// RUN: mlir-opt --convert-gpu-to-nvvm --split-input-file %s | FileCheck %s // RUN: mlir-opt --convert-gpu-to-nvvm="index-bitwidth=32" --split-input-file %s | FileCheck --check-prefix=CHECK32 %s gpu.module @test_module { // CHECK-LABEL: func @gpu_wmma_load_op() -> // CHECK-SAME: !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK32-LABEL: func @gpu_wmma_load_op() -> func.func @gpu_wmma_load_op() -> (!gpu.mma_matrix<16x16xf16, "AOp">) { %wg = memref.alloca() {alignment = 32} : memref<32x32xf16, 3> %i = arith.constant 16 : index %j = arith.constant 16 : index %0 = gpu.subgroup_mma_load_matrix %wg[%i, %j] {leadDimension = 32 : index, transpose} : memref<32x32xf16, 3> -> !gpu.mma_matrix<16x16xf16, "AOp"> // CHECK: %[[INX:.*]] = llvm.mlir.constant(16 : index) : i64 // CHECK: %{{.*}} = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK: %[[BASE:.*]] = llvm.extractvalue %{{.*}}[1] : !llvm.struct<(ptr<3>, ptr<3>, i64, array<2 x i64>, array<2 x i64>)> // CHECK: %[[LDM:.*]] = llvm.mlir.constant(32 : index) : i64 // CHECK: %[[LI:.*]] = llvm.mul %[[INX]], %[[LDM]] : i64 // CHECK: %[[LIJ:.*]] = llvm.add %[[LI]], %[[INX]] : i64 // CHECK: %[[ADDRESS:.*]] = llvm.getelementptr %[[BASE]][%[[LIJ]]] : (!llvm.ptr<3>, i64) -> !llvm.ptr<3>, f16 // CHECK: %[[LDM32:.*]] = llvm.mlir.constant(32 : index) : i32 // CHECK: %[[FRAG:.*]] = nvvm.wmma.load %[[ADDRESS]], %[[LDM32]] // CHECK-SAME: {eltype = #nvvm.mma_type, frag = #nvvm.mma_frag, k = 16 : i32, layout = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : (!llvm.ptr<3>) -> !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: llvm.return %[[FRAG]] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK32: %[[INX:.*]] = llvm.mlir.constant(16 : index) : i32 // CHECK32: %{{.*}} = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK32: %[[BASE:.*]] = llvm.extractvalue %{{.*}}[1] : !llvm.struct<(ptr<3>, ptr<3>, i32, array<2 x i32>, array<2 x i32>)> // CHECK32: %[[LDM:.*]] = llvm.mlir.constant(32 : index) : i32 // CHECK32: %[[LI:.*]] = llvm.mul %[[INX]], %[[LDM]] : i32 // CHECK32: %[[LIJ:.*]] = llvm.add %[[LI]], %[[INX]] : i32 // CHECK32: %[[ADDRESS:.*]] = llvm.getelementptr %[[BASE]][%[[LIJ]]] : (!llvm.ptr<3>, i32) -> !llvm.ptr<3>, f16 // CHECK32: %[[LDM32:.*]] = llvm.mlir.constant(32 : index) : i32 // CHECK32: %[[FRAG:.*]] = nvvm.wmma.load %[[ADDRESS]], %[[LDM32]] // CHECK32-SAME: {eltype = #nvvm.mma_type, frag = #nvvm.mma_frag, k = 16 : i32, layout = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : (!llvm.ptr<3>) -> !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK32: llvm.return %[[FRAG]] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> return %0 : !gpu.mma_matrix<16x16xf16, "AOp"> } } // ----- gpu.module @test_module { // CHECK-LABEL: func @gpu_wmma_int8_load_op() -> // CHECK-SAME: !llvm.struct<(i32, i32)> // CHECK32-LABEL: func @gpu_wmma_int8_load_op() -> func.func @gpu_wmma_int8_load_op() -> (!gpu.mma_matrix<16x16xsi8, "AOp">) { %wg = memref.alloca() {alignment = 32} : memref<32x32xi8, 3> %i = arith.constant 16 : index %j = arith.constant 16 : index %0 = gpu.subgroup_mma_load_matrix %wg[%i, %j] {leadDimension = 32 : index, transpose} : memref<32x32xi8, 3> -> !gpu.mma_matrix<16x16xsi8, "AOp"> // CHECK: %[[INX:.