90 ; CHECK-NEXT: vcmul.f32 q3, q2, q0, #0 ; CHECK-NEXT: vcmla.f32 q3, q2, q0, #90 ; CHECK-NEXT: vcmul.f32 q0, q3, q1, #0 ; CHECK-NEXT: vcmla.f32 q0, q3, q1, #90 ; CHECK-NEXT: vpop {d8, d9} ; CHECK-NEXT: bx lr entry: %a.real = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %c.real = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %c.imag = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %d.real = shufflevector <4 x float> %d, <4 x float> poison, <2 x i32> %d.imag = shufflevector <4 x float> %d, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %a.imag, %b.real %1 = fmul fast <2 x float> %a.real, %b.imag %2 = fadd fast <2 x float> %1, %0 %3 = fmul fast <2 x float> %a.real, %b.real %4 = fmul fast <2 x float> %b.imag, %a.imag %5 = fsub fast <2 x float> %3, %4 %6 = fmul fast <2 x float> %d.real, %5 %7 = fmul fast <2 x float> %2, %d.imag %8 = fmul fast <2 x float> %d.real, %2 %9 = fmul fast <2 x float> %5, %d.imag %10 = fsub fast <2 x float> %6, %7 %11 = fadd fast <2 x float> %8, %9 %12 = fmul fast <2 x float> %c.real, %a.imag %13 = fmul fast <2 x float> %c.imag, %a.real %14 = fadd fast <2 x float> %13, %12 %15 = fmul fast <2 x float> %14, %10 %16 = fmul fast <2 x float> %c.real, %a.real %17 = fmul fast <2 x float> %c.imag, %a.imag %18 = fsub fast <2 x float> %16, %17 %19 = fmul fast <2 x float> %18, %11 %20 = fadd fast <2 x float> %15, %19 %21 = fmul fast <2 x float> %18, %10 %22 = fmul fast <2 x float> %14, %11 %23 = fsub fast <2 x float> %21, %22 %interleaved.vec = shufflevector <2 x float> %23, <2 x float> %20, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to transform define arm_aapcs_vfpcc <4 x float> @mul_add90_mul(<4 x float> %a, <4 x float> %b, <4 x float> %c) { ; CHECK-LABEL: mul_add90_mul: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .vsave {d8, d9} ; CHECK-NEXT: vpush {d8, d9} ; CHECK-NEXT: vcmul.f32 q3, q2, q0, #0 ; CHECK-NEXT: vcmul.f32 q4, q1, q0, #0 ; CHECK-NEXT: vcmla.f32 q4, q1, q0, #90 ; CHECK-NEXT: vcmla.f32 q3, q2, q0, #90 ; CHECK-NEXT: vcadd.f32 q0, q3, q4, #90 ; CHECK-NEXT: vpop {d8, d9} ; CHECK-NEXT: bx lr entry: %ar = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %ai = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %br = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %bi = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %cr = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %ci = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %i6 = fmul fast <2 x float> %br, %ar %i7 = fmul fast <2 x float> %bi, %ai %xr = fsub fast <2 x float> %i6, %i7 %i9 = fmul fast <2 x float> %bi, %ar %i10 = fmul fast <2 x float> %br, %ai %xi = fadd fast <2 x float> %i9, %i10 %j6 = fmul fast <2 x float> %cr, %ar %j7 = fmul fast <2 x float> %ci, %ai %yr = fsub fast <2 x float> %j6, %j7 %j9 = fmul fast <2 x float> %ci, %ar %j10 = fmul fast <2 x float> %cr, %ai %yi = fadd fast <2 x float> %j9, %j10 %zr = fsub fast <2 x float> %yr, %xi %zi = fadd fast <2 x float> %yi, %xr %interleaved.vec = shufflevector <2 x float> %zr, <2 x float> %zi, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to not transform define arm_aapcs_vfpcc <4 x float> @mul_triangle_addmul(<4 x float> %a, <4 x float> %b, <4 x float> %c) { ; CHECK-LABEL: mul_triangle_addmul: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; CHECK-NEXT: vmov.f32 s16, s0 ; CHECK-NEXT: vmov.f32 s20, s5 ; CHECK-NEXT: vmov.f32 s17, s2 ; CHECK-NEXT: vmov.f32 s21, s7 ; CHECK-NEXT: vmov.f32 s5, s6 ; CHECK-NEXT: vmul.f32 q3, q5, q4 ; CHECK-NEXT: vmul.f32 q4, q1, q4 ; CHECK-NEXT: vmov.f32 s0, s1 ; CHECK-NEXT: vmov.f32 s1, s3 ; CHECK-NEXT: vmov q6, q4 ; CHECK-NEXT: vfms.f32 q6, q5, q0 ; CHECK-NEXT: vmov q7, q3 ; CHECK-NEXT: vfma.f32 q3, q1, q0 ; CHECK-NEXT: vmov.f32 s20, s8 ; CHECK-NEXT: vmov.f32 s21, s10 ; CHECK-NEXT: vmov.f32 s4, s9 ; CHECK-NEXT: vfma.f32 q7, q5, q0 ; CHECK-NEXT: vmov.f32 s5, s11 ; CHECK-NEXT: vadd.f32 q5, q7, q6 ; CHECK-NEXT: vfms.f32 q4, q1, q0 ; CHECK-NEXT: vmov.f32 s1, s20 ; CHECK-NEXT: vsub.f32 q1, q4, q3 ; CHECK-NEXT: vmov.f32 s3, s21 ; CHECK-NEXT: vmov.f32 s0, s4 ; CHECK-NEXT: vmov.f32 s2, s5 ; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; CHECK-NEXT: bx lr entry: %ar = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %ai = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %br = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %bi = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %cr = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %ci = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %i6 = fmul fast <2 x float> %br, %ar %i7 = fmul fast <2 x float> %bi, %ai %xr = fsub fast <2 x float> %i6, %i7 %i9 = fmul fast <2 x float> %bi, %ar %i10 = fmul fast <2 x float> %br, %ai %xi = fadd fast <2 x float> %i9, %i10 ;%j6 = fmul fast <2 x float> %cr, %ar %j7 = fmul fast <2 x float> %ci, %ai %yr = fsub fast <2 x float> %i6, %j7 ;%j9 = fmul fast <2 x float> %ci, %ar %j10 = fmul fast <2 x float> %cr, %ai %yi = fadd fast <2 x float> %i9, %j10 %zr = fsub fast <2 x float> %yr, %xi %zi = fadd fast <2 x float> %yi, %xr %interleaved.vec = shufflevector <2 x float> %zr, <2 x float> %zi, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to not transform define arm_aapcs_vfpcc <4 x float> @mul_triangle_multiuses(<4 x float> %a, <4 x float> %b, ptr %p) { ; CHECK-LABEL: mul_triangle_multiuses: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .vsave {d8, d9} ; CHECK-NEXT: vpush {d8, d9} ; CHECK-NEXT: vmov.f32 s16, s4 ; CHECK-NEXT: vmov.f32 s8, s1 ; CHECK-NEXT: vmov.f32 s17, s6 ; CHECK-NEXT: vmov.f32 s9, s3 ; CHECK-NEXT: vmov.f32 s4, s5 ; CHECK-NEXT: vmul.f32 q3, q2, q4 ; CHECK-NEXT: vmov.f32 s1, s2 ; CHECK-NEXT: vmov.f32 s5, s7 ; CHECK-NEXT: vfma.f32 q3, q1, q0 ; CHECK-NEXT: vmul.f32 q1, q1, q2 ; CHECK-NEXT: vneg.f32 q1, q1 ; CHECK-NEXT: vfma.f32 q1, q4, q0 ; CHECK-NEXT: vmov.f32 s18, s12 ; CHECK-NEXT: vmov.f32 s16, s4 ; CHECK-NEXT: vmov.f32 s17, s5 ; CHECK-NEXT: vmov.f32 s19, s13 ; CHECK-NEXT: vstrw.32 q4, [r0] ; CHECK-NEXT: vmul.f32 q4, q3, q0 ; CHECK-NEXT: vfma.f32 q4, q1, q2 ; CHECK-NEXT: vmul.f32 q2, q3, q2 ; CHECK-NEXT: vneg.f32 q2, q2 ; CHECK-NEXT: vfma.f32 q2, q1, q0 ; CHECK-NEXT: vmov.f32 s1, s16 ; CHECK-NEXT: vmov.f32 s0, s8 ; CHECK-NEXT: vmov.f32 s2, s9 ; CHECK-NEXT: vmov.f32 s3, s17 ; CHECK-NEXT: vpop {d8, d9} ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec35 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %strided.vec37 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %strided.vec38 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %strided.vec37, %strided.vec %1 = fmul fast <2 x float> %strided.vec38, %strided.vec35 %2 = fsub