; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -interleaved-access -S | FileCheck %s ; RUN: opt < %s -passes=interleaved-access -S | FileCheck %s target datalayout = "e-m:e-i64:64-i128:128-n32:64-S128" target triple = "aarch64--linux-gnu" define <4 x float> @vld2(ptr %pSrc) { ; CHECK-LABEL: @vld2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[LDN:%.*]] = call { <4 x float>, <4 x float> } @llvm.aarch64.neon.ld2.v4f32.p0(ptr [[PSRC:%.*]]) ; CHECK-NEXT: [[TMP0:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN]], 1 ; CHECK-NEXT: [[TMP1:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN]], 1 ; CHECK-NEXT: [[TMP2:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN]], 0 ; CHECK-NEXT: [[TMP3:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN]], 0 ; CHECK-NEXT: [[L26:%.*]] = fmul fast <4 x float> [[TMP2]], [[TMP3]] ; CHECK-NEXT: [[L43:%.*]] = fmul fast <4 x float> [[TMP0]], [[TMP1]] ; CHECK-NEXT: [[L6:%.*]] = fadd fast <4 x float> [[L43]], [[L26]] ; CHECK-NEXT: ret <4 x float> [[L6]] ; entry: %wide.vec = load <8 x float>, ptr %pSrc, align 4 %l2 = fmul fast <8 x float> %wide.vec, %wide.vec %l3 = shufflevector <8 x float> %l2, <8 x float> undef, <4 x i32> %l4 = fmul fast <8 x float> %wide.vec, %wide.vec %l5 = shufflevector <8 x float> %l4, <8 x float> undef, <4 x i32> %l6 = fadd fast <4 x float> %l5, %l3 ret <4 x float> %l6 } define <4 x float> @vld3(ptr %pSrc) { ; CHECK-LABEL: @vld3( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[LDN:%.*]] = call { <4 x float>, <4 x float>, <4 x float> } @llvm.aarch64.neon.ld3.v4f32.p0(ptr [[PSRC:%.*]]) ; CHECK-NEXT: [[TMP0:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float> } [[LDN]], 2 ; CHECK-NEXT: [[TMP1:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float> } [[LDN]], 2 ; CHECK-NEXT: [[TMP2:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float> } [[LDN]], 1 ; CHECK-NEXT: [[TMP3:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float> } [[LDN]], 1 ; CHECK-NEXT: [[TMP4:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float> } [[LDN]], 0 ; CHECK-NEXT: [[TMP5:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float> } [[LDN]], 0 ; CHECK-NEXT: [[L29:%.*]] = fmul fast <4 x float> [[TMP4]], [[TMP5]] ; CHECK-NEXT: [[L46:%.*]] = fmul fast <4 x float> [[TMP2]], [[TMP3]] ; CHECK-NEXT: [[L6:%.*]] = fadd fast <4 x float> [[L46]], [[L29]] ; CHECK-NEXT: [[L73:%.*]] = fmul fast <4 x float> [[TMP0]], [[TMP1]] ; CHECK-NEXT: [[L9:%.*]] = fadd fast <4 x float> [[L6]], [[L73]] ; CHECK-NEXT: ret <4 x float> [[L9]] ; entry: %wide.vec = load <12 x float>, ptr %pSrc, align 4 %l2 = fmul fast <12 x float> %wide.vec, %wide.vec %l3 = shufflevector <12 x float> %l2, <12 x float> undef, <4 x i32> %l4 = fmul fast <12 x float> %wide.vec, %wide.vec %l5 = shufflevector <12 x float> %l4, <12 x float> undef, <4 x i32> %l6 = fadd fast <4 x float> %l5, %l3 %l7 = fmul fast <12 x float> %wide.vec, %wide.vec %l8 = shufflevector <12 x float> %l7, <12 x float> undef, <4 x i32> %l9 = fadd fast <4 x float> %l6, %l8 ret <4 x float> %l9 } define <4 x float> @vld4(ptr %pSrc) { ; CHECK-LABEL: @vld4( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[LDN:%.