; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -S -passes=instsimplify %s | FileCheck %s define float @sitofp_floor(i32 %arg) { ; CHECK-LABEL: @sitofp_floor( ; CHECK-NEXT: [[CVT:%.*]] = sitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = sitofp i32 %arg to float %round = call float @llvm.floor.f32(float %cvt) ret float %round } define float @uitofp_floor(i32 %arg) { ; CHECK-LABEL: @uitofp_floor( ; CHECK-NEXT: [[CVT:%.*]] = uitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = uitofp i32 %arg to float %round = call float @llvm.floor.f32(float %cvt) ret float %round } define float @sitofp_trunc(i32 %arg) { ; CHECK-LABEL: @sitofp_trunc( ; CHECK-NEXT: [[CVT:%.*]] = sitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = sitofp i32 %arg to float %round = call float @llvm.trunc.f32(float %cvt) ret float %round } define float @uitofp_trunc(i32 %arg) { ; CHECK-LABEL: @uitofp_trunc( ; CHECK-NEXT: [[CVT:%.*]] = uitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = uitofp i32 %arg to float %round = call float @llvm.trunc.f32(float %cvt) ret float %round } define float @sitofp_ceil(i32 %arg) { ; CHECK-LABEL: @sitofp_ceil( ; CHECK-NEXT: [[CVT:%.*]] = sitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = sitofp i32 %arg to float %round = call float @llvm.ceil.f32(float %cvt) ret float %round } define float @uitofp_ceil(i32 %arg) { ; CHECK-LABEL: @uitofp_ceil( ; CHECK-NEXT: [[CVT:%.*]] = uitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = uitofp i32 %arg to float %round = call float @llvm.ceil.f32(float %cvt) ret float %round } define float @sitofp_round(i32 %arg) { ; CHECK-LABEL: @sitofp_round( ; CHECK-NEXT: [[CVT:%.*]] = sitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = sitofp i32 %arg to float %round = call float @llvm.round.f32(float %cvt) ret float %round } define float @uitofp_round(i32 %arg) { ; CHECK-LABEL: @uitofp_round( ; CHECK-NEXT: [[CVT:%.*]] = uitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = uitofp i32 %arg to float %round = call float @llvm.round.f32(float %cvt) ret float %round } define float @uitofp_roundeven(i32 %arg) { ; CHECK-LABEL: @uitofp_roundeven( ; CHECK-NEXT: [[CVT:%.*]] = uitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = uitofp i32 %arg to float %round = call float @llvm.roundeven.f32(float %cvt) ret float %round } define float @sitofp_nearbyint(i32 %arg) { ; CHECK-LABEL: @sitofp_nearbyint( ; CHECK-NEXT: [[CVT:%.*]] = sitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = sitofp i32 %arg to float %nearbyint = call float @llvm.nearbyint.f32(float %cvt) ret float %nearbyint } define float @uitofp_nearbyint(i32 %arg) { ; CHECK-LABEL: @uitofp_nearbyint( ; CHECK-NEXT: [[CVT:%.*]] = uitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = uitofp i32 %arg to float %nearbyint = call float @llvm.nearbyint.f32(float %cvt) ret float %nearbyint } define float @sitofp_rint(i32 %arg) { ; CHECK-LABEL: @sitofp_rint( ; CHECK-NEXT: [[CVT:%.*]] = sitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = sitofp i32 %arg to float %rint = call float @llvm.rint.f32(float %cvt) ret float %rint } define float @uitofp_rint(i32 %arg) { ; CHECK-LABEL: @uitofp_rint( ; CHECK-NEXT: [[CVT:%.*]] = uitofp i32 [[ARG:%.*]] to float ; CHECK-NEXT: ret float [[CVT]] ; %cvt = uitofp i32 %arg to float %rint = call float @llvm.rint.f32(float %cvt) ret float %rint } define float @floor_trunc(float %x) { ; CHECK-LABEL: @floor_trunc( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.floor.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.floor.f32(float %x) %r = call float @llvm.trunc.f32(float %a) ret float %r } define float @floor_ceil(float %x) { ; CHECK-LABEL: @floor_ceil( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.floor.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.floor.f32(float %x) %r = call float @llvm.ceil.f32(float %a) ret float %r } define float @floor_round(float %x) { ; CHECK-LABEL: @floor_round( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.floor.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.floor.f32(float %x) %r = call float @llvm.round.f32(float %a) ret float %r } define float @floor_roundeven(float %x) { ; CHECK-LABEL: @floor_roundeven( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.floor.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.floor.f32(float %x) %r = call float @llvm.roundeven.f32(float %a) ret float %r } define float @floor_nearbyint(float %x) { ; CHECK-LABEL: @floor_nearbyint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.floor.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.floor.f32(float %x) %r = call float @llvm.nearbyint.f32(float %a) ret float %r } define float @floor_rint(float %x) { ; CHECK-LABEL: @floor_rint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.floor.