583 lines
19 KiB
C++
583 lines
19 KiB
C++
//===- AliasSetTracker.cpp - Alias Sets Tracker implementation-------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the AliasSetTracker and AliasSet classes.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/AliasSetTracker.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/GuardUtils.h"
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#include "llvm/Analysis/MemoryLocation.h"
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#include "llvm/Config/llvm-config.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/PassManager.h"
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#include "llvm/IR/PatternMatch.h"
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#include "llvm/IR/Value.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/AtomicOrdering.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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static cl::opt<unsigned> SaturationThreshold(
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"alias-set-saturation-threshold", cl::Hidden, cl::init(250),
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cl::desc("The maximum total number of memory locations alias "
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"sets may contain before degradation"));
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/// mergeSetIn - Merge the specified alias set into this alias set.
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void AliasSet::mergeSetIn(AliasSet &AS, AliasSetTracker &AST,
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BatchAAResults &BatchAA) {
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assert(!AS.Forward && "Alias set is already forwarding!");
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assert(!Forward && "This set is a forwarding set!!");
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// Update the alias and access types of this set...
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Access |= AS.Access;
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Alias |= AS.Alias;
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if (Alias == SetMustAlias) {
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// Check that these two merged sets really are must aliases. If we cannot
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// find a must-alias pair between them, this set becomes a may alias.
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if (!any_of(MemoryLocs, [&](const MemoryLocation &MemLoc) {
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return any_of(AS.MemoryLocs, [&](const MemoryLocation &ASMemLoc) {
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return BatchAA.isMustAlias(MemLoc, ASMemLoc);
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});
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}))
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Alias = SetMayAlias;
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}
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// Merge the list of constituent memory locations...
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if (MemoryLocs.empty()) {
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std::swap(MemoryLocs, AS.MemoryLocs);
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} else {
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append_range(MemoryLocs, AS.MemoryLocs);
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AS.MemoryLocs.clear();
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}
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bool ASHadUnknownInsts = !AS.UnknownInsts.empty();
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if (UnknownInsts.empty()) { // Merge call sites...
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if (ASHadUnknownInsts) {
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std::swap(UnknownInsts, AS.UnknownInsts);
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addRef();
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}
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} else if (ASHadUnknownInsts) {
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llvm::append_range(UnknownInsts, AS.UnknownInsts);
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AS.UnknownInsts.clear();
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}
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AS.Forward = this; // Forward across AS now...
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addRef(); // AS is now pointing to us...
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if (ASHadUnknownInsts)
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AS.dropRef(AST);
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}
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void AliasSetTracker::removeAliasSet(AliasSet *AS) {
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if (AliasSet *Fwd = AS->Forward) {
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Fwd->dropRef(*this);
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AS->Forward = nullptr;
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} else // Update TotalAliasSetSize only if not forwarding.
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TotalAliasSetSize -= AS->size();
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AliasSets.erase(AS);
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// If we've removed the saturated alias set, set saturated marker back to
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// nullptr and ensure this tracker is empty.
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if (AS == AliasAnyAS) {
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AliasAnyAS = nullptr;
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assert(AliasSets.empty() && "Tracker not empty");
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}
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}
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void AliasSet::removeFromTracker(AliasSetTracker &AST) {
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assert(RefCount == 0 && "Cannot remove non-dead alias set from tracker!");
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AST.removeAliasSet(this);
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}
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void AliasSet::addMemoryLocation(AliasSetTracker &AST,
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const MemoryLocation &MemLoc,
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bool KnownMustAlias) {
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if (isMustAlias() && !KnownMustAlias) {
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// If we cannot find a must-alias with any of the existing MemoryLocs, we
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// must downgrade to may-alias.
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if (!any_of(MemoryLocs, [&](const MemoryLocation &ASMemLoc) {
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return AST.getAliasAnalysis().isMustAlias(MemLoc, ASMemLoc);
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}))
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Alias = SetMayAlias;
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}
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// Add it to the end of the list...
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MemoryLocs.push_back(MemLoc);
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AST.TotalAliasSetSize++;
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}
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void AliasSet::addUnknownInst(Instruction *I, BatchAAResults &AA) {
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if (UnknownInsts.empty())
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addRef();
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UnknownInsts.emplace_back(I);
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// Guards are marked as modifying memory for control flow modelling purposes,
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// but don't actually modify any specific memory location.