*]] = llvm.mlir.constant(16 : index) : i64 // CHECK: %{{.*}} = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK: %[[BASE:.*]] = llvm.extractvalue %{{.*}}[1] : !llvm.struct<(ptr<3>, ptr<3>, i64, array<2 x i64>, array<2 x i64>)> // CHECK: %[[LDM:.*]] = llvm.mlir.constant(32 : index) : i64 // CHECK: %[[LI:.*]] = llvm.mul %[[INX]], %[[LDM]] : i64 // CHECK: %[[LIJ:.*]] = llvm.add %[[LI]], %[[INX]] : i64 // CHECK: %[[ADDRESS:.*]] = llvm.getelementptr %[[BASE]][%[[LIJ]]] : (!llvm.ptr<3>, i64) -> !llvm.ptr<3>, i8 // CHECK: %[[LDM32:.*]] = llvm.mlir.constant(32 : index) : i32 // CHECK: %[[FRAG:.*]] = nvvm.wmma.load %[[ADDRESS]], %[[LDM32]] // CHECK-SAME: {eltype = #nvvm.mma_type, frag = #nvvm.mma_frag, k = 16 : i32, layout = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : (!llvm.ptr<3>) -> !llvm.struct<(i32, i32)> // CHECK: llvm.return %[[FRAG]] : !llvm.struct<(i32, i32)> // CHECK32: %[[INX:.*]] = llvm.mlir.constant(16 : index) : i32 // CHECK32: %{{.*}} = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK32: %[[BASE:.*]] = llvm.extractvalue %{{.*}}[1] : !llvm.struct<(ptr<3>, ptr<3>, i32, array<2 x i32>, array<2 x i32>)> // CHECK32: %[[LDM:.*]] = llvm.mlir.constant(32 : index) : i32 // CHECK32: %[[LI:.*]] = llvm.mul %[[INX]], %[[LDM]] : i32 // CHECK32: %[[LIJ:.*]] = llvm.add %[[LI]], %[[INX]] : i32 // CHECK32: %[[ADDRESS:.*]] = llvm.getelementptr %[[BASE]][%[[LIJ]]] : (!llvm.ptr<3>, i32) -> !llvm.ptr<3>, i8 // CHECK32: %[[LDM32:.*]] = llvm.mlir.constant(32 : index) : i32 // CHECK32: %[[FRAG:.*]] = nvvm.wmma.load %[[ADDRESS]], %[[LDM32]] // CHECK32-SAME: {eltype = #nvvm.mma_type, frag = #nvvm.mma_frag, k = 16 : i32, layout = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : (!llvm.ptr<3>) -> !llvm.struct<(i32, i32)> // CHECK32: llvm.return %[[FRAG]] : !llvm.struct<(i32, i32)> return %0 : !gpu.mma_matrix<16x16xsi8, "AOp"> } } // ----- gpu.module @test_module { // CHECK-LABEL: func @gpu_wmma_store_op // CHECK-SAME: (%[[D:.*]]: !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)>) // CHECK32-LABEL: func @gpu_wmma_store_op // CHECK32-SAME: (%[[D:.*]]: !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)>) func.func @gpu_wmma_store_op(%arg0 : !gpu.mma_matrix<16x16xf16, "COp">) -> () { %sg = memref.alloca(){alignment = 32} : memref<32x32xf16, 3> %i = arith.constant 16 : index %j = arith.constant 16 : index gpu.subgroup_mma_store_matrix %arg0, %sg[%i,%j] {leadDimension= 32 : index, transpose} : !gpu.mma_matrix<16x16xf16, "COp">, memref<32x32xf16, 3> // CHECK: %[[INX:.*]] = llvm.mlir.constant(16 : index) : i64 // CHECK: %{{.*}} = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK: %{{.*}} = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK: %{{.*}} = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK: %[[MEMREF:.*]] = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK: %[[EL1:.*]] = llvm.extractvalue %[[D]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[EL2:.*]] = llvm.extractvalue %[[D]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[EL3:.*]] = llvm.extractvalue %[[D]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[EL4:.*]] = llvm.extractvalue %[[D]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[BASE:.