// RUN: mlir-opt %s -pass-pipeline="builtin.module(func.func(convert-vector-to-scf))" -split-input-file | FileCheck %s // Ensure that the permutation map is lowered (by inserting a transpose op) // before lowering the vector.transfer_read. // CHECK-LABEL: func @transfer_read_2d_mask_transposed( // CHECK-DAG: %[[PADDING:.*]] = arith.constant dense<-4.200000e+01> : vector<9xf32> // CHECK-DAG: %[[MASK:.*]] = arith.constant dense<{{.*}}> : vector<4x9xi1> // CHECK: %[[MASK_MEM:.*]] = memref.alloca() : memref> // CHECK: memref.store %[[MASK]], %[[MASK_MEM]][] : memref> // CHECK: %[[MASK_CASTED:.*]] = vector.type_cast %[[MASK_MEM]] : memref> to memref<4xvector<9xi1>> // CHECK: scf.for {{.*}} { // CHECK: scf.if {{.*}} { // CHECK: %[[MASK_LOADED:.*]] = memref.load %[[MASK_CASTED]][%{{.*}}] : memref<4xvector<9xi1>> // CHECK: %[[READ:.*]] = vector.transfer_read %{{.*}}, %{{.*}}, %[[MASK_LOADED]] : memref, vector<9xf32> // CHECK: memref.store %[[READ]], %{{.*}} : memref<4xvector<9xf32>> // CHECK: } // CHECK: } // CHECK: %[[RESULT:.*]] = memref.load %{{.*}} : memref> // CHECK: %[[RESULT_T:.*]] = vector.transpose %[[RESULT]], [1, 0] : vector<4x9xf32> to vector<9x4xf32> // CHECK: return %[[RESULT_T]] : vector<9x4xf32> // Vector load with mask + transpose. func.func @transfer_read_2d_mask_transposed( %A : memref, %base1: index, %base2: index) -> (vector<9x4xf32>) { %fm42 = arith.constant -42.0: f32 %mask = arith.constant dense<[[1, 0, 1, 0, 1, 1, 1, 0, 1], [0, 0, 1, 1, 1, 1, 1, 0, 1], [1, 1, 1, 1, 1, 1, 1, 0, 1], [0, 0, 1, 0, 1, 1, 1, 0, 1]]> : vector<4x9xi1> %f = vector.transfer_read %A[%base1, %base2], %fm42, %mask {permutation_map = affine_map<(d0, d1) -> (d1, d0)>} : memref, vector<9x4xf32> return %f : vector<9x4xf32> }