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using namespace PatternMatch;
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bool MayWriteMemory = I->mayWriteToMemory() && !isGuard(I) &&
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!(I->use_empty() && match(I, m_Intrinsic<Intrinsic::invariant_start>()));
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if (!MayWriteMemory) {
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Alias = SetMayAlias;
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Access |= RefAccess;
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return;
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}
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// FIXME: This should use mod/ref information to make this not suck so bad
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Alias = SetMayAlias;
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Access = ModRefAccess;
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}
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/// aliasesMemoryLocation - If the specified memory location "may" (or must)
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/// alias one of the members in the set return the appropriate AliasResult.
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/// Otherwise return NoAlias.
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///
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AliasResult AliasSet::aliasesMemoryLocation(const MemoryLocation &MemLoc,
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BatchAAResults &AA) const {
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if (AliasAny)
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return AliasResult::MayAlias;
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// Check all of the memory locations in the set...
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for (const auto &ASMemLoc : MemoryLocs) {
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AliasResult AR = AA.alias(MemLoc, ASMemLoc);
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if (AR != AliasResult::NoAlias)
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return AR;
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}
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// Check the unknown instructions...
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for (Instruction *Inst : UnknownInsts)
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if (isModOrRefSet(AA.getModRefInfo(Inst, MemLoc)))
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return AliasResult::MayAlias;
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return AliasResult::NoAlias;
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}
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ModRefInfo AliasSet::aliasesUnknownInst(const Instruction *Inst,
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BatchAAResults &AA) const {
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if (AliasAny)
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return ModRefInfo::ModRef;
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if (!Inst->mayReadOrWriteMemory())
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return ModRefInfo::NoModRef;
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for (Instruction *UnknownInst : UnknownInsts) {
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const auto *C1 = dyn_cast<CallBase>(UnknownInst);
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const auto *C2 = dyn_cast<CallBase>(Inst);
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if (!C1 || !C2 || isModOrRefSet(AA.getModRefInfo(C1, C2)) ||
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isModOrRefSet(AA.getModRefInfo(C2, C1))) {
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// TODO: Could be more precise, but not really useful right now.
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return ModRefInfo::ModRef;
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}
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}
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ModRefInfo MR = ModRefInfo::NoModRef;
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for (const auto &ASMemLoc : MemoryLocs) {
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MR |= AA.getModRefInfo(Inst, ASMemLoc);
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if (isModAndRefSet(MR))
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return MR;
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}
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return MR;
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}
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AliasSet::PointerVector AliasSet::getPointers() const {
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SmallSetVector<const Value *, 8> Pointers;
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for (const MemoryLocation &MemLoc : MemoryLocs)
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Pointers.insert(MemLoc.Ptr);
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return Pointers.takeVector();
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}
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void AliasSetTracker::clear() {
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PointerMap.clear();
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AliasSets.clear();
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}
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/// mergeAliasSetsForMemoryLocation - Given a memory location, merge all alias
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/// sets that may alias it. Return the unified set, or nullptr if no aliasing
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/// set was found. A known existing alias set for the pointer value of the
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/// memory location can be passed in (or nullptr if not available). MustAliasAll
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/// is updated to true/false if the memory location is found to MustAlias all
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/// the sets it merged.
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AliasSet *AliasSetTracker::mergeAliasSetsForMemoryLocation(
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const MemoryLocation &MemLoc, AliasSet *PtrAS, bool &MustAliasAll) {
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AliasSet *FoundSet = nullptr;
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MustAliasAll = true;
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for (AliasSet &AS : llvm::make_early_inc_range(*this)) {
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if (AS.Forward)
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continue;
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// An alias set that already contains a memory location with the same
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// pointer value is directly assumed to MustAlias; we bypass the AA query in
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// this case.
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// Note: it is not guaranteed that AA would always provide the same result;
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// a known exception are undef pointer values, where alias(undef, undef) is
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// NoAlias, while we treat it as MustAlias.
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if (&AS != PtrAS) {
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AliasResult AR = AS.aliasesMemoryLocation(MemLoc, AA);
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if (AR == AliasResult::NoAlias)
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continue;
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if (AR != AliasResult::MustAlias)
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MustAliasAll = false;
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}
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if (!FoundSet) {
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// If this is the first alias set ptr can go into, remember it.
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FoundSet = &AS;
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} else {
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// Otherwise, we must merge the sets.
