; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2 ; RUN: llc < %s -mtriple=thumbv8.1m.main-none-eabihf -mattr=+mve.fp | FileCheck %s --check-prefix=CHECKLE ; RUN: llc < %s -mtriple=thumbebv8.1m.main-none-eabihf -mattr=+mve.fp | FileCheck %s --check-prefix=CHECKBE define <8 x i8> @inserti8_first(ptr %p) { ; CHECKLE-LABEL: inserti8_first: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrb.u16 q0, [r0] ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: inserti8_first: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrb.u16 q1, [r0] ; CHECKBE-NEXT: vrev64.16 q0, q1 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 1 %l1 = load <8 x i8>, ptr %q %l2 = load i8, ptr %p %s = shufflevector <8 x i8> %l1, <8 x i8> undef, <8 x i32> %ins = insertelement <8 x i8> %s, i8 %l2, i32 0 ret <8 x i8> %ins } define <8 x i8> @inserti8_last(ptr %p) { ; CHECKLE-LABEL: inserti8_last: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrb.u16 q0, [r0, #1] ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: inserti8_last: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrb.u16 q1, [r0, #1] ; CHECKBE-NEXT: vrev64.16 q0, q1 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 8 %l1 = load <8 x i8>, ptr %p %l2 = load i8, ptr %q %s = shufflevector <8 x i8> %l1, <8 x i8> undef, <8 x i32> %ins = insertelement <8 x i8> %s, i8 %l2, i32 7 ret <8 x i8> %ins } define <8 x i16> @inserti8_first_sext(ptr %p) { ; CHECKLE-LABEL: inserti8_first_sext: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrb.s16 q0, [r0] ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: inserti8_first_sext: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrb.s16 q1, [r0] ; CHECKBE-NEXT: vrev64.16 q0, q1 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 1 %l1 = load <8 x i8>, ptr %q %s1 = sext <8 x i8> %l1 to <8 x i16> %l2 = load i8, ptr %p %s2 = sext i8 %l2 to i16 %s = shufflevector <8 x i16> %s1, <8 x i16> undef, <8 x i32> %ins = insertelement <8 x i16> %s, i16 %s2, i32 0 ret <8 x i16> %ins } define <8 x i16> @inserti8_last_sext(ptr %p) { ; CHECKLE-LABEL: inserti8_last_sext: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrb.s16 q0, [r0, #1] ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: inserti8_last_sext: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrb.s16 q1, [r0, #1] ; CHECKBE-NEXT: vrev64.16 q0, q1 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 8 %l1 = load <8 x i8>, ptr %p %s1 = sext <8 x i8> %l1 to <8 x i16> %l2 = load i8, ptr %q %s2 = sext i8 %l2 to i16 %s = shufflevector <8 x i16> %s1, <8 x i16> undef, <8 x i32> %ins = insertelement <8 x i16> %s, i16 %s2, i32 7 ret <8 x i16> %ins } define <8 x i16> @inserti8_first_zext(ptr %p) { ; CHECKLE-LABEL: inserti8_first_zext: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrb.u16 q0, [r0] ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: inserti8_first_zext: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrb.u16 q1, [r0] ; CHECKBE-NEXT: vrev64.16 q0, q1 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 1 %l1 = load <8 x i8>, ptr %q %s1 = zext <8 x i8> %l1 to <8 x i16> %l2 = load i8, ptr %p %s2 = zext i8 %l2 to i16 %s = shufflevector <8 x i16> %s1, <8 x i16> undef, <8 x i32> %ins = insertelement <8 x i16> %s, i16 %s2, i32 0 ret <8 x i16> %ins } define <8 x i16> @inserti8_last_zext(ptr %p) { ; CHECKLE-LABEL: inserti8_last_zext: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrb.u16 q0, [r0, #1] ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: inserti8_last_zext: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrb.u16 q1, [r0, #1] ; CHECKBE-NEXT: vrev64.16 q0, q1 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 8 %l1 = load <8 x i8>, ptr %p %s1 = zext <8 x i8> %l1 to <8 x i16> %l2 = load i8, ptr %q %s2 = zext i8 %l2 to i16 %s = shufflevector <8 x i16> %s1, <8 x i16> undef, <8 x i32> %ins = insertelement <8 x i16> %s, i16 %s2, i32 7 ret <8 x i16> %ins } define <8 x i32> @inserti32_first(ptr %p) { ; CHECKLE-LABEL: inserti32_first: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrw.u32 q2, [r0, #20] ; CHECKLE-NEXT: vldr s4, [r0, #16] ; CHECKLE-NEXT: vldrw.u32 q0, [r0] ; CHECKLE-NEXT: vmov.f32 s5, s8 ; CHECKLE-NEXT: vmov.f32 s6, s9 ; CHECKLE-NEXT: vmov.f32 s7, s10 ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: inserti32_first: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrw.u32 q3, [r0, #20] ; CHECKBE-NEXT: vldrb.u8 q1, [r0] ; CHECKBE-NEXT: vldr s8, [r0, #16] ; CHECKBE-NEXT: vmov.f32 s9, s12 ; CHECKBE-NEXT: vrev64.8 q0, q1 ; CHECKBE-NEXT: vmov.f32 s10, s13 ; CHECKBE-NEXT: vmov.f32 s11, s14 ; CHECKBE-NEXT: vrev64.32 q1, q2 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 4 %l1 = load <8 x i32>, ptr %q %l2 = load i32, ptr %p %s = shufflevector <8 x i32> %l1, <8 x i32> undef, <8 x i32> %ins = insertelement <8 x i32> %s, i32 %l2, i32 0 ret <8 x i32> %ins } define <8 x i32> @inserti32_last(ptr %p) { ; CHECKLE-LABEL: inserti32_last: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrw.u32 q2, [r0] ; CHECKLE-NEXT: vldr s3, [r0, #16] ; CHECKLE-NEXT: vldrw.u32 q1, [r0, #20] ; CHECKLE-NEXT: vmov.f32 s0, s9 ; CHECKLE-NEXT: vmov.f32 s1, s10 ; CHECKLE-NEXT: vmov.f32 s2, s11 ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: inserti32_last: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrw.u32 q3, [r0] ; CHECKBE-NEXT: vldrb.u8 q0, [r0, #20] ; CHECKBE-NEXT: vldr s11, [r0, #16] ; CHECKBE-NEXT: vmov.f32 s8, s13 ; CHECKBE-NEXT: vrev64.8 q1, q0 ; CHECKBE-NEXT: vmov.f32 s9, s14 ; CHECKBE-NEXT: vmov.f32 s10, s15 ; CHECKBE-NEXT: vrev64.32 q0, q2 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 32 %l1 = load <8 x i32>, ptr %p %l2 = load i32, ptr %q %s = shufflevector <8 x i32> %l1, <8 x i32> undef, <8 x i32> %ins = insertelement <8 x i32> %s, i32 %l2, i32 7 ret <8 x i32> %ins } define <8 x i32> @inserti32_first_multiuse(ptr %p) { ; CHECKLE-LABEL: inserti32_first_multiuse: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrw.u32 q0, [r0, #20] ; CHECKLE-NEXT: vldrw.u32 q2, [r0, #4] ; CHECKLE-NEXT: vmov.f32 s4, s11 ; CHECKLE-NEXT: vmov.f32 s5, s0 ; CHECKLE-NEXT: vmov.f32 s6, s1 ; CHECKLE-NEXT: vmov.f32 s7, s2 ; CHECKLE-NEXT: vadd.i32 q1, q0, q1 ; CHECKLE-NEXT: vldrw.u32 q0, [r0] ; CHECKLE-NEXT: vadd.i32 