//===- ConvertToLLVMPass.cpp - MLIR LLVM Conversion -----------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "mlir/Conversion/ConvertToLLVM/ToLLVMInterface.h" #include "mlir/Conversion/ConvertToLLVM/ToLLVMPass.h" #include "mlir/Conversion/LLVMCommon/ConversionTarget.h" #include "mlir/Conversion/LLVMCommon/TypeConverter.h" #include "mlir/Dialect/LLVMIR/LLVMDialect.h" #include "mlir/IR/PatternMatch.h" #include "mlir/Pass/Pass.h" #include "mlir/Rewrite/FrozenRewritePatternSet.h" #include "mlir/Transforms/DialectConversion.h" #include #define DEBUG_TYPE "convert-to-llvm" namespace mlir { #define GEN_PASS_DEF_CONVERTTOLLVMPASS #include "mlir/Conversion/Passes.h.inc" } // namespace mlir using namespace mlir; namespace { /// This DialectExtension can be attached to the context, which will invoke the /// `apply()` method for every loaded dialect. If a dialect implements the /// `ConvertToLLVMPatternInterface` interface, we load dependent dialects /// through the interface. This extension is loaded in the context before /// starting a pass pipeline that involves dialect conversion to LLVM. class LoadDependentDialectExtension : public DialectExtensionBase { public: LoadDependentDialectExtension() : DialectExtensionBase(/*dialectNames=*/{}) {} void apply(MLIRContext *context, MutableArrayRef dialects) const final { LLVM_DEBUG(llvm::dbgs() << "Convert to LLVM extension load\n"); for (Dialect *dialect : dialects) { auto *iface = dyn_cast(dialect); if (!iface) continue; LLVM_DEBUG(llvm::dbgs() << "Convert to LLVM found dialect interface for " << dialect->getNamespace() << "\n"); iface->loadDependentDialects(context); } } /// Return a copy of this extension. std::unique_ptr clone() const final { return std::make_unique(*this); } }; /// This is a generic pass to convert to LLVM, it uses the /// `ConvertToLLVMPatternInterface` dialect interface to delegate to dialects /// the injection of conversion patterns. class ConvertToLLVMPass : public impl::ConvertToLLVMPassBase { std::shared_ptr patterns; std::shared_ptr target; std::shared_ptr typeConverter; public: using impl::ConvertToLLVMPassBase::ConvertToLLVMPassBase; void getDependentDialects(DialectRegistry ®istry) const final { registry.insert(); registry.addExtensions(); } LogicalResult initialize(MLIRContext *context) final { RewritePatternSet tempPatterns(context); auto target = std::make_shared(*context); target->addLegalDialect(); auto typeConverter = std::make_shared(context); if (!filterDialects.empty()) { // Test mode: Populate only patterns from the specified dialects. Produce // an error if the dialect is not loaded or does not implement the // interface. for (std::string &dialectName : filterDialects) { Dialect *dialect = context->getLoadedDialect(dialectName); if (!dialect) return emitError(UnknownLoc::get(context)) << "dialect not loaded: " << dialectName << "\n"; auto *iface = dyn_cast(dialect); if (!iface) return emitError(UnknownLoc::get(context)) << "dialect does not implement ConvertToLLVMPatternInterface: " << dialectName << "\n"; iface->populateConvertToLLVMConversionPatterns(*target, *typeConverter, tempPatterns); } } else { // Normal mode: Populate all patterns from all dialects that implement the // interface. for (Dialect *dialect : context->getLoadedDialects()) { // First time we encounter this dialect: if it implements the interface, // let's populate patterns ! auto *iface = dyn_cast(dialect); if (!iface) continue; iface->populateConvertToLLVMConversionPatterns(*target, *typeConverter, tempPatterns); } } this->patterns = std::make_unique(std::move(tempPatterns)); this->target = target; this->typeConverter = typeConverter; return success(); } void runOnOperation() final { if (failed(applyPartialConversion(getOperation(), *target, *patterns))) signalPassFailure(); } }; } // namespace void mlir::registerConvertToLLVMDependentDialectLoading( DialectRegistry ®istry) { registry.addExtensions(); } std::unique_ptr mlir::createConvertToLLVMPass() { return std::make_unique(); }