*]] = call { <4 x float>, <4 x float>, <4 x float>, <4 x float> } @llvm.aarch64.neon.ld4.v4f32.p0(ptr [[PSRC:%.*]]) ; CHECK-NEXT: [[TMP0:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[LDN]], 3 ; CHECK-NEXT: [[TMP1:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[LDN]], 3 ; CHECK-NEXT: [[TMP2:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[LDN]], 2 ; CHECK-NEXT: [[TMP3:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[LDN]], 2 ; CHECK-NEXT: [[TMP4:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[LDN]], 1 ; CHECK-NEXT: [[TMP5:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[LDN]], 1 ; CHECK-NEXT: [[TMP6:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[LDN]], 0 ; CHECK-NEXT: [[TMP7:%.*]] = extractvalue { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[LDN]], 0 ; CHECK-NEXT: [[L312:%.*]] = fmul fast <4 x float> [[TMP6]], [[TMP7]] ; CHECK-NEXT: [[L59:%.*]] = fmul fast <4 x float> [[TMP4]], [[TMP5]] ; CHECK-NEXT: [[L7:%.*]] = fadd fast <4 x float> [[L59]], [[L312]] ; CHECK-NEXT: [[L86:%.*]] = fmul fast <4 x float> [[TMP2]], [[TMP3]] ; CHECK-NEXT: [[L103:%.*]] = fmul fast <4 x float> [[TMP0]], [[TMP1]] ; CHECK-NEXT: [[L12:%.*]] = fadd fast <4 x float> [[L103]], [[L86]] ; CHECK-NEXT: ret <4 x float> [[L12]] ; entry: %wide.vec = load <16 x float>, ptr %pSrc, align 4 %l3 = fmul fast <16 x float> %wide.vec, %wide.vec %l4 = shufflevector <16 x float> %l3, <16 x float> undef, <4 x i32> %l5 = fmul fast <16 x float> %wide.vec, %wide.vec %l6 = shufflevector <16 x float> %l5, <16 x float> undef, <4 x i32> %l7 = fadd fast <4 x float> %l6, %l4 %l8 = fmul fast <16 x float> %wide.vec, %wide.vec %l9 = shufflevector <16 x float> %l8, <16 x float> undef, <4 x i32> %l10 = fmul fast <16 x float> %wide.vec, %wide.vec %l11 = shufflevector <16 x float> %l10, <16 x float> undef, <4 x i32> %l12 = fadd fast <4 x float> %l11, %l9 ret <4 x float> %l12 } define <4 x float> @twosrc(ptr %pSrc1, ptr %pSrc2) { ; CHECK-LABEL: @twosrc( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[LDN:%.*]] = call { <4 x float>, <4 x float> } @llvm.aarch64.neon.ld2.v4f32.p0(ptr [[PSRC1:%.*]]) ; CHECK-NEXT: [[TMP0:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN]], 1 ; CHECK-NEXT: [[TMP1:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN]], 0 ; CHECK-NEXT: [[LDN7:%.*]] = call { <4 x float>, <4 x float> } @llvm.aarch64.neon.ld2.v4f32.p0(ptr [[PSRC2:%.*]]) ; CHECK-NEXT: [[TMP2:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN7]], 0 ; CHECK-NEXT: [[TMP3:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN7]], 1 ; CHECK-NEXT: [[L46:%.*]] = fmul fast <4 x float> [[TMP2]], [[TMP1]] ; CHECK-NEXT: [[L63:%.*]] = fmul fast <4 x float> [[TMP3]], [[TMP0]] ; CHECK-NEXT: [[L8:%.