fast <2 x float> %0, %1 %3 = fmul fast <2 x float> %2, %strided.vec35 %4 = fmul fast <2 x float> %strided.vec38, %strided.vec %5 = fmul fast <2 x float> %strided.vec35, %strided.vec37 %6 = fadd fast <2 x float> %4, %5 %otheruse = shufflevector <2 x float> %2, <2 x float> %6, <4 x i32> store <4 x float> %otheruse, ptr %p %7 = fmul fast <2 x float> %6, %strided.vec %8 = fadd fast <2 x float> %3, %7 %9 = fmul fast <2 x float> %2, %strided.vec %10 = fmul fast <2 x float> %6, %strided.vec35 %11 = fsub fast <2 x float> %9, %10 %interleaved.vec = shufflevector <2 x float> %11, <2 x float> %8, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to transform define <4 x float> @mul_addequal(<4 x float> %a, <4 x float> %b, <4 x float> %c) { ; CHECK-LABEL: mul_addequal: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: add.w r12, sp, #16 ; CHECK-NEXT: vmov d0, r0, r1 ; CHECK-NEXT: mov r0, sp ; CHECK-NEXT: vldrw.u32 q2, [r12] ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: vmov d1, r2, r3 ; CHECK-NEXT: vcmla.f32 q2, q0, q1, #0 ; CHECK-NEXT: vcmla.f32 q2, q0, q1, #90 ; CHECK-NEXT: vmov r0, r1, d4 ; CHECK-NEXT: vmov r2, r3, d5 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %b.imag, %strided.vec %1 = fmul fast <2 x float> %b.real, %a.imag %2 = fadd fast <2 x float> %1, %0 %3 = fmul fast <2 x float> %b.real, %strided.vec %4 = fmul fast <2 x float> %a.imag, %b.imag %5 = fsub fast <2 x float> %3, %4 %c.real = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %c.imag = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %6 = fadd fast <2 x float> %5, %c.real %7 = fadd fast <2 x float> %2, %c.imag %interleaved.vec = shufflevector <2 x float> %6, <2 x float> %7, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to transform define <4 x float> @mul_subequal(<4 x float> %a, <4 x float> %b, <4 x float> %c) { ; CHECK-LABEL: mul_subequal: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmov d0, r0, r1 ; CHECK-NEXT: mov r1, sp ; CHECK-NEXT: vldrw.u32 q2, [r1] ; CHECK-NEXT: vmov d1, r2, r3 ; CHECK-NEXT: add r0, sp, #16 ; CHECK-NEXT: vcmul.f32 q3, q0, q2, #0 ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: vcmla.f32 q3, q0, q2, #90 ; CHECK-NEXT: vsub.f32 q0, q3, q1 ; CHECK-NEXT: vmov r0, r1, d0 ; CHECK-NEXT: vmov r2, r3, d1 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %b.imag, %strided.vec %1 = fmul fast <2 x float> %b.real, %a.imag %2 = fadd fast <2 x float> %1, %0 %3 = fmul fast <2 x float> %b.real, %strided.vec %4 = fmul fast <2 x float> %a.imag, %b.imag %5 = fsub fast <2 x float> %3, %4 %c.real = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %c.imag = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %6 = fsub fast <2 x float> %5, %c.real %7 = fsub fast <2 x float> %2, %c.imag %interleaved.vec = shufflevector <2 x float> %6, <2 x float> %7, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to transform define <4 x float> @mul_mulequal(<4 x float> %a, <4 x float> %b, <4 x float> %c) { ; CHECK-LABEL: mul_mulequal: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmov d0, r0, r1 ; CHECK-NEXT: mov r1, sp ; CHECK-NEXT: vldrw.u32 q2, [r1] ; CHECK-NEXT: vmov d1, r2, r3 ; CHECK-NEXT: add r0, sp, #16 ; CHECK-NEXT: vcmul.f32 q3, q0, q2, #0 ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: vcmla.f32 q3, q0, q2, #90 ; CHECK-NEXT: vmul.f32 q0, q3, q1 ; CHECK-NEXT: vmov r0, r1, d0 ; CHECK-NEXT: vmov r2, r3, d1 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %b.imag, %strided.vec %1 = fmul fast <2 x float> %b.real, %a.imag %2 = fadd fast <2 x float> %1, %0 %3 = fmul fast <2 x float> %b.real, %strided.vec %4 = fmul fast <2 x float> %a.imag, %b.imag %5 = fsub fast <2 x float> %3, %4 %c.real = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %c.imag = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %6 = fmul fast <2 x float> %5, %c.real %7 = fmul fast <2 x float> %2, %c.imag %interleaved.vec = shufflevector <2 x float> %6, <2 x float> %7, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to not transform define <4 x float> @mul_divequal(<4 x float> %a, <4 x float> %b, <4 x float> %c) { ; CHECK-LABEL: mul_divequal: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .vsave {d10, d11} ; CHECK-NEXT: vpush {d10, d11} ; CHECK-NEXT: .vsave {d8} ; CHECK-NEXT: vpush {d8} ; CHECK-NEXT: vmov d0, r0, r1 ; CHECK-NEXT: add r0, sp, #24 ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: vmov d1, r2, r3 ; CHECK-NEXT: vmov.f32 s16, s1 ; CHECK-NEXT: add.w r12, sp, #40 ; CHECK-NEXT: vmov.f32 s12, s5 ; CHECK-NEXT: vmov.f32 s13, s7 ; CHECK-NEXT: vmov.f32 s1, s2 ; CHECK-NEXT: vmov.f32 s8, s4 ; CHECK-NEXT: vmul.f32 q5, q3, q0 ; CHECK-NEXT: vmov.f32 s9, s6 ; CHECK-NEXT: vldrw.u32 q1, [r12] ; CHECK-NEXT: vmov.f32 s17, s3 ; CHECK-NEXT: vfma.f32 q5, q2, q4 ; CHECK-NEXT: vmul.f32 q3, q4, q3 ; CHECK-NEXT: vdiv.f32 s3, s21, s7 ; CHECK-NEXT: vneg.f32 q3, q3 ; CHECK-NEXT: vfma.f32 q3, q2, q0 ; CHECK-NEXT: vdiv.f32 s1, s20, s5 ; CHECK-NEXT: vdiv.f32 s2, s13, s6 ; CHECK-NEXT: vdiv.f32 s0, s12, s4 ; CHECK-NEXT: vmov r0, r1, d0 ; CHECK-NEXT: vmov r2, r3, d1 ; CHECK-NEXT: vpop {d8} ; CHECK-NEXT: vpop {d10, d11} ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %b.imag, %strided.vec %1 = fmul fast <2 x float> %b.real, %a.imag %2 = fadd fast <2 x float> %1, %0 %3 = fmul fast <2 x float> %b.real, %strided.vec %4 = fmul fast <2 x float> %a.imag, %b.imag %5 = fsub fast <2 x float> %3, %4 %c.real = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %c.imag = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> %6 = fdiv fast <2 x float> %5, %c.real %7 = fdiv fast <2 x float> %2, %c.imag %interleaved.vec = shufflevector <2 x float> %6, <2 x float> %7, <4 x i32> ret <4 x float> %interleaved.vec } ; Expected to transform define <4 x float> @mul_negequal(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: mul_negequal: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmov d0, r0, r1 ; CHECK-NEXT: mov r0, sp ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: vmov d1, r2, r3 ; CHECK-NEXT: vcmul.f32 q2, q0, q1, #180 ; CHECK-NEXT: vcmla.f32 q2, q0, q1, #270 ; CHECK-NEXT: vmov r0, r1, d4 ; CHECK-NEXT: vmov r2, r3, d5 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> %0 = fmul fast <2 x float> %b.imag, %strided.vec %1 = fmul fast <2 x float> %b.real, %a.imag %2 = fadd fast <2 x float> %1, %0 %3 = fmul fast <2 x float> %b.real, %strided.vec %4 = fmul fast <2 x float> %a.imag, %b.imag %5 = fsub fast <2 x float> %3, %4 %6 = fneg fast <2 x float> %5 %7 = fneg fast <2 x float> %2 %interleaved.vec = shufflevector <2 x float> %6, <2 x float> %7, <4 x i32> ret <4 x float> %interleaved.vec }