*]] = llvm.extractvalue %[[MEMREF]][1] : !llvm.struct<(ptr<3>, ptr<3>, i64, array<2 x i64>, array<2 x i64>)> // CHECK: %[[LDM:.*]] = llvm.mlir.constant(32 : index) : i64 // CHECK: %[[LI:.*]] = llvm.mul %[[INX]], %[[LDM]] : i64 // CHECK: %[[LIJ:.*]] = llvm.add %[[LI]], %[[INX]] : i64 // CHECK: %[[ADDRESS:.*]] = llvm.getelementptr %[[BASE]][%[[LIJ]]] : (!llvm.ptr<3>, i64) -> !llvm.ptr<3>, f16 // CHECK: %[[LDM32:.*]] = llvm.mlir.constant(32 : index) : i32 // CHECK: nvvm.wmma.store %[[ADDRESS]], %[[LDM32]], %[[EL1]], %[[EL2]], %[[EL3]], %[[EL4]] // CHECK-SAME: {eltype = #nvvm.mma_type, k = 16 : i32, layout = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : !llvm.ptr<3>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16> // CHECK: llvm.return // CHECK32: %[[INX:.*]] = llvm.mlir.constant(16 : index) : i32 // CHECK32: %{{.*}} = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK32: %{{.*}} = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK32: %{{.*}} = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK32: %[[MEMREF:.*]] = llvm.insertvalue %{{.*}}, %{{.*}}[{{.*}}, {{.*}}] // CHECK32: %[[EL1:.*]] = llvm.extractvalue %[[D]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK32: %[[EL2:.*]] = llvm.extractvalue %[[D]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK32: %[[EL3:.*]] = llvm.extractvalue %[[D]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK32: %[[EL4:.*]] = llvm.extractvalue %[[D]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK32: %[[BASE:.*]] = llvm.extractvalue %[[MEMREF]][1] : !llvm.struct<(ptr<3>, ptr<3>, i32, array<2 x i32>, array<2 x i32>)> // CHECK32: %[[LDM:.*]] = llvm.mlir.constant(32 : index) : i32 // CHECK32: %[[LI:.*]] = llvm.mul %[[INX]], %[[LDM]] : i32 // CHECK32: %[[LIJ:.*]] = llvm.add %[[LI]], %[[INX]] : i32 // CHECK32: %[[ADDRESS:.*]] = llvm.getelementptr %[[BASE]][%[[LIJ]]] : (!llvm.ptr<3>, i32) -> !llvm.ptr<3>, f16 // CHECK32: %[[LDM32:.*]] = llvm.mlir.constant(32 : index) : i32 // CHECK32: nvvm.wmma.store %[[ADDRESS]], %[[LDM32]], %[[EL1]], %[[EL2]], %[[EL3]], %[[EL4]] // CHECK32-SAME: {eltype = #nvvm.mma_type, k = 16 : i32, layout = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : !llvm.ptr<3>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16> // CHECK32: llvm.return return } } // ----- gpu.module @test_module { // CHECK-LABEL: func @gpu_wmma_mma_op // CHECK-SAME: (%[[A:.*]]: !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)>, %[[B:.*]]: !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)>, %[[C:.*]]: !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)>) func.func @gpu_wmma_mma_op(%A : !gpu.mma_matrix<16x16xf16, "AOp">, %B : !gpu.mma_matrix<16x16xf16, "BOp">, %C : !gpu.mma_matrix<16x16xf16, "COp">) -> (!gpu.mma_matrix<16x16xf16, "COp">) { %D = gpu.subgroup_mma_compute %A, %B, %C {a_transpose} : !gpu.mma_matrix<16x16xf16, "AOp">, !gpu.mma_matrix<16x16xf16, "BOp"> -> !gpu.mma_matrix<16x16xf16, "COp"> // CHECK: %[[A1:.*]] = llvm.extractvalue %[[A]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A2:.*]] = llvm.extractvalue %[[A]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A3:.*]] = llvm.extractvalue %[[A]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A4:.*]] = llvm.extractvalue %[[A]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A5:.