*]] = fadd fast <4 x float> [[L63]], [[L46]] ; CHECK-NEXT: ret <4 x float> [[L8]] ; entry: %wide.vec = load <8 x float>, ptr %pSrc1, align 4 %wide.vec26 = load <8 x float>, ptr %pSrc2, align 4 %l4 = fmul fast <8 x float> %wide.vec26, %wide.vec %l5 = shufflevector <8 x float> %l4, <8 x float> undef, <4 x i32> %l6 = fmul fast <8 x float> %wide.vec26, %wide.vec %l7 = shufflevector <8 x float> %l6, <8 x float> undef, <4 x i32> %l8 = fadd fast <4 x float> %l7, %l5 ret <4 x float> %l8 } define <4 x float> @twosrc2(ptr %pSrc1, ptr %pSrc2) { ; CHECK-LABEL: @twosrc2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[LDN:%.*]] = call { <4 x float>, <4 x float> } @llvm.aarch64.neon.ld2.v4f32.p0(ptr [[PSRC1:%.*]]) ; CHECK-NEXT: [[TMP0:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN]], 1 ; CHECK-NEXT: [[TMP1:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN]], 0 ; CHECK-NEXT: [[LDN4:%.*]] = call { <4 x float>, <4 x float> } @llvm.aarch64.neon.ld2.v4f32.p0(ptr [[PSRC2:%.*]]) ; CHECK-NEXT: [[TMP2:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN4]], 0 ; CHECK-NEXT: [[TMP3:%.*]] = extractvalue { <4 x float>, <4 x float> } [[LDN4]], 1 ; CHECK-NEXT: [[L43:%.*]] = fmul fast <4 x float> [[TMP2]], [[TMP1]] ; CHECK-NEXT: [[L6:%.*]] = fmul fast <4 x float> [[TMP3]], [[TMP0]] ; CHECK-NEXT: [[L8:%.*]] = fadd fast <4 x float> [[L6]], [[L43]] ; CHECK-NEXT: ret <4 x float> [[L8]] ; entry: %wide.vec = load <8 x float>, ptr %pSrc1, align 4 %wide.vec26 = load <8 x float>, ptr %pSrc2, align 4 %l4 = fmul fast <8 x float> %wide.vec26, %wide.vec %l5 = shufflevector <8 x float> %l4, <8 x float> undef, <4 x i32> %s1 = shufflevector <8 x float> %wide.vec26, <8 x float> undef, <4 x i32> %s2 = shufflevector <8 x float> %wide.vec, <8 x float> undef, <4 x i32> %l6 = fmul fast <4 x float> %s1, %s2 %l8 = fadd fast <4 x float> %l6, %l5 ret <4 x float> %l8 } define void @noncanonical(ptr %p0, ptr %p1, ptr %p2) { ; CHECK-LABEL: @noncanonical( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[V0:%.*]] = load <8 x i8>, ptr [[P0:%.*]], align 8 ; CHECK-NEXT: [[V1:%.*]] = add <8 x i8> [[V0]], ; CHECK-NEXT: [[V2:%.*]] = load <8 x i8>, ptr [[P1:%.*]], align 8 ; CHECK-NEXT: [[SHUFFLED:%.*]] = shufflevector <8 x i8> [[V2]], <8 x i8> [[V1]], <4 x i32> ; CHECK-NEXT: store <4 x i8> [[SHUFFLED]], ptr [[P2:%.*]], align 4 ; CHECK-NEXT: ret void ; entry: %v0 = load <8 x i8>, ptr %p0 %v1 = add <8 x i8> %v0, %v2 = load <8 x i8>, ptr %p1 %shuffled = shufflevector <8 x i8> %v2, <8 x i8> %v1, <4 x i32> store <4 x i8> %shuffled, ptr %p2 ret void } define void @noncanonical2(ptr %p0, ptr %p1, ptr %p2) { ; CHECK-LABEL: @noncanonical2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[V0:%.*]] = load <8 x i8>, ptr [[P0:%.*]], align 8 ; CHECK-NEXT: [[V1:%.*]] = load <8 x i8>, ptr [[P1:%.*]], align 8 ; CHECK-NEXT: [[V2:%.*]] = add <8 x i8> [[V0]], [[V1]] ; CHECK-NEXT: [[SHUFFLED:%.*]] = shufflevector <8 x i8> undef, <8 x i8> [[V2]], <4 x i32> ; CHECK-NEXT: store <4 x i8> [[SHUFFLED]], ptr [[P2:%.