q0, q2, q0 ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: inserti32_first_multiuse: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrw.u32 q0, [r0, #20] ; CHECKBE-NEXT: vldrw.u32 q2, [r0, #4] ; CHECKBE-NEXT: vmov.f32 s4, s11 ; CHECKBE-NEXT: vmov.f32 s5, s0 ; CHECKBE-NEXT: vmov.f32 s6, s1 ; CHECKBE-NEXT: vmov.f32 s7, s2 ; CHECKBE-NEXT: vadd.i32 q0, q0, q1 ; CHECKBE-NEXT: vrev64.32 q1, q0 ; CHECKBE-NEXT: vldrw.u32 q0, [r0] ; CHECKBE-NEXT: vadd.i32 q2, q2, q0 ; CHECKBE-NEXT: vrev64.32 q0, q2 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 4 %l1 = load <8 x i32>, ptr %q %l2 = load i32, ptr %p %s = shufflevector <8 x i32> %l1, <8 x i32> undef, <8 x i32> %ins = insertelement <8 x i32> %s, i32 %l2, i32 0 %a = add <8 x i32> %l1, %ins ret <8 x i32> %a } define <8 x i32> @inserti32_last_multiuse(ptr %p) { ; CHECKLE-LABEL: inserti32_last_multiuse: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrw.u32 q0, [r0] ; CHECKLE-NEXT: vldrw.u32 q1, [r0, #16] ; CHECKLE-NEXT: vmov.f32 s8, s1 ; CHECKLE-NEXT: vmov.f32 s9, s2 ; CHECKLE-NEXT: vmov.f32 s10, s3 ; CHECKLE-NEXT: vmov.f32 s11, s4 ; CHECKLE-NEXT: vadd.i32 q0, q0, q2 ; CHECKLE-NEXT: vldrw.u32 q2, [r0, #20] ; CHECKLE-NEXT: vadd.i32 q1, q1, q2 ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: inserti32_last_multiuse: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrw.u32 q0, [r0] ; CHECKBE-NEXT: vldrw.u32 q1, [r0, #16] ; CHECKBE-NEXT: vmov.f32 s8, s1 ; CHECKBE-NEXT: vmov.f32 s9, s2 ; CHECKBE-NEXT: vmov.f32 s10, s3 ; CHECKBE-NEXT: vmov.f32 s11, s4 ; CHECKBE-NEXT: vadd.i32 q2, q0, q2 ; CHECKBE-NEXT: vrev64.32 q0, q2 ; CHECKBE-NEXT: vldrw.u32 q2, [r0, #20] ; CHECKBE-NEXT: vadd.i32 q2, q1, q2 ; CHECKBE-NEXT: vrev64.32 q1, q2 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 32 %l1 = load <8 x i32>, ptr %p %l2 = load i32, ptr %q %s = shufflevector <8 x i32> %l1, <8 x i32> undef, <8 x i32> %ins = insertelement <8 x i32> %s, i32 %l2, i32 7 %a = add <8 x i32> %l1, %ins ret <8 x i32> %a } define <4 x float> @insertf32_first(ptr %p) { ; CHECKLE-LABEL: insertf32_first: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrw.u32 q0, [r0] ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: insertf32_first: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrb.u8 q1, [r0] ; CHECKBE-NEXT: vrev64.8 q0, q1 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 4 %l1 = load <4 x float>, ptr %q %l2 = load float, ptr %p %s = shufflevector <4 x float> %l1, <4 x float> undef, <4 x i32> %ins = insertelement <4 x float> %s, float %l2, i32 0 ret <4 x float> %ins } define <4 x float> @insertf32_last(ptr %p) { ; CHECKLE-LABEL: insertf32_last: ; CHECKLE: @ %bb.0: ; CHECKLE-NEXT: vldrw.u32 q0, [r0, #4] ; CHECKLE-NEXT: bx lr ; ; CHECKBE-LABEL: insertf32_last: ; CHECKBE: @ %bb.0: ; CHECKBE-NEXT: vldrb.u8 q1, [r0, #4] ; CHECKBE-NEXT: vrev64.8 q0, q1 ; CHECKBE-NEXT: bx lr %q = getelementptr inbounds i8, ptr %p, i32 16 %l1 = load <4 x float>, ptr %p %l2 = load float, ptr %q %s = shufflevector <4 x float> %l1, <4 x float> undef, <4 x i32> %ins = insertelement <4 x float> %s, float %l2, i32 3 ret <4 x float> %ins }