*]] = llvm.extractvalue %[[A]][4] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A6:.*]] = llvm.extractvalue %[[A]][5] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A7:.*]] = llvm.extractvalue %[[A]][6] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A8:.*]] = llvm.extractvalue %[[A]][7] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B1:.*]] = llvm.extractvalue %[[B]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B2:.*]] = llvm.extractvalue %[[B]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B3:.*]] = llvm.extractvalue %[[B]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B4:.*]] = llvm.extractvalue %[[B]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B5:.*]] = llvm.extractvalue %[[B]][4] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B6:.*]] = llvm.extractvalue %[[B]][5] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B7:.*]] = llvm.extractvalue %[[B]][6] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B8:.*]] = llvm.extractvalue %[[B]][7] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[C1:.*]] = llvm.extractvalue %[[C]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[C2:.*]] = llvm.extractvalue %[[C]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[C3:.*]] = llvm.extractvalue %[[C]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[C4:.*]] = llvm.extractvalue %[[C]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[RES:.*]] = nvvm.wmma.mma %[[A1]], %[[A2]], %[[A3]], %[[A4]], %[[A5]], %[[A6]], %[[A7]], %[[A8]], %[[B1]], %[[B2]], %[[B3]], %[[B4]], %[[B5]], %[[B6]], %[[B7]], %[[B8]], %[[C1]], %[[C2]], %[[C3]], %[[C4]] // CHECK-SAME: {eltypeA = #nvvm.mma_type, eltypeB = #nvvm.mma_type, k = 16 : i32, layoutA = #nvvm.mma_layout, layoutB = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : ( // CHECK-SAME: vector<2xf16>, {{.*}}) -> !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: llvm.return %[[RES]] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> return %D : !gpu.mma_matrix<16x16xf16, "COp"> } } // ----- gpu.module @test_module { // CHECK-LABEL: func @gpu_wmma_mma_int8_op // CHECK-SAME: (%[[A:.*]]: !llvm.struct<(i32, i32, i32, i32)>, %[[B:.*]]: !llvm.struct<(i32)>, %[[C:.*]]: !llvm.struct<(i32, i32, i32, i32, i32, i32, i32, i32)>) func.func @gpu_wmma_mma_int8_op(%A : !gpu.mma_matrix<32x16xsi8, "AOp">, %B : !gpu.mma_matrix<16x8xsi8, "BOp">, %C : !gpu.mma_matrix<32x8xi32, "COp">) -> (!gpu.mma_matrix<32x8xi32, "COp">) { %D = gpu.subgroup_mma_compute %A, %B, %C {a_transpose} : !gpu.mma_matrix<32x16xsi8, "AOp">, !gpu.mma_matrix<16x8xsi8, "BOp"> -> !gpu.mma_matrix<32x8xi32, "COp"> // CHECK: %[[A1:.*]] = llvm.extractvalue %[[A]][0] : !llvm.struct<(i32, i32, i32, i32)> // CHECK: %[[A2:.*]] = llvm.extractvalue %[[A]][1] : !llvm.struct<(i32, i32, i32, i32)> // CHECK: %[[A3:.*]] = llvm.extractvalue %[[A]][2] : !llvm.struct<(i32, i32, i32, i32)> // CHECK: %[[A4:.*]] = llvm.extractvalue %[[A]][3] : !llvm.struct<(i32, i32, i32, i32)> // CHECK: %[[B1:.*]] = llvm.extractvalue %[[B]][0] : !llvm.struct<(i32)> // CHECK: %[[C1:.*]] = llvm.extractvalue %[[C]][0] : !llvm.struct<(i32, i32, i32, i32, i32, i32, i32, i32)> // CHECK: %[[C2:.