*]], align 4 ; CHECK-NEXT: ret void ; entry: %v0 = load <8 x i8>, ptr %p0 %v1 = load <8 x i8>, ptr %p1 %v2 = add <8 x i8> %v0, %v1 %shuffled = shufflevector <8 x i8> undef, <8 x i8> %v2, <4 x i32> store <4 x i8> %shuffled, ptr %p2 ret void } define <4 x float> @noncanonical3(ptr %pSrc) { ; CHECK-LABEL: @noncanonical3( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <8 x float>, ptr [[PSRC:%.*]], align 4 ; CHECK-NEXT: [[L2:%.*]] = fmul fast <8 x float> [[WIDE_VEC]], [[WIDE_VEC]] ; CHECK-NEXT: [[L3:%.*]] = shufflevector <8 x float> undef, <8 x float> [[L2]], <4 x i32> ; CHECK-NEXT: [[L4:%.*]] = fmul fast <8 x float> [[WIDE_VEC]], [[WIDE_VEC]] ; CHECK-NEXT: [[L5:%.*]] = shufflevector <8 x float> [[L4]], <8 x float> undef, <4 x i32> ; CHECK-NEXT: [[L6:%.*]] = fadd fast <4 x float> [[L5]], [[L3]] ; CHECK-NEXT: ret <4 x float> [[L6]] ; entry: %wide.vec = load <8 x float>, ptr %pSrc, align 4 %l2 = fmul fast <8 x float> %wide.vec, %wide.vec %l3 = shufflevector <8 x float> undef, <8 x float> %l2, <4 x i32> %l4 = fmul fast <8 x float> %wide.vec, %wide.vec %l5 = shufflevector <8 x float> %l4, <8 x float> undef, <4 x i32> %l6 = fadd fast <4 x float> %l5, %l3 ret <4 x float> %l6 } define void @noncanonical_extmask(ptr %p0, ptr %p1, ptr %p2) { ; CHECK-LABEL: @noncanonical_extmask( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[V0:%.*]] = load <8 x i8>, ptr [[P0:%.*]], align 8 ; CHECK-NEXT: [[V1:%.*]] = add <8 x i8> [[V0]], ; CHECK-NEXT: [[V2:%.*]] = load <8 x i8>, ptr [[P1:%.*]], align 8 ; CHECK-NEXT: [[SHUFFLED:%.*]] = shufflevector <8 x i8> [[V2]], <8 x i8> [[V1]], <8 x i32> ; CHECK-NEXT: store <8 x i8> [[SHUFFLED]], ptr [[P2:%.*]], align 8 ; CHECK-NEXT: ret void ; entry: %v0 = load <8 x i8>, ptr %p0 %v1 = add <8 x i8> %v0, %v2 = load <8 x i8>, ptr %p1 %shuffled = shufflevector <8 x i8> %v2, <8 x i8> %v1, <8 x i32> store <8 x i8> %shuffled, ptr %p2 ret void } define void @skip_optimizing_dead_binop(ptr %p0, ptr %p1) { ; CHECK-LABEL: @skip_optimizing_dead_binop( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[V0:%.*]] = load <8 x double>, ptr [[P0:%.*]] ; CHECK-NEXT: [[SHUFFLED_1:%.*]] = shufflevector <8 x double> [[V0]], <8 x double> undef, <2 x i32> ; CHECK-NEXT: [[SHUFFLED_2:%.*]] = shufflevector <8 x double> [[V0]], <8 x double> undef, <2 x i32> ; CHECK-NEXT: [[SHUFFLED_3:%.*]] = shufflevector <8 x double> [[V0]], <8 x double> undef, <2 x i32> ; CHECK-NEXT: [[SHUFFLED_4:%.*]] = shufflevector <8 x double> [[V0]], <8 x double> undef, <2 x i32> ; CHECK-NEXT: [[DEAD_BINOP:%.*]] = fadd <8 x double> [[V0]], [[V0]] ; CHECK-NEXT: ret void ; entry: %v0 = load <8 x double>, ptr %p0 %shuffled_1 = shufflevector <8 x double> %v0, <8 x double> undef, <2 x i32> %shuffled_2 = shufflevector <8 x double> %v0, <8 x double> undef, <2 x i32> %shuffled_3 = shufflevector <8 x double> %v0, <8 x double> undef, <2 x i32> %shuffled_4 = shufflevector <8 x double> %v0, <8 x double> undef, <2 x i32> %dead_binop = fadd <8 x double> %v0, %v0 ret void }