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FoundSet->mergeSetIn(AS, *this, AA);
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}
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}
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return FoundSet;
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}
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AliasSet *AliasSetTracker::findAliasSetForUnknownInst(Instruction *Inst) {
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AliasSet *FoundSet = nullptr;
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for (AliasSet &AS : llvm::make_early_inc_range(*this)) {
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if (AS.Forward || !isModOrRefSet(AS.aliasesUnknownInst(Inst, AA)))
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continue;
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if (!FoundSet) {
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// If this is the first alias set ptr can go into, remember it.
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FoundSet = &AS;
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} else {
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// Otherwise, we must merge the sets.
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FoundSet->mergeSetIn(AS, *this, AA);
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}
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}
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return FoundSet;
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}
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AliasSet &AliasSetTracker::getAliasSetFor(const MemoryLocation &MemLoc) {
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// The alias sets are indexed with a map from the memory locations' pointer
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// values. If the memory location is already registered, we can find it in the
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// alias set associated with its pointer.
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AliasSet *&MapEntry = PointerMap[MemLoc.Ptr];
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if (MapEntry) {
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collapseForwardingIn(MapEntry);
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if (is_contained(MapEntry->MemoryLocs, MemLoc))
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return *MapEntry;
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}
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AliasSet *AS;
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bool MustAliasAll = false;
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if (AliasAnyAS) {
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// At this point, the AST is saturated, so we only have one active alias
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// set. That means we already know which alias set we want to return, and
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// just need to add the memory location to that set to keep the data
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// structure consistent.
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// This, of course, means that we will never need a merge here.
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AS = AliasAnyAS;
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} else if (AliasSet *AliasAS = mergeAliasSetsForMemoryLocation(
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MemLoc, MapEntry, MustAliasAll)) {
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// Add it to the alias set it aliases.
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AS = AliasAS;
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} else {
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// Otherwise create a new alias set to hold the new memory location.
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AliasSets.push_back(AS = new AliasSet());
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MustAliasAll = true;
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}
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// Register memory location in selected alias set.
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AS->addMemoryLocation(*this, MemLoc, MustAliasAll);
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// Register selected alias set in pointer map (or ensure it is consistent with
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// earlier map entry after taking into account new merging).
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if (MapEntry) {
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collapseForwardingIn(MapEntry);
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assert(MapEntry == AS && "Memory locations with same pointer value cannot "
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"be in different alias sets");
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} else {
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AS->addRef();
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MapEntry = AS;
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}
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return *AS;
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}
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void AliasSetTracker::add(const MemoryLocation &Loc) {
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addMemoryLocation(Loc, AliasSet::NoAccess);
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}
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void AliasSetTracker::add(LoadInst *LI) {
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if (isStrongerThanMonotonic(LI->getOrdering()))
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return addUnknown(LI);
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addMemoryLocation(MemoryLocation::get(LI), AliasSet::RefAccess);
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}
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void AliasSetTracker::add(StoreInst *SI) {
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if (isStrongerThanMonotonic(SI->getOrdering()))
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return addUnknown(SI);
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addMemoryLocation(MemoryLocation::get(SI), AliasSet::ModAccess);
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}
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void AliasSetTracker::add(VAArgInst *VAAI) {
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addMemoryLocation(MemoryLocation::get(VAAI), AliasSet::ModRefAccess);
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}
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void AliasSetTracker::add(AnyMemSetInst *MSI) {
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addMemoryLocation(MemoryLocation::getForDest(MSI), AliasSet::ModAccess);
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}
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void AliasSetTracker::add(AnyMemTransferInst *MTI) {
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addMemoryLocation(MemoryLocation::getForDest(MTI), AliasSet::ModAccess);
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addMemoryLocation(MemoryLocation::getForSource(MTI), AliasSet::RefAccess);
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}
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void AliasSetTracker::addUnknown(Instruction *Inst) {
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if (isa<DbgInfoIntrinsic>(Inst))
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return; // Ignore DbgInfo Intrinsics.
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if (auto *II = dyn_cast<IntrinsicInst>(Inst)) {
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// These intrinsics will show up as affecting memory, but they are just
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// markers.
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switch (II->getIntrinsicID()) {
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default:
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break;
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// FIXME: Add lifetime/invariant intrinsics (See: PR30807).