*]] = llvm.extractvalue %[[C]][1] : !llvm.struct<(i32, i32, i32, i32, i32, i32, i32, i32)> // CHECK: %[[C3:.*]] = llvm.extractvalue %[[C]][2] : !llvm.struct<(i32, i32, i32, i32, i32, i32, i32, i32)> // CHECK: %[[C4:.*]] = llvm.extractvalue %[[C]][3] : !llvm.struct<(i32, i32, i32, i32, i32, i32, i32, i32)> // CHECK: %[[C5:.*]] = llvm.extractvalue %[[C]][4] : !llvm.struct<(i32, i32, i32, i32, i32, i32, i32, i32)> // CHECK: %[[C6:.*]] = llvm.extractvalue %[[C]][5] : !llvm.struct<(i32, i32, i32, i32, i32, i32, i32, i32)> // CHECK: %[[C7:.*]] = llvm.extractvalue %[[C]][6] : !llvm.struct<(i32, i32, i32, i32, i32, i32, i32, i32)> // CHECK: %[[C8:.*]] = llvm.extractvalue %[[C]][7] : !llvm.struct<(i32, i32, i32, i32, i32, i32, i32, i32)> // CHECK: %[[RES:.*]] = nvvm.wmma.mma %[[A1]], %[[A2]], %[[A3]], %[[A4]], %[[B1]], %[[C1]], %[[C2]], %[[C3]], %[[C4]], %[[C5]], %[[C6]], %[[C7]], %[[C8]] // CHECK-SAME: {eltypeA = #nvvm.mma_type, eltypeB = #nvvm.mma_type, k = 16 : i32, layoutA = #nvvm.mma_layout, layoutB = #nvvm.mma_layout, m = 32 : i32, n = 8 : i32} : ( // CHECK-SAME: i32, {{.*}}) -> !llvm.struct<(i32, i32, i32, i32, i32, i32, i32, i32)> // CHECK: llvm.return %[[RES]] : !llvm.struct<(i32, i32, i32, i32, i32, i32, i32, i32)> return %D : !gpu.mma_matrix<32x8xi32, "COp"> } } // ----- gpu.module @test_module { // CHECK-LABEL: func @gpu_wmma_mma_loop_op // CHECK: %[[C:.+]] = nvvm.wmma.load %{{.*}}, %{{.*}} {eltype = #nvvm.mma_type, frag = #nvvm.mma_frag, k = 16 : i32, layout = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : (!llvm.ptr) -> !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: llvm.br ^bb1(%{{.*}}, %[[C]] : i64, !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)>) // CHECK: ^bb1(%{{.*}}: i64, %[[ACC:.+]]: !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)>): // 2 preds: ^bb0, ^bb2 // CHECK: llvm.cond_br %{{.*}}, ^bb2, ^bb3 // CHECK: ^bb2: // pred: ^bb1 // CHECK: %[[A:.+]] = nvvm.wmma.load %{{.*}}, %{{.*}} {eltype = #nvvm.mma_type, frag = #nvvm.mma_frag, k = 16 : i32, layout = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : (!llvm.ptr) -> !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B:.+]] = nvvm.wmma.load %{{.*}}, %{{.*}} {eltype = #nvvm.mma_type, frag = #nvvm.mma_frag, k = 16 : i32, layout = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : (!llvm.ptr) -> !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A0:.+]] = llvm.extractvalue %[[A]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A1:.+]] = llvm.extractvalue %[[A]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A2:.+]] = llvm.extractvalue %[[A]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A3:.+]] = llvm.extractvalue %[[A]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A4:.+]] = llvm.extractvalue %[[A]][4] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A5:.+]] = llvm.extractvalue %[[A]][5] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A6:.+]] = llvm.extractvalue %[[A]][6] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A7:.+]] = llvm.extractvalue %[[A]][7] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B0:.+]] = llvm.extractvalue %[[B]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B1:.+]] = llvm.extractvalue %[[B]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B2:.