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.floor.f32(float %x) %r = call float @llvm.rint.f32(float %a) ret float %r } define float @trunc_floor(float %x) { ; CHECK-LABEL: @trunc_floor( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.trunc.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.trunc.f32(float %x) %r = call float @llvm.floor.f32(float %a) ret float %r } define float @trunc_ceil(float %x) { ; CHECK-LABEL: @trunc_ceil( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.trunc.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.trunc.f32(float %x) %r = call float @llvm.ceil.f32(float %a) ret float %r } define float @trunc_round(float %x) { ; CHECK-LABEL: @trunc_round( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.trunc.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.trunc.f32(float %x) %r = call float @llvm.round.f32(float %a) ret float %r } define float @trunc_roundeven(float %x) { ; CHECK-LABEL: @trunc_roundeven( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.trunc.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.trunc.f32(float %x) %r = call float @llvm.roundeven.f32(float %a) ret float %r } define float @trunc_nearbyint(float %x) { ; CHECK-LABEL: @trunc_nearbyint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.trunc.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.trunc.f32(float %x) %r = call float @llvm.nearbyint.f32(float %a) ret float %r } define float @trunc_rint(float %x) { ; CHECK-LABEL: @trunc_rint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.trunc.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.trunc.f32(float %x) %r = call float @llvm.rint.f32(float %a) ret float %r } define float @ceil_floor(float %x) { ; CHECK-LABEL: @ceil_floor( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.ceil.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.ceil.f32(float %x) %r = call float @llvm.floor.f32(float %a) ret float %r } define float @ceil_trunc(float %x) { ; CHECK-LABEL: @ceil_trunc( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.ceil.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.ceil.f32(float %x) %r = call float @llvm.trunc.f32(float %a) ret float %r } define float @ceil_round(float %x) { ; CHECK-LABEL: @ceil_round( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.ceil.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.ceil.f32(float %x) %r = call float @llvm.round.f32(float %a) ret float %r } define float @ceil_roundeven(float %x) { ; CHECK-LABEL: @ceil_roundeven( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.ceil.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.ceil.f32(float %x) %r = call float @llvm.roundeven.f32(float %a) ret float %r } define float @ceil_nearbyint(float %x) { ; CHECK-LABEL: @ceil_nearbyint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.ceil.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.ceil.f32(float %x) %r = call float @llvm.nearbyint.f32(float %a) ret float %r } define float @ceil_rint(float %x) { ; CHECK-LABEL: @ceil_rint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.ceil.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.ceil.f32(float %x) %r = call float @llvm.rint.f32(float %a) ret float %r } define float @round_floor(float %x) { ; CHECK-LABEL: @round_floor( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.round.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.round.f32(float %x) %r = call float @llvm.floor.f32(float %a) ret float %r } define float @round_trunc(float %x) { ; CHECK-LABEL: @round_trunc( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.round.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.round.f32(float %x) %r = call float @llvm.trunc.f32(float %a) ret float %r } define float @round_ceil(float %x) { ; CHECK-LABEL: @round_ceil( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.round.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.round.f32(float %x) %r = call float @llvm.ceil.f32(float %a) ret float %r } define float @round_roundeven(float %x) { ; CHECK-LABEL: @round_roundeven( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.round.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.round.f32(float %x) %r = call float @llvm.roundeven.f32(float %a) ret float %r } define float @round_nearbyint(float %x) { ; CHECK-LABEL: @round_nearbyint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.round.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.round.f32(float %x) %r = call float @llvm.nearbyint.f32(float %a) ret float %r } define float @round_rint(float %x) { ; CHECK-LABEL: @round_rint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.round.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.round.f32(float %x) %r = call float @llvm.rint.f32(float %a) ret float %r } define float @roundeven_floor(float %x) { ; CHECK-LABEL: @roundeven_floor( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.roundeven.