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case Intrinsic::assume:
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case Intrinsic::experimental_noalias_scope_decl:
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case Intrinsic::sideeffect:
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case Intrinsic::pseudoprobe:
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return;
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}
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}
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if (!Inst->mayReadOrWriteMemory())
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return; // doesn't alias anything
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if (AliasSet *AS = findAliasSetForUnknownInst(Inst)) {
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AS->addUnknownInst(Inst, AA);
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return;
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}
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AliasSets.push_back(new AliasSet());
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AliasSets.back().addUnknownInst(Inst, AA);
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}
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void AliasSetTracker::add(Instruction *I) {
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// Dispatch to one of the other add methods.
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if (LoadInst *LI = dyn_cast<LoadInst>(I))
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return add(LI);
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if (StoreInst *SI = dyn_cast<StoreInst>(I))
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return add(SI);
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if (VAArgInst *VAAI = dyn_cast<VAArgInst>(I))
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return add(VAAI);
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if (AnyMemSetInst *MSI = dyn_cast<AnyMemSetInst>(I))
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return add(MSI);
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if (AnyMemTransferInst *MTI = dyn_cast<AnyMemTransferInst>(I))
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return add(MTI);
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// Handle all calls with known mod/ref sets genericall
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if (auto *Call = dyn_cast<CallBase>(I))
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if (Call->onlyAccessesArgMemory()) {
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auto getAccessFromModRef = [](ModRefInfo MRI) {
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if (isRefSet(MRI) && isModSet(MRI))
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return AliasSet::ModRefAccess;
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else if (isModSet(MRI))
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return AliasSet::ModAccess;
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else if (isRefSet(MRI))
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return AliasSet::RefAccess;
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else
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return AliasSet::NoAccess;
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};
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ModRefInfo CallMask = AA.getMemoryEffects(Call).getModRef();
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// Some intrinsics are marked as modifying memory for control flow
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// modelling purposes, but don't actually modify any specific memory
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// location.
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using namespace PatternMatch;
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if (Call->use_empty() &&
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match(Call, m_Intrinsic<Intrinsic::invariant_start>()))
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CallMask &= ModRefInfo::Ref;
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for (auto IdxArgPair : enumerate(Call->args())) {
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int ArgIdx = IdxArgPair.index();
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const Value *Arg = IdxArgPair.value();
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if (!Arg->getType()->isPointerTy())
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continue;
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MemoryLocation ArgLoc =
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MemoryLocation::getForArgument(Call, ArgIdx, nullptr);
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ModRefInfo ArgMask = AA.getArgModRefInfo(Call, ArgIdx);
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ArgMask &= CallMask;
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if (!isNoModRef(ArgMask))
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addMemoryLocation(ArgLoc, getAccessFromModRef(ArgMask));
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}
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return;
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}
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return addUnknown(I);
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}
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void AliasSetTracker::add(BasicBlock &BB) {
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for (auto &I : BB)
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add(&I);
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}
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void AliasSetTracker::add(const AliasSetTracker &AST) {
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assert(&AA == &AST.AA &&
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"Merging AliasSetTracker objects with different Alias Analyses!");
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// Loop over all of the alias sets in AST, adding the members contained
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// therein into the current alias sets. This can cause alias sets to be
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// merged together in the current AST.
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for (const AliasSet &AS : AST) {
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if (AS.Forward)
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continue; // Ignore forwarding alias sets
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// If there are any call sites in the alias set, add them to this AST.
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for (Instruction *Inst : AS.UnknownInsts)
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add(Inst);
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// Loop over all of the memory locations in this alias set.
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for (const MemoryLocation &ASMemLoc : AS.MemoryLocs)
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addMemoryLocation(ASMemLoc, (AliasSet::AccessLattice)AS.Access);
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}
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}
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AliasSet &AliasSetTracker::mergeAllAliasSets() {
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assert(!AliasAnyAS && (TotalAliasSetSize > SaturationThreshold) &&
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"Full merge should happen once, when the saturation threshold is "
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"reached");
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// Collect all alias sets, so that we can drop references with impunity
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// without worrying about iterator invalidation.
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std::vector<AliasSet *> ASVector;
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ASVector.reserve(SaturationThreshold);
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for (AliasSet &AS : *this)
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ASVector.push_back(&AS);
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// Copy all instructions and memory locations into a new set, and forward all
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// other sets to it.
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AliasSets.push_back(new AliasSet());
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AliasAnyAS = &AliasSets.back();
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AliasAnyAS->Alias = AliasSet::SetMayAlias;
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AliasAnyAS->Access = AliasSet::ModRefAccess;
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AliasAnyAS->AliasAny = true;
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for (auto *Cur : ASVector) {
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// If Cur was already forwarding, just forward to the new AS instead.