+]] = llvm.extractvalue %[[B]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B3:.+]] = llvm.extractvalue %[[B]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B4:.+]] = llvm.extractvalue %[[B]][4] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B5:.+]] = llvm.extractvalue %[[B]][5] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B6:.+]] = llvm.extractvalue %[[B]][6] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B7:.+]] = llvm.extractvalue %[[B]][7] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[ACC0:.+]] = llvm.extractvalue %[[ACC]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[ACC1:.+]] = llvm.extractvalue %[[ACC]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[ACC2:.+]] = llvm.extractvalue %[[ACC]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[ACC3:.+]] = llvm.extractvalue %[[ACC]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[ACC_MUL:.+]] = nvvm.wmma.mma %[[A0]], %[[A1]], %[[A2]], %[[A3]], %[[A4]], %[[A5]], %[[A6]], %[[A7]], %[[B0]], %[[B1]], %[[B2]], %[[B3]], %[[B4]], %[[B5]], %[[B6]], %[[B7]], %[[ACC0]], %[[ACC1]], %[[ACC2]], %[[ACC3]] {eltypeA = #nvvm.mma_type, eltypeB = #nvvm.mma_type, k = 16 : i32, layoutA = #nvvm.mma_layout, layoutB = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : (vector<2xf16>, {{.*}} -> !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: llvm.br ^bb1(%{{.*}}, %[[ACC_MUL]] : i64, !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)>) // CHECK: ^bb3: // pred: ^bb1 // CHECK: %[[E0:.+]] = llvm.extractvalue %[[ACC]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[E1:.+]] = llvm.extractvalue %[[ACC]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[E2:.+]] = llvm.extractvalue %[[ACC]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[E3:.+]] = llvm.extractvalue %[[ACC]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: nvvm.wmma.store %{{.*}}, %{{.*}}, %[[E0]], %[[E1]], %[[E2]], %[[E3]] {eltype = #nvvm.mma_type, k = 16 : i32, layout = #nvvm.mma_layout, m = 16 : i32, n = 16 : i32} : !llvm.ptr, vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16> func.func @gpu_wmma_mma_loop_op(%arg0: memref<128x128xf16>, %arg1: memref<128x128xf16>, %arg2: memref<128x128xf16>) { %c0 = arith.constant 0 : index %c128 = arith.constant 128 : index %c32 = arith.constant 32 : index %0 = gpu.subgroup_mma_load_matrix %arg2[%c0, %c0] {leadDimension = 128 : index} : memref<128x128xf16> -> !gpu.mma_matrix<16x16xf16, "COp"> cf.br ^bb1(%c0, %0 : index, !gpu.mma_matrix<16x16xf16, "COp">) ^bb1(%1: index, %2: !gpu.mma_matrix<16x16xf16, "COp">): // 2 preds: ^bb0, ^bb2 %3 = arith.cmpi slt, %1, %c128 : index cf.cond_br %3, ^bb2, ^bb3 ^bb2: // pred: ^bb1 %4 = gpu.subgroup_mma_load_matrix %arg0[%c0, %1] {leadDimension = 128 : index} : memref<128x128xf16> -> !gpu.mma_matrix<16x16xf16, "AOp"> %5 = gpu.subgroup_mma_load_matrix %arg1[%1, %c0] {leadDimension = 128 : index} : memref<128x128xf16> -> !gpu.mma_matrix<16x16xf16, "BOp"> %6 = gpu.subgroup_mma_compute %4, %5, %2 : !gpu.mma_matrix<16x16xf16, "AOp">, !gpu.mma_matrix<16x16xf16, "BOp"> -> !gpu.mma_matrix<16x16xf16, "COp"> %7 = arith.addi %1, %c32 : index cf.br ^bb1(%7, %6 : index, !gpu.mma_matrix<16x16xf16, "COp">) ^bb3: // pred: ^bb1 gpu.subgroup_mma_store_matrix %2, %arg2[%c0, %c0] {leadDimension = 128 : index} : !gpu.mma_matrix<16x16xf16, "COp">, memref<128x128xf16> return } } // ----- gpu.module @test_module { // CHECK-LABEL: func @gpu_wmma_constant_op // CHECK: %[[CST:.