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.roundeven.f32(float %x) %r = call float @llvm.floor.f32(float %a) ret float %r } define float @roundeven_trunc(float %x) { ; CHECK-LABEL: @roundeven_trunc( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.roundeven.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.roundeven.f32(float %x) %r = call float @llvm.trunc.f32(float %a) ret float %r } define float @roundeven_ceil(float %x) { ; CHECK-LABEL: @roundeven_ceil( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.roundeven.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.roundeven.f32(float %x) %r = call float @llvm.ceil.f32(float %a) ret float %r } define float @roundeven_round(float %x) { ; CHECK-LABEL: @roundeven_round( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.roundeven.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.roundeven.f32(float %x) %r = call float @llvm.round.f32(float %a) ret float %r } define float @roundeven_nearbyint(float %x) { ; CHECK-LABEL: @roundeven_nearbyint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.roundeven.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.roundeven.f32(float %x) %r = call float @llvm.nearbyint.f32(float %a) ret float %r } define float @roundeven_rint(float %x) { ; CHECK-LABEL: @roundeven_rint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.roundeven.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.roundeven.f32(float %x) %r = call float @llvm.rint.f32(float %a) ret float %r } define float @nearbyint_floor(float %x) { ; CHECK-LABEL: @nearbyint_floor( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.nearbyint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.nearbyint.f32(float %x) %r = call float @llvm.floor.f32(float %a) ret float %r } define float @nearbyint_trunc(float %x) { ; CHECK-LABEL: @nearbyint_trunc( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.nearbyint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.nearbyint.f32(float %x) %r = call float @llvm.trunc.f32(float %a) ret float %r } define float @nearbyint_ceil(float %x) { ; CHECK-LABEL: @nearbyint_ceil( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.nearbyint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.nearbyint.f32(float %x) %r = call float @llvm.ceil.f32(float %a) ret float %r } define float @nearbyint_round(float %x) { ; CHECK-LABEL: @nearbyint_round( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.nearbyint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.nearbyint.f32(float %x) %r = call float @llvm.round.f32(float %a) ret float %r } define float @nearbyint_roundeven(float %x) { ; CHECK-LABEL: @nearbyint_roundeven( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.nearbyint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.nearbyint.f32(float %x) %r = call float @llvm.roundeven.f32(float %a) ret float %r } define float @nearbyint_rint(float %x) { ; CHECK-LABEL: @nearbyint_rint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.nearbyint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.nearbyint.f32(float %x) %r = call float @llvm.rint.f32(float %a) ret float %r } define float @rint_floor(float %x) { ; CHECK-LABEL: @rint_floor( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.rint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.rint.f32(float %x) %r = call float @llvm.floor.f32(float %a) ret float %r } define float @rint_trunc(float %x) { ; CHECK-LABEL: @rint_trunc( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.rint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.rint.f32(float %x) %r = call float @llvm.trunc.f32(float %a) ret float %r } define float @rint_ceil(float %x) { ; CHECK-LABEL: @rint_ceil( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.rint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.rint.f32(float %x) %r = call float @llvm.ceil.f32(float %a) ret float %r } define float @rint_round(float %x) { ; CHECK-LABEL: @rint_round( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.rint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.rint.f32(float %x) %r = call float @llvm.round.f32(float %a) ret float %r } define float @rint_roundeven(float %x) { ; CHECK-LABEL: @rint_roundeven( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.rint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.rint.f32(float %x) %r = call float @llvm.roundeven.f32(float %a) ret float %r } define float @rint_nearbyint(float %x) { ; CHECK-LABEL: @rint_nearbyint( ; CHECK-NEXT: [[A:%.*]] = call float @llvm.rint.f32(float [[X:%.*]]) ; CHECK-NEXT: ret float [[A]] ; %a = call float @llvm.rint.f32(float %x) %r = call float @llvm.nearbyint.f32(float %a) ret float %r } declare float @llvm.floor.f32(float) #0 declare float @llvm.trunc.f32(float) #0 declare float @llvm.ceil.f32(float) #0 declare float @llvm.round.f32(float) #0 declare float @llvm.roundeven.f32(float) #0 declare float @llvm.nearbyint.f32(float) #0 declare float @llvm.rint.f32(float) #0 attributes #0 = { nounwind readnone speculatable }