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AliasSet *FwdTo = Cur->Forward;
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if (FwdTo) {
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Cur->Forward = AliasAnyAS;
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AliasAnyAS->addRef();
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FwdTo->dropRef(*this);
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continue;
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}
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// Otherwise, perform the actual merge.
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AliasAnyAS->mergeSetIn(*Cur, *this, AA);
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}
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return *AliasAnyAS;
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}
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AliasSet &AliasSetTracker::addMemoryLocation(MemoryLocation Loc,
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AliasSet::AccessLattice E) {
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AliasSet &AS = getAliasSetFor(Loc);
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AS.Access |= E;
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if (!AliasAnyAS && (TotalAliasSetSize > SaturationThreshold)) {
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// The AST is now saturated. From here on, we conservatively consider all
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// elements to alias each-other.
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return mergeAllAliasSets();
|
|
}
|
|
|
|
return AS;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// AliasSet/AliasSetTracker Printing Support
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
void AliasSet::print(raw_ostream &OS) const {
|
|
OS << " AliasSet[" << (const void*)this << ", " << RefCount << "] ";
|
|
OS << (Alias == SetMustAlias ? "must" : "may") << " alias, ";
|
|
switch (Access) {
|
|
case NoAccess: OS << "No access "; break;
|
|
case RefAccess: OS << "Ref "; break;
|
|
case ModAccess: OS << "Mod "; break;
|
|
case ModRefAccess: OS << "Mod/Ref "; break;
|
|
default: llvm_unreachable("Bad value for Access!");
|
|
}
|
|
if (Forward)
|
|
OS << " forwarding to " << (void*)Forward;
|
|
|
|
if (!MemoryLocs.empty()) {
|
|
ListSeparator LS;
|
|
OS << "Memory locations: ";
|
|
for (const MemoryLocation &MemLoc : MemoryLocs) {
|
|
OS << LS;
|
|
MemLoc.Ptr->printAsOperand(OS << "(");
|
|
if (MemLoc.Size == LocationSize::afterPointer())
|
|
OS << ", unknown after)";
|
|
else if (MemLoc.Size == LocationSize::beforeOrAfterPointer())
|
|
OS << ", unknown before-or-after)";
|
|
else
|
|
OS << ", " << MemLoc.Size << ")";
|
|
}
|
|
}
|
|
if (!UnknownInsts.empty()) {
|
|
ListSeparator LS;
|
|
OS << "\n " << UnknownInsts.size() << " Unknown instructions: ";
|
|
for (Instruction *I : UnknownInsts) {
|
|
OS << LS;
|
|
if (I->hasName())
|
|
I->printAsOperand(OS);
|
|
else
|
|
I->print(OS);
|
|
}
|
|
}
|
|
OS << "\n";
|
|
}
|
|
|
|
void AliasSetTracker::print(raw_ostream &OS) const {
|
|
OS << "Alias Set Tracker: " << AliasSets.size();
|
|
if (AliasAnyAS)
|
|
OS << " (Saturated)";
|
|
OS << " alias sets for " << PointerMap.size() << " pointer values.\n";
|
|
for (const AliasSet &AS : *this)
|
|
AS.print(OS);
|
|
OS << "\n";
|
|
}
|
|
|
|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
|
|
LLVM_DUMP_METHOD void AliasSet::dump() const { print(dbgs()); }
|
|
LLVM_DUMP_METHOD void AliasSetTracker::dump() const { print(dbgs()); }
|
|
#endif
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// AliasSetPrinter Pass
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
AliasSetsPrinterPass::AliasSetsPrinterPass(raw_ostream &OS) : OS(OS) {}
|
|
|
|
PreservedAnalyses AliasSetsPrinterPass::run(Function &F,
|
|
FunctionAnalysisManager &AM) {
|
|
auto &AA = AM.getResult<AAManager>(F);
|
|
BatchAAResults BatchAA(AA);
|
|
AliasSetTracker Tracker(BatchAA);
|
|
OS << "Alias sets for function '" << F.getName() << "':\n";
|
|
for (Instruction &I : instructions(F))
|
|
Tracker.add(&I);
|
|
Tracker.print(OS);
|
|
return PreservedAnalyses::all();
|
|
}
|