+]] = llvm.mlir.constant(1.000000e+00 : f16) : f16 // CHECK: %[[V0:.+]] = llvm.mlir.undef : vector<2xf16> // CHECK: %[[C0:.+]] = llvm.mlir.constant(0 : i32) : i32 // CHECK: %[[V1:.+]] = llvm.insertelement %[[CST]], %[[V0]][%[[C0]] : i32] : vector<2xf16> // CHECK: %[[C1:.+]] = llvm.mlir.constant(1 : i32) : i32 // CHECK: %[[V2:.+]] = llvm.insertelement %[[CST]], %[[V1]][%[[C1]] : i32] : vector<2xf16> // CHECK: %[[M0:.+]] = llvm.mlir.undef : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[M1:.+]] = llvm.insertvalue %[[V2]], %[[M0]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[M2:.+]] = llvm.insertvalue %[[V2]], %[[M1]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[M3:.+]] = llvm.insertvalue %[[V2]], %[[M2]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[M4:.+]] = llvm.insertvalue %[[V2]], %[[M3]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: llvm.return %[[M4]] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> func.func @gpu_wmma_constant_op() ->(!gpu.mma_matrix<16x16xf16, "COp">) { %cst = arith.constant 1.0 : f16 %C = gpu.subgroup_mma_constant_matrix %cst : !gpu.mma_matrix<16x16xf16, "COp"> return %C : !gpu.mma_matrix<16x16xf16, "COp"> } } // ----- gpu.module @test_module { // CHECK-LABEL: func @gpu_wmma_elementwise // CHECK: %[[M0:.*]] = llvm.mlir.undef : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A0:.*]] = llvm.extractvalue %{{.*}}[0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B0:.*]] = llvm.extractvalue %{{.*}}[0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[C0:.*]] = llvm.fadd %[[A0]], %[[B0]] : vector<2xf16> // CHECK: %[[M1:.*]] = llvm.insertvalue %[[C0]], %[[M0]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A1:.*]] = llvm.extractvalue %{{.*}}[1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B1:.*]] = llvm.extractvalue %{{.*}}[1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[C1:.*]] = llvm.fadd %[[A1]], %[[B1]] : vector<2xf16> // CHECK: %[[M2:.*]] = llvm.insertvalue %[[C1]], %[[M1]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A2:.*]] = llvm.extractvalue %{{.*}}[2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B2:.*]] = llvm.extractvalue %{{.*}}[2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[C2:.*]] = llvm.fadd %[[A2]], %[[B2]] : vector<2xf16> // CHECK: %[[M3:.*]] = llvm.insertvalue %[[C2]], %[[M2]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A3:.*]] = llvm.extractvalue %{{.*}}[3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B3:.*]] = llvm.extractvalue %{{.*}}[3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[C3:.*]] = llvm.fadd %[[A3]], %[[B3]] : vector<2xf16> // CHECK: %[[M4:.*]] = llvm.insertvalue %[[C3]], %[[M3]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[M0:.*]] = llvm.mlir.undef : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A0:.*]] = llvm.extractvalue %{{.*}}[0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B0:.*]] = llvm.extractvalue %{{.*}}[0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[CMP0:.*]] = llvm.fcmp "ogt" %[[A0]], %[[B0]] : vector<2xf16> // CHECK: %[[SEL0:.*]] = llvm.select %[[CMP0]], %[[A0]], %[[B0]] : vector<2xi1>, vector<2xf16> // CHECK: %[[CMP1:.*]] = llvm.fcmp "uno" %[[A0]], %[[B0]] : vector<2xf16> // CHECK: %[[NAN:.*]] = llvm.mlir.constant(0x7E00 : f16) : vector<2xf16> // CHECK: %[[C0:.*]] = llvm.select %[[CMP1]], %[[NAN]], %[[SEL0]] : vector<2xi1>, vector<2xf16> // CHECK: %[[M1:.*]] = llvm.insertvalue %[[C0]], %[[M0]][0] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A1:.*]] = llvm.extractvalue %{{.*}}[1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B1:.*]] = llvm.extractvalue %{{.*}}[1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[CMP2:.*]] = llvm.fcmp "ogt" %[[A1]], %[[B1]] : vector<2xf16> // CHECK: %[[SEL1:.*]] = llvm.select %[[CMP2]], %[[A1]], %[[B1]] : vector<2xi1>, vector<2xf16> // CHECK: %[[CMP3:.*]] = llvm.fcmp "uno" %[[A1]], %[[B1]] : vector<2xf16> // CHECK: %[[NAN:.*]] = llvm.mlir.constant(0x7E00 : f16) : vector<2xf16> // CHECK: %[[C1:.*]] = llvm.select %[[CMP3]], %[[NAN]], %[[SEL1]] : vector<2xi1>, vector<2xf16> // CHECK: %[[M2:.*]] = llvm.insertvalue %[[C1]], %[[M1]][1] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A2:.*]] = llvm.extractvalue %{{.*}}[2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B2:.*]] = llvm.extractvalue %{{.*}}[2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[CMP4:.*]] = llvm.fcmp "ogt" %[[A2]], %[[B2]] : vector<2xf16> // CHECK: %[[SEL2:.*]] = llvm.select %[[CMP4]], %[[A2]], %[[B2]] : vector<2xi1>, vector<2xf16> // CHECK: %[[CMP5:.*]] = llvm.fcmp "uno" %[[A2]], %[[B2]] : vector<2xf16> // CHECK: %[[NAN:.*]] = llvm.mlir.constant(0x7E00 : f16) : vector<2xf16> // CHECK: %[[C2:.*]] = llvm.select %[[CMP5]], %[[NAN]], %[[SEL2]] : vector<2xi1>, vector<2xf16> // CHECK: %[[M3:.*]] = llvm.insertvalue %[[C2]], %[[M2]][2] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[A3:.*]] = llvm.extractvalue %{{.*}}[3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[B3:.*]] = llvm.extractvalue %{{.*}}[3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: %[[CMP6:.*]] = llvm.fcmp "ogt" %[[A3]], %[[B3]] : vector<2xf16> // CHECK: %[[SEL3:.*]] = llvm.select %[[CMP6]], %[[A3]], %[[B3]] : vector<2xi1>, vector<2xf16> // CHECK: %[[CMP7:.*]] = llvm.fcmp "uno" %[[A3]], %[[B3]] : vector<2xf16> // CHECK: %[[NAN:.*]] = llvm.mlir.constant(0x7E00 : f16) : vector<2xf16> // CHECK: %[[C3:.*]] = llvm.select %[[CMP7]], %[[NAN]], %[[SEL3]] : vector<2xi1>, vector<2xf16> // CHECK: %[[M5:.*]] = llvm.insertvalue %[[C3]], %[[M3]][3] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> // CHECK: llvm.return %[[M5]] : !llvm.struct<(vector<2xf16>, vector<2xf16>, vector<2xf16>, vector<2xf16>)> func.func @gpu_wmma_elementwise(%A : !gpu.mma_matrix<16x16xf16, "COp">, %B : !gpu.mma_matrix<16x16xf16, "COp">) ->(!gpu.mma_matrix<16x16xf16, "COp">) { %C = gpu.subgroup_mma_elementwise addf %A, %B : (!gpu.mma_matrix<16x16xf16, "COp">, !gpu.mma_matrix<16x16xf16, "COp">) -> !gpu.mma_matrix<16x16xf16, "COp"> %D = gpu.subgroup_mma_elementwise maxf %C, %B : (!gpu.mma_matrix<16x16xf16, "COp">, !gpu.mma_matrix<16x16xf16, "COp">) -> !gpu.mma_matrix<16x16xf16, "COp"> return %D : !gpu.mma_matrix<